Left 4 Dead 2

Left 4 Dead 2

Undead Zone (Fixed)
43 kommenttia
Cheetos 9.5. klo 19.52 
really good map, I had a lot of fun with this one
章鱼bro 20.4. klo 7.03 
good map:steamthumbsup:
Ghost Bridge 21.3. klo 2.06 
special infected bugged in the finale, stuck and won't move
lazzozd 22.10.2024 klo 13.02 
gg
Boogieo6 8.8.2024 klo 18.47 
Good campaign.
Rage Devil 15.7.2024 klo 2.58 
impressive fixed version! 9/10
𝅶 𝅶𝅶 𝅶𝅶 𝅶𝅶 8.7.2024 klo 20.38 
Great campaign but you should mention that this addon includes RNG skins for the AK and Desert Rifle and others I'm probably missing.
Alternative Nator 4.6.2024 klo 5.54 
89/100
Sakura_漓梦 30.4.2024 klo 23.43 
注意了,这张图整体不错,8/10,但是喜欢装mod的注意,这个地图会有概率弹出闪退等问题,我玩这个图已经闪退N次了:steamfacepalm:
Olpes 19.4.2024 klo 2.09 
https://youtu.be/gHWx7aGrbxQ?si=ld2VYZ51bgH7mM3j Expert Solo - with moron bots
Posi-peace 11.4.2024 klo 12.52 
場景塑造很棒的圖,流程很流暢,10/10。
Lancer 16.2.2024 klo 2.53 
Pov 2.2.2024 klo 11.19 
https://youtu.be/pC3q_oyp_pI (Left 4 Dead 2 - Undead Zone (Duo Realism Expert No Restarts with Lancer))
ᴅᴀʀɪᴏメ 5.1.2024 klo 20.55 
que insano mapa
王论夜舞 27.11.2023 klo 5.00 
地图涉及很好,就是太黄了
高级50分钟过关
7.5/10
GS Mod In Play 26.10.2023 klo 10.06 
Map 8/10
阿德里亚娜·今井 13.8.2023 klo 2.30 
亮的刺眼,最不应该犯的错误
科比布莱恩特 6.8.2023 klo 4.01 
我感觉我眼睛要瞎了
Randa Panda 1.8.2023 klo 19.57 
I enjoyed this campaign. The only issue I had was the extreme brightness of the yellow but that is because i'm "OLD" and my eyes can't take the excess brightness like they used to. After double cataract surgery and triple laser surgery, my eyes just don't seem to tolerate really super bright colors or lights like they used to. But either way, I still enjoyed playing this campaign a LOT! :)
Freeman 12.7.2023 klo 5.33 
少见的沙漠风景图。
要注意的是很多地方的沙漠地面都特别亮......亮到有些刺眼。这点差评。
其他还好,可以试一下。
▼ WellDare ▼ ♫♫♫ 2.7.2023 klo 13.45 
One of my Favorite map
10/10
There is no super extreme events but
there is amazing landscapes and
atmospheric locations
wo bist du 29.5.2023 klo 20.19 
so fucking nice:steamhappy:if i have time i would try all ur maps
Allen 28.5.2023 klo 22.40 
7/10
马老师的皮燕子 28.5.2023 klo 3.04 
nice map
10/10
Cidadão de Mal ☭ 21.5.2023 klo 14.19 
I played it with a mod I made myself, (George A. Romero Dead mode) and it was one of the most challenging maps yet, I'm also a level designer, and I say this map is 10/10 https://youtu.be/PgKHHP_OzMU
Rene 20.5.2023 klo 10.47 
good map loved the game 10/10:steamhappy:
Cricket 15.4.2023 klo 8.56 
i know he's a special effects artist or something but if it says starring tom savini then he should be in it
虾仁猪心 14.4.2023 klo 20.54 
Anyway, dark yellow is always better than dark red or colorful. I love this new edition. It not only fixes known problems, but also merges other file parts into one file. Good work, and I recommend everyone subscribe.
Mel 14.2.2023 klo 22.44 
Map is good but you'll strain your eyes haha
ƓའįⱮⱮ 22.1.2023 klo 6.40 
one of the best 10/10
CASANOVA 2.1.2023 klo 7.30 
初恋玩过
Arclight 25.12.2022 klo 19.46 
Nice
PBY 25.12.2022 klo 3.24 
10/10.
사막과 벙커를 테마로 하는 캠페인.
루트가 깔끔해서 봇이 어디 걸리거나 그러는 일이 거의 없고, 전체적인 난이도 역시 무난해서 싱글ㆍ멀티 모두 부담없이 가능합니다.
【불닭볶음면】 14.12.2022 klo 9.47 
이 맵을 하다보면 엄청난 햇볕에 눈뽕을 당하는 자신을 발견하게 될것입니다
맵 퀄자체는 ㅆㅅㅌㅊ
Map1estrike 13.12.2022 klo 0.40 
Nice map,if it was brighter and it will be perfecto!
TommyCD1 11.12.2022 klo 9.34 
I really liked this campaign. It was really fun being able to explore all the rooms, even if there weren't a lot of supplies in them; just being able to open almost every room was very fun. Gripes I had included: Jake's VO was very compressed and loud, he peaked his mic A LOT. The maps, map 3 specifically, were very long, made arduous at times due to the scarce resources. The finale was very easy. There's a building with four windows in a square pattern facing the the building you find the medkits inside of. Having two survivors sitting inside the top two windows, while two more survivors deal with commons is a very OP strategy, made worse by the fact that special infected seem to had no pathing here and did not bother us.
<Mr. Blank> 11.12.2022 klo 6.48 
10 кричащих Джейков из 10
BRodieT 8.12.2022 klo 9.12 
the finale chopper doesnt appear invisible anymore when using custom models but its also affected by the weird reflections
stoney 7.12.2022 klo 20.57 
enjoyed it a lot defiently keeping it in my libary of maps
Pluvillion 6.12.2022 klo 2.04 
Oh I loved this campaign. Jake's slow descent into madness was a nice touch. It's push, push, push without stopping.

Missing cubemap textures for the finale area but other than that the campaign worked as intended.
Trunten  [tekijä] 2.12.2022 klo 21.13 
Hey there, Rise.
Good question.
For the most part it's the same as the original.
We only made new string tables for chapter 4.
Rise 2.12.2022 klo 21.04 
does this fix my blindness