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What am I doing wrong?
I noticed with this mod and one other, your F-series Ford mod, that these vehicles seem to block building doors from opening even when parked at a distance that other vehicles do not block. It seems like the invisible "extents" of the vehicles are much greater than the visible model? Messing with "physicsChassisShape" doesn't seem to impact this. Do you know what the cause is and what parameters could be modified to get it to not block from so far?
Thanks!
LOVE YOU
Not sure why mods are so keen on having so many vehicle specific items when the vanilla has generics that work just fine.
Gonna be a pain in the ass to get this car running without cheating.
The only other way is to repair them with Fix-a-flat or various glue and duct tape. However, playing on even rare settings means those things are pretty hard to come by, especially the fix-a-flat, and the glues and tape repair a pretty small amount comparatively. So not ideal. Would love the option to put different tires on it, even if it meant reduced performance. Otherwise, I will just constantly be on the look out for fix-a-flats and treat them like gold.
Maybe c0ldshiver wanted it to be this way?