Starbound
Lagless Pixel Printer!
117 件のコメント
Mohammed 5月26日 9時11分 
Alright not to worry I just sorted it out, a non related mod had a clash of file names
Silver Sokolova  [作成者] 5月26日 1時18分 
Could I see the logs please?
Mohammed 5月26日 0時48分 
Im not sure how many times you have to ask, but yes and yes, I am using OS and this mod on it's latest version and to no avail
Silver Sokolova  [作成者] 5月26日 0時25分 
Are you running the most recent version of OpenStarbound? Can I see the logs from a session where you tried pressing the buttons?
Mohammed 5月26日 0時21分 
I couldn't be more certain lol, I have both options with OS and nothing else happens upon selecting either button
Silver Sokolova  [作成者] 5月26日 0時19分 
@Mohammed Are you sure you're using OpenStarbound? On the latest version of this mod, the vanilla button is hidden when oSB is installed (since having it allows the lagless pixel printer to show all items when in admin mode). If StarExtensions is installed, both the import and vanilla buttons are shown. If running vanilla, only the vanilla button is shown.
Mohammed 5月26日 0時11分 
I have both import and vanilla I am able to select "pixells available" for there are no items to be purchased on any of the menus
Silver Sokolova  [作成者] 5月25日 23時52分 
@Mohammed Are there multiple red buttons? Only the Import button should be there if you're using OpenStarbound. With the menu still open after clicking the import button, are you able to interact with any other UI element without having to close and re-open the printer?
Mohammed 5月25日 23時21分 
Quite literally nothing, no menu, both menus are highlighted in red - perhaps that may help - I even reset my scans via admin but to no avail. I do not have any errors in my log too, I scan items both before and post clicking the import but no confirmation box comes up
Silver Sokolova  [作成者] 5月25日 18時56分 
@Mohammed what happens when you press the import button? does it open another menu asking if you're sure? The import button won't be able to do anything if you're on a character who either hasn't scanned anything without this mod, or already has their vanilla scans in the printer
Mohammed 5月25日 14時37分 
HI I'm using OpensStarbound. the import function didn't work. I tried to scan again, use a different character, there was no issue in the logs, could I have simply missed something?
Helix 5月7日 21時01分 
Great work, appreciate the quick response. I'll update the mod now on clients and server. Take care
Silver Sokolova  [作成者] 5月7日 15時37分 
@Helix no problem! try updating it
Helix 5月7日 10時43分 
Thank you for keeping this updated! After updating my server (running latest OSB), I am seeing an error with the postload script:

[11:41:43.612] [Info] Running postLoad scripts ["/xrc_pp/postload.lua"]
[11:41:43.869] [Error] Exception while running postLoad scripts from asset source '../mods/3003880924.pak': (LuaException) Error code 2, [string "/xrc_pp/postload.lua"]:8: attempt to call a nil value (method 'sub')
stack traceback:
[C]: in method 'sub'
[string "/xrc_pp/postload.lua"]:8: in local 'formatIcon'
[string "/xrc_pp/postload.lua"]:25: in main chunk

I can provide an entire log if needed.
Silver Sokolova  [作成者] 3月29日 1時40分 
A button to open the original interface has been added, so users can see all objects by using admin mode
A button to add old scanned objects to the lagless printer has been added, so players with characters made before installing this mod can keep their list of scanned objects
Δ-k180 1月26日 11時56分 
the game is laggy
Kel4k 1月21日 5時54分 
+rep
gensou ichida 1月20日 1時46分 
now i'm just wondering if the vanilla pixel printer still lags in openstarbound
Dylldophlo 1月18日 23時25分 
Nice
Davoker 2024年10月8日 17時51分 
@patman It is also understandable that some people may not want to use "external plugins that are unrelated to the game." You can't blame them, considering the amount of shit we have today that can harm them in one way or another.

I understand that for you it's something safe, it's yours, but you know that, not the person coming from outside. It's normal and even sensible for them to have doubts about it, in my opinion.
patman 2024年10月4日 12時40分 
ok u know what that's completely fair we need to return to the creative mode mods from 2013 that were just silly crafting stations
Silver Sokolova  [作成者] 2024年10月4日 12時34分 
@Xeldaon with OpenStarbound, Spawnable Item Pack automatically adds all items from installed mods
Star Crusader 2024年10月4日 11時09分 
@patman i fucking love my silly crafting stations and i dont want to make a thousand patchs for mods i use still i appreciate the mod thank you for your contrubition for the community ! :SBchicken:
patman 2024年10月3日 17時19分 
if you;re in admin mode. use spawnable item pack instead of silly crafting stations
Silver Sokolova  [作成者] 2024年10月3日 16時49分 
@Xeldaon yes, that's because loading every object that hasn't been scanned would just bring the lag back...
Star Crusader 2024年10月3日 11時36分 
DOESNT WORK IN ADMIN MODE IF YOU HAVENT SCANNED ANYTYHING
Davoker 2024年7月2日 16時20分 
I understand, I have not looked at it internally, I will take a look and find out, thanks (づ ̄ 3 ̄)づ
Silver Sokolova  [作成者] 2024年7月2日 16時01分 
@Davoker it depends on how the mod adds them. if it's "go into admin" then they wont be accessible. if the mod sends a "you scanned an object" entity message to the player, it should work
Davoker 2024年7月2日 15時28分 
A question, how does your printer respond to a mod that "just adds several objects to the printer"? That is, the objects don't exist in the game without the printer, so they can't be scanned until you print them first. So, would your printer know these objects by default? I'm not sure if I'm explaining myself well. Here’s an example:

https://sp.zhabite.com/sharedfiles/filedetails/?id=3209595244
「Brainiac」 2024年6月30日 7時39分 
@Silver Sokolova
can't wait you to add that feature
ziplogcom 2024年6月8日 12時18分 
neat, that'd be cool
Silver Sokolova  [作成者] 2024年5月31日 18時17分 
@ziplogcom no but i may make one which uses StarExtensions or OpenStarbound stuff
ziplogcom 2024年5月31日 17時43分 
is there a command to add all the items back to the Pixel Printer after installing this mod with a command?
Silver Sokolova  [作成者] 2024年1月22日 18時48分 
@Naii Starwing I'll have to check it out. I don't have any ideas how this mod could cause that to happen since it changes the interact action of the object, and even if the instance in the instance world has the values of the vanilla object (ie: laggy interface), it'd just open that instead of crashing
Naii Starwing 2024年1月19日 10時58分 
Hey, any pixel printers in instanced areas seem to crash people on activation. There's one in an Extra Dungeons level and it crashed me. I had to be careful the second go to avoid it.
patman 2024年1月7日 8時30分 
no. theres a reason she didnt do that
Tdxasie 2024年1月7日 6時55分 
is it possible to patch it so that at startup it gets all previously scanned items and adds it rightly formatted to the xrc_pp property of player ?
Krypanzer 2024年1月6日 12時27分 
Sorry I'm blind :steamfacepalm:
Silver Sokolova  [作成者] 2024年1月6日 11時51分 
@Krypanzer as stated in the description, yes
Krypanzer 2024年1月6日 11時10分 
Is it somehow FU-Compatible?
patman 2023年12月20日 15時50分 
what
SuperColin2011 2023年12月20日 15時13分 
can you make a mod that makes anvil weapons not crash?
Silver Sokolova  [作成者] 2023年12月17日 21時03分 
@Davoker thank you so much!! I'm glad you enjoy the mod!! :summercat2023:
Davoker 2023年12月15日 14時53分 
I had not been able to test the mod until now, I don't have many points, but I don't need them either, here I leave you a prize for one of the most useful mods I know in the whole workshop, it's not money, but you can still buy a useless sticker (☞゚ヮ゚)☞

Thanks for the mod (づ ̄ 3 ̄)づ
Silver Sokolova  [作成者] 2023年10月27日 20時13分 
thank you!!
mylkora 2023年10月27日 12時01分 
thanks a lot for this mod :D
AnonymousShade 2023年10月26日 5時50分 
Thank you, patman, as always
patman 2023年10月25日 17時42分 
just cheat normally using a pixel printer in admin is stupid as hell
Silver Sokolova  [作成者] 2023年10月25日 17時30分 
lmao they actually left a thumbs down on the mod
AnonymousShade 2023年10月25日 16時33分 
-1 for not accessing everything in admin