RimWorld
Remote Tech (Continued)
35 comentarii
Mlie  [autor] 27 mart. la 23:13 
@brokefire You should probably ask on the Ce discord about their compatibility
brokefire 27 mart. la 16:46 
does this work with CE?
Fajdek 2 nov. 2024 la 13:41 
Thank you, the charge level works now, but upgrading power units still requires exiting to main menu and loading the save for them to function, unlike every other upgrade. If it's not fixable then no worries since it's only a minor annoyance. Thanks for all the mod resurrections, you're doing an amazing job.
Mlie  [autor] 2 nov. 2024 la 10:53 
@Fajdek Should work better now
Fajdek 1 nov. 2024 la 17:56 
The portable power unit doesn't show its charge on the bars. Also the upgrades on the portable power unit specifically do not work until I quit to menu and reload, then they work as intended.
枪马网卡耳朵聋 10 oct. 2024 la 6:26 
Hi I sent a pull request to update the Chinese translation in your github repository, thanks for your work!
Mlie  [autor] 7 oct. 2024 la 3:56 
@aikixd Should be fixed now
aikixd 5 oct. 2024 la 3:52 
Thrown:
Exception ticking world pawn Silo. Suppressing further errors. System.NullReferenceException: Object reference not set to an instance of an object

This was for a non colonist pawn. The exception is thrown at `return pawn.Map.listerBuildings.allBuildingsColonist.OfType<IRedButtonFeverTarget>().Any<IRedButtonFeverTarget>();`. My guess is that `listerBuildings` is null for non colonists. The solution should be switching the `&&` arms in `MentalBreakWorker_ColonistsOnly : MentalBreakWorker`.

log: https://gist.github.com/HugsLibRecordKeeper/491b74bf47a9f6d619b825ec9e8df65e
Syroth 14 iul. 2024 la 14:43 
THANK YOU!

I've played rimworld since like the month it became available ( alpha )

I sincerely appreciate that you resurrect and maintain mods. You've been the "salvation" of many searches of mine over the years.

Make sure you do us both a favor and get a donation link up - Maybe you have one? I'll check more now.

I'll happily send you $20 bucks here and there to show my appreciation and gratitude.

Thanks again!
Mlie  [autor] 5 iul. 2024 la 2:45 
@Dizzy Ioeuy I do it over time, a lot of these old mods use it and it requires a lot of work in some cases.
Dizzy Ioeuy 5 iul. 2024 la 2:07 
Dang, couldn't get rid of the Hugslib required? It's the only mod of 300 that would require this- been a concerted effort to get people to drop depending on that horrible lib.
7.62forU 2 iul. 2024 la 11:06 
Has anyone tried this mod with the Multiplayer mod and compatibility patch? The old version is rated a 1(persistent game breaking desyncs) but does this version work with it? Thanks!
F0216 6 mai 2024 la 12:27 
this mod is very good
Taylor7500 26 nov. 2023 la 15:12 
Does this mod have a gizmo for pawns holding a bomb to plant it? It's always a bit clunky to fight with Rimworld wanting bombs dropped in stockpile zones so a pawn can pick it up and take it to the blueprint.
YEETmore! 24 nov. 2023 la 18:52 
it's fixed.
it's always going to be funny that nobody found this bug until now XD
Mlie  [autor] 24 nov. 2023 la 10:33 
@YEETmore! Should be fixed now
YEETmore! 23 nov. 2023 la 18:45 
I can't believe Nobody saw this but trying to select Hardened foam will make a Error and won't
select it:

Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
Mlie  [autor] 12 nov. 2023 la 14:27 
@Tygram No idea, never used CE
Tygram 12 nov. 2023 la 14:05 
any idea if this works with Combat Extended?
Smiley Face Killer 19 oct. 2023 la 8:59 
Is there a way to make the wearable detonator have infinite uses?
Mlie  [autor] 17 oct. 2023 la 11:16 
@k.slama95 Probably a mod-conflict as it doesnt happen with only this mod loaded
k.slama95 16 oct. 2023 la 15:33 
hey, so, I've been having an issue that the explosives workbench doesn't connect to any power cables and the button for "reconnect" is missing. Might be bug? Happened to anyone else?
Void Kitsune 10 oct. 2023 la 0:04 
I missed this mod so much! -cries-
ArmedPenguin 1 oct. 2023 la 13:02 
Definitely missed this mod. Thanks Mlie.
Angrysquirrel 15 sept. 2023 la 2:22 
Thanks dude! :)
鴉之豪 18 aug. 2023 la 21:37 
Thank you
Kupie 19 iul. 2023 la 9:47 
ALL HAIL MLIE
Syna 18 iul. 2023 la 0:57 
Glory to Mlie
Miriouki 17 iul. 2023 la 13:11 
Thank you dear god
Fenrir009 17 iul. 2023 la 9:11 
I was just thinking about this mod and hoping that it would be picked up!
Oda Nobuna 17 iul. 2023 la 8:23 
my hero i love you :steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
⎛⎝ AlilSneezyPanda ⎠⎞ 16 iul. 2023 la 13:16 
xD Hero
Nick 15 iul. 2023 la 16:34 
Thank you for making an updated version, I missed this mod so much. I can finally use sleep gas on the ancient danger pawns again.
Sir Luis 15 iul. 2023 la 16:29 
wish we had more remote stuff. like remote work from home. maybe your colonist lay in cryopod all day working remote from scene.
kaczorski 15 iul. 2023 la 15:33 
Royalty
Ideology
Mlie(Continued)

You are amazing!