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回報翻譯問題
like i always headshot people
option to make the headshot sound only play for the killer (you can pass a CRecipientFilter in Entity:EmitSound)
option to have the little giblets fade out after like 5 or 10 secs so it's not 100% obvious that someone died to a headshot kill in a room even if you hide the body
The headshot isn't working and it's because the mod has its own custom damage multipliers. Any way to fix this?