RimWorld

RimWorld

Hospitality: Vending machines
119 kommentarer
Papito 18. juni kl. 13:02 
Will this get updated?
SFH 2. juni kl. 9:24 
Why vending machines in the medieval era?
Ghostmare 21. maj kl. 11:01 
Do I need to allow item to be used by colonist in vending machine to make guests buy it? I didn't allow colonist to use chocolate (they were eating it) to sell it for guests, but they don't buy it.
Lmino 3. maj kl. 21:00 
Do I need to create a new save to add this mod, or can it work in an existing save which already has Hospitality?
Adamas  [ophavsmand] 17. mar. kl. 2:43 
Did you try the "If you don't like items showing up on top of the vending machine..." part of the description?
Gear`O`Derm 16. mar. kl. 19:36 
I don't know why the texture layer of items placed in this vending machine will appear on top of it, it looks very strange
Lucidity 21. feb. kl. 4:48 
as it turns out, it was a separate mod. but i do suggest a stack limit size/ more specific options, as im finding it difficult to actually set up stuff to sell. setting the vending machine as a recognized stock pile zone might also be very helpful.
Lucidity 21. feb. kl. 4:22 
the stack size options are missing from my game when accessing the vending storage, but im watching a video of someone talking about this mod, and its on theirs. i cant figure anything out about this. but its exactly what i need.
Secretsquirrel 16. jan. kl. 15:38 
Appreciate the help. Yea I thought vending machines wouldnt require a "shopping area". so what i am now trying is to make a shopping area in one room (which works) and then another area zone covering the vending machines outside. im selecting guests to auto shop in the shopping area by default and the other area is not selected so hope this works.
Adamas  [ophavsmand] 12. jan. kl. 7:21 
With regards to the shopping area I am surprised to hear that it would depend on a shopping area.
I used to test this in dev mode, only hospitality and this mod, plop a power cell and a vending machine next to it, fill the vending machine with smokeleaf joints, trigger a visitors group and the visitors used the vending machine and everybody happy. No shopping area needed.
If that minimal test is not working anymore, I will have a look, because the shopping area should work totally independent.
A Gas Canister. 11. jan. kl. 19:17 
Hope you're subscribed to the thread, @Secretsquirrel. Basically you have to set a shopping area, if you don't want to use it make a 1x1 area anywhere where you don't have to worry and make it for default for all guests.
Then put another area where your vending machines are and intend to sell stuff with them, don't select this one as a shopping area, visitors should be able to use them this way. Though I am not sure if you need to set an additional area like I mentioned or it's fine with just with the shopping area that will never be used.

@Adamas, I suggest you making vending machines not depend on a Shopping area to exist or if it's not possible having it being mentioned in the description of the modpage or vendor itself.
Secretsquirrel 10. jan. kl. 5:18 
I honestly for the absolute life of me can not figure out how to remotely get them to buy from the vending machines. I tried to follow ghosts post but...this doesnt work without some kind of tutorial ect as i just cant get it to work.
kamkam 17. nov. 2024 kl. 15:43 
thanks @GhostNickel , I always forget that I need to set up a shopping zone in the settings
GhostNickel 25. okt. 2024 kl. 18:05 
I think I figured out the issue people have had with guests not buying from these. If you have the shopping area set to "No Shopping" then guests ignore the vending machines, but if you place selling zones over them, the guests seem to use the default hospitality system most of the time and not the vending machine system. So you need to have the shopping area set to a different zone that doesn't actually cover the vending machines, so that selling is both enabled and the default hospitality store system isn't used.
nicolereganlarson92 22. sep. 2024 kl. 10:21 
does it need research
nicolereganlarson92 22. sep. 2024 kl. 10:20 
cant find cooled vending machine
Tom Trustworthy 4. sep. 2024 kl. 12:59 
I thought I fixed it but maybe im just working around an issue. I would look in the machines info tab on the bottom left and it showed no sales. But if I mark the tile the machine is on as a sale spot then people buy from it and drop money on the floor.

Sounds like I am not using it right but im not sure how to use it right really. Thanks for the reply tho!
Adamas  [ophavsmand] 4. sep. 2024 kl. 11:54 
@Tom the money is not dropped around it: it is stored inside the machine
Tom Trustworthy 4. sep. 2024 kl. 4:54 
I don't think the visitors are paying for the food from my vending machine. I have it set to normal price and the visitor setting is not set to give free food. They just walk up and take and I never see any silver on the ground near it.
BinManBill 14. juli 2024 kl. 8:03 
Im not sure if it's because im using the vending shelves but it seems like none of my visitors are purchasing anything from them. Do i have to set them as a shopping area? The visitors always "browse" the goods but never make any purchases.
Adamas  [ophavsmand] 14. juni 2024 kl. 1:48 
should be fixed in next version 1.2.2 of the mod
-NQ- nick4fake 13. juni 2024 kl. 15:34 
Same. Looks like fridge vending machine completely breaks functionality of all tasks (no way to set "drop of floor")
governmentlab 7. juni 2024 kl. 6:15 
https://sp.zhabite.com/sharedfiles/filedetails/?id=2898411376&searchtext=rimfridge

No, not work with the "[1.5; 1.4] RimFridge: Now with Shelves!".
Mod from the link above.

I just removed all the mods and tested it by adding only this vending machine mod and the essential mods. It doesn't work. This problem occurs with fridge vending machines.

Also, the problem described by 穆啸 in the comments also occurred to me. all the workstations couldn't choose whether to "put it on the ground" or "put it in the most suitable storage area", there was no response when I pressed that button.

I checked the workstation again in developer mod and a red error log was generated. I leave the log below.

Exception filling window for RimWorld.Dialog_BillConfig: System.ArgumentNullException: Value cannot be null.
Parameter name: key

For reference, this is version 1.5.
Adamas  [ophavsmand] 3. juni 2024 kl. 6:00 
There is no plan to add an ATM to the mod.
@ilyvion perhaps your vending machine is in a shopping area of hospitality, that could explain it. But colonists can use the vending machine as regular storage that is normal, but there are mods to prevent that.
@Nyx weird since it is basically a shelf
@governmentlab should work with rimfridge
Jet 2. juni 2024 kl. 18:07 
@governmentlab it doesnt?
governmentlab 2. juni 2024 kl. 15:09 
Nyx (She/Her) 26. maj 2024 kl. 12:31 
I can't seem to edit this to have more storage slots. What would I need to patch to make that work?
ilyvion 8. maj 2024 kl. 23:58 
I'm also having the issue that colonists are taking items out of there for their own use (like taking meals for eating, even though there's plenty of meals available much closer to their dining table), but I'm guessing that's just RimWorld being RimWorld and there's not much to do about it.
ilyvion 8. maj 2024 kl. 22:35 
Maybe I'm missing something, but guests buy the items directly instead of "vending" them. I.e. they take the items directly "out of storage" and leave silver on the ground.
TuViejaEnTango 6. maj 2024 kl. 8:15 
I have seen videos where the "Nutrition Paste Dispenser" acts as a vending machine. Do you know if Medieval Overhaul's "Stew Pot" can also be set as such? Or what can and can't be a vending machine is already defined by the mod?
Tumor 5. maj 2024 kl. 10:08 
The Mod Options has two "Hospitality: Vending Machines" buttons, the second of which opens the Hospitality config.
Cruel Moose 30. apr. 2024 kl. 7:51 
Any chance the option to hide items graphics displaying on vending machines could be added baseline to the mod? Perspective storage hasn't been updated yet.
Inquisition Time! 29. apr. 2024 kl. 9:14 
How long until we get actual ATMs like in the picture? To summon bullshit silver out of nowhere to buy my colony's stuff.
Ashe Ferro 28. apr. 2024 kl. 12:49 
I'm running a primarily trading based colony with a precept requiring frequent trades; it would be nice if a sale via the vending machines counted as a trade in ideology
穆啸 26. apr. 2024 kl. 13:34 
It's strange, everything was normal until when I built the vending machine , all the workstations couldn't choose whether to "put it on the ground" or "put it in the most suitable storage area", there was no response when I pressed that button. It can be easily reproduced.
Tactical Drongo 21. apr. 2024 kl. 6:43 
the cooled vending machine does not seem to be registred as storage by the perpective mod (?) might be on that mod though
stellar_kitty 21. apr. 2024 kl. 5:21 
Hospitality is updated! :)
Ashe Ferro 20. apr. 2024 kl. 17:03 
Understood, thanks
Adamas  [ophavsmand] 20. apr. 2024 kl. 0:54 
I used the 1.5 version of Hospitality from github to test this.
Hospitality 1.4 does not work on rw 1.5
Hospitality 1.5 is not yet released due to a savegame corruption issue under investigation.
Ashe Ferro 19. apr. 2024 kl. 19:26 
little confused on how this is marked as 1.15 but requiring hospitality when that isn't updated to 1.15 yet; guessing hospitality is still working while outdated?
Eagle-Six 14. mar. 2024 kl. 4:20 
or it really just whole white looking from side XD
Eagle-Six 14. mar. 2024 kl. 4:17 
yeah...I think the side view texture of vending machine is missing,I try build one near my cashier (just like the 7/11) and I got a plain white cube
Casey Jones 11. jan. 2024 kl. 9:00 
That definitely works! Appreciated Adamas

Introducing the self-serve non-electronic sales-kiosk! AKA.. the shelf! It's perfect xD
ROBERT P 6. jan. 2024 kl. 13:15 
Hell yeah, much appreciated!!!
Adamas  [ophavsmand] 6. jan. 2024 kl. 6:07 
v1.1.0
- Add medieval vending machine
ROBERT P 6. jan. 2024 kl. 1:34 
Not the person who asked but, that'd be really lovely for medieval stuff!
Adamas  [ophavsmand] 1. jan. 2024 kl. 11:11 
I could add a vending machine option to the vanilla shelf - would that suffice for a medieval version?
@Cruel moose - not sure, is your vending machine indoors? Outdoors it might be...
KemonoAmigo 31. dec. 2023 kl. 1:58 
@Cedric They actually existed. Look up the wiki page for vending machines. They were invented more than 400 years ago.
DangerPiece_ 28. dec. 2023 kl. 1:34 
aaah, I must've overlooked this. Thank you for the response!
Adamas  [ophavsmand] 27. dec. 2023 kl. 21:46 
@DangerPiece if you have rimfridge or simplefridge there is a cooled vending machine