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Rapporter et oversættelsesproblem
As I can see my patch is trying to remove Industrial Component from the Cash Register's recipe and there are no components in it already, bc some other mod already removed it. This error isn't harmful, but I would list the abovementioned mod as incompatible if you will confirm that you had this mod enabled.
https://github.com/kittehkatbar/RW-reports/blob/main/cash.error
Maybe some time later I will find a solution, but right now a just don't have much of a free time :(
I haven't used it yet, but just wondering though, would you be able to make the new textures an option rather than replacing the originals altogether? Reason being is sometimes a game might start off low tech and then eventually get higher tech so you want to 'upgrade' to the original textures, without having to remove this mod each time.
Various Vanilla Expanded mods allow you to choose different textures per item, so maybe something similar? Or even just a mod option to switch back to original at will? (really sorry if this option already exists, not played with it yet)
Glad it worked out! Again thanks for the cool mod! I agree with Vartarhoz, it's a perfect mod for running a medieval inn / shop.
Also, I changed the audio file to a different one.
Additionally, I've added a requirement to use wood when building, even if you're using metal or other materials. This makes sense because in the retexture, the cash register is always depicted with wooden planks :) (and compensates for the fact that it no longer uses the component)
@RighTy If you use Discord, write me there at mewn#9062. If you don't - send me a friend request here.
Sure! Would like that!
Alright would be very cool! Maybe @Orion can help? He made the original cash register mod, right?
Concerning sound replacement - it's a really cool idea, but it might be a bit tricky to implement. I think I'd need to create a harmony patch, and I don't have experience with that at all. However, I'll definitely try, but I can't guarantee anything.