RimWorld
Zu Bodys Plus
26 comentarios
\\F.A.B.// Lucius 21 JUL 2024 a las 5:42 
How to change the bodies of colonists using this mod? I also had invisible bodies, so I had to uninstall.
Titanic2077 9 JUL 2024 a las 6:15 
I only use the mods you mention here(harmony, Vanilla Expanded, Framework, Alpha Genes, [NL] Chibi Body, Zu Bodys Plus and other body mods required), and still find this problem below:
[Zu Bodys Plus] Patch operation Verse.PatchOperationSequence(count=2, lastFailedOperation=Verse.PatchOperationAdd(Defs/FactionDef[defName="NudistTribe"]/xenotypeSet/xenotypeChances)) failed
Mextorfult ⩒  [autor] 19 MAY 2024 a las 16:44 
I already managed to make the bodies visible again, now I'm patching minor problems, so I'll update to 1.5 soon.
Mextorfult ⩒  [autor] 19 MAY 2024 a las 16:20 
I think I'll be updating this by tomorrow afternoon if everything goes according to plan.
Mextorfult ⩒  [autor] 19 MAY 2024 a las 15:56 
The invisible body error is due to update 1.5, I am already preparing a compatible version for 1.5.
ㅇㅇ 9 MAY 2024 a las 5:40 
There is a bug where the body cannot be seen even if the genes are changed. How do I solve it?
LeafPirate 19 ENE 2024 a las 18:53 
why on god do the genes take up metabolic efficency (?)
UyTheo 11 ENE 2024 a las 18:20 
does this have any child bodies?
Tanuki Dude 14 DIC 2023 a las 18:39 
Having an error on startup:

[Zu Bodys Plus] Patch operation Verse.PatchOperationSequence(count=2, lastFailedOperation=Verse.PatchOperationAdd(Defs/FactionDef[defName="NudistTribe"]/xenotypeSet/xenotypeChances)) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2984461872\1.4\Patches\ExistingFactionsCustomPatch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.PatchOperation:Complete (string)
...-.. 7 DIC 2023 a las 23:58 
oh good thank you for the answer and for making this mod :) diversity of body type in this way has been lacking for awhile
Mextorfult ⩒  [autor] 7 DIC 2023 a las 17:04 
In reality it does not need to be downloaded or enabled, but to contribute to the original creators, they are asked to download each one.
...-.. 6 DIC 2023 a las 21:18 
Does this mod need the original bodies enabled or just downloaded?
Watcher-In-The-Shadows 22 OCT 2023 a las 14:44 
Awesome mod.
Alihon 8 SEP 2023 a las 19:52 
This file (ExistingFactionsCustomPatch.xml) get error, how to fix it
seabazian 15 AGO 2023 a las 23:12 
Look out, Gordon! Hotted BOOBS up ahead! TITS big ones!
Mextorfult ⩒  [autor] 25 JUL 2023 a las 12:03 
To the first question, this mod only needs to be enabled= Harmony,
,Vanilla Expanded Framework
,Alpha Genes
The rest I put them so that the creators of the corps receive their credit, so do not enable those mods in your game because it will cause errors.
For the second question, the gen type is 5 NalsCB, there is also its thinner variant 5_2 NalsCB, in the case of the head I'm not sure because I use many mods for Facial Animation - WIP.
Johnny Longcock 24 JUL 2023 a las 11:49 
what facemod/bodymod is in the 3. Picture from the Girl named "Zimmerman" with the blue hair not the Purple
Mextorfult ⩒  [autor] 8 JUN 2023 a las 15:02 
I already improved the order and the names of each body and race, and started adding barians, as seen in the image in blue, and also placed an in-game image, so that they get an idea of what the characters with different bodies look like , as you can see they are compatible with [NL] Facial Animation - WIP and you can use tattoos.
If you have a race that inherits two of these bodies, when a new pawn spawns, it will take one randomly (If it is not the desired one, you can reset its race {Save Changes} that button will give you another body randomly, maybe if you don't you are lucky you have to hit it more than once)
After so many updates I will take a few days without updating like crazy xd.
Mextorfult ⩒  [autor] 8 JUN 2023 a las 9:04 
If you thought to add the names and sort them a bit according to their appearance. (Soon)
At this moment I am solving to be able to use two without the other one getting tired, that they are random.
chitoseender 8 JUN 2023 a las 3:39 
请问可以给身形基因加上对应的mod名称吗?有的时候只看图标不太对应的上,有些混乱。
以及调整外形的基因却设置了代谢-1会不会有些不太方便呀?
Kenny 5 JUN 2023 a las 21:44 
Thank you for making this Mextor, always wanted a way of having different body types with in the same colony. Sorry you have to deal with modding community drama.
Syben 4 JUN 2023 a las 11:39 
Artists don't need to chase you down to not steal their work. YOU need to do YOUR due diligence and ask them. You would be fine if you had revived a dead mod. You would have be fine to write code that managed those assets when loaded. You are not fine to steal assets.

Again, Nals has - SPECIFICALLY STATED - not to redistribute mod their mod data.
Again, ireth92 is the only asset creator you have express permission from.
Mextorfult ⩒  [autor] 4 JUN 2023 a las 11:32 
Apparently they beat me to it so I'll just wait for the opinion of the artists.
Mextorfult ⩒  [autor] 4 JUN 2023 a las 11:30 
To calm the two previous comments, I will comment on those mods, although if they answer me in their respective mods it will take me longer to respond, and if I had time to create this mod, I created it a few days after RimWorld - Biotech came out, but I didn't I have shared due to the fact that I don't have that much time, so yesterday I arranged that I would at least make a quick publication of the mod, in fact I have not been able to play rimworld since the update came out.
Syben 4 JUN 2023 a las 11:26 
"I don't own the art on these bodies and I don't have time to ask all artists for permission, so if any of them ask me, I will immediately remove their art from this mod."

You have been awarded my report. The only author you have express permission from is ireth92. You do not get implied permission to steal assets.

- from Nals mod page
"Notes
Redistribution of this mod data is prohibited."
Solzucht 4 JUN 2023 a las 9:41 
I like the idea of having different bodies genetype-generated.

I gotta say tho, i agree with the dude before me, you had time to make the mod, hitting up those contentcreators wouldnt hurt you. A simple comment atleast at the respective modpage would be cool, thats like a minute of time youd spend if youd just copy/paste. :)