Cities: Skylines

Cities: Skylines

Parking Lot Snapping
375 kommentarer
patrioticparadox 7 apr @ 9:25 
Use TM:PE to force realistic parking.
Snowju 7 apr @ 7:48 
Hi, how do we get the cims to use the parking lots? I have them and can place them down fine, but they avoid them like the plague.
Wabbafett 17 mar @ 21:39 
@yenyang thanks for the confirmation :steamthumbsup::steamhappy:
[SSU]yenyang  [skapare] 17 mar @ 7:18 
@Wabbafett Network anarchy has a lot more features besides disabling error/conflict checks. But if you were only using network anarchy for disabling error/conflict checks while building custom parking lots, then you could remove network anarchy. My guess is that you'd still want it for all the other features. It's a staple for CS:1.
Wabbafett 16 mar @ 23:04 
I'm curious about one thing. It says in the description that this allows parking space assets to snap without using network anarchy. Does this mean that Network Anarchy is no longer required for the original mod, if one were to subscribe to this mod instead?
patrioticparadox 10 feb @ 8:50 
Works fine. Does NOT need an update.
Onyx 9 feb @ 23:15 
This still works kind of I guess, It's slow and bit weird in the loading section. I would say IT NEEDS AN UPDATE! FYI Cities Skylines Community, Remember to ALWAYS put in the comments ( help and let people know ) of your favorite mods to say it still works, and make sure to push for updates from the creators! Keep Cities Skylines 1 great!
danielj 6 feb @ 12:39 
Today it stop working and are missing in my city, Loading Screen Mod
can't find them :(

16m Poorly Maintained Service
mcw_con_site_network
40m Poorly Maintained Parking
16m Poorly Maintained Parking
58m Poorly Maintained Parking
22m Poorly Maintained Parking
mcw_con_site_network_noprop
[SSU]yenyang  [skapare] 25 aug, 2024 @ 16:11 
@Svis Thanks! I'm glad you enjoy it.
Svis 24 aug, 2024 @ 13:17 
Here to reinstate my love for this mod, seems like nothing, but is a huge time saver and allows perfect alignment in big parking lots !
Madisonian 20 jul, 2024 @ 21:50 
I made a one way version and a reversible direction version of the 16m parking lot road if you feel inclined to include them.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2094799661
https://sp.zhabite.com/sharedfiles/filedetails/?id=2846132917
CocoRawr 17 jun, 2024 @ 11:41 
How come the mod is not showing up on my CS1 when i load the game? Is there anyway to fix it?
the harmony 2 is also causing error when i load up as well
[SSU]yenyang  [skapare] 15 nov, 2023 @ 15:36 
@rodjulazadeh9 The parking lots are separate asset subscriptions.
rodjulazadeh9 15 nov, 2023 @ 14:11 
This mod not working for anyone else? I only get the one way 60/90 degree parking, not the other roads or sizes. Any suggestions?
SKY 5 okt, 2023 @ 23:44 
ohh nice ! thank you sir
[SSU]yenyang  [skapare] 4 okt, 2023 @ 8:28 
@Sky Cars park at the spots. I believe it works better with Traffic Manager : Presidente Edition (TM:PE) advanced parking ai.
SKY 3 okt, 2023 @ 21:47 
will cars come park at the spot? or just for skin purpose
Darkracer125 22 sep, 2023 @ 15:36 
that mic quality with the creepy game music makes this seem like a video that was dug up from the dark web
LemonsterOG 25 aug, 2023 @ 14:23 
@[SSU]yenyang -- I'm still subscribed to this hoping it will work, but it hasn't once since it was released. If I had to guess, there's a conflict with the Feature: Path Snapping mod.

Feel free to look at the rest of my mods to see if you spot something else that could be a conflict.
Click for My Active Mods
BjarturGamer 25 aug, 2023 @ 13:19 
thanks for making a parking lot :steamhappy::steamthumbsup:
what's with the foreboding music, is parking truly a modern day terror? nice mod. thanks
Øuantum3 16 jul, 2023 @ 14:09 
Lol the background music xD Awesome mod bro!
[SSU]yenyang  [skapare] 25 jun, 2023 @ 21:00 
@Mr. Xuan I understand. Good luck.
Mr. Xuan 25 jun, 2023 @ 20:57 
It's so complicated, I'm not very good at it However, thank you very much for your answer!! Thank you.
[SSU]yenyang  [skapare] 25 jun, 2023 @ 20:44 
@Mr. Xuan If you created a new asset in the asset editor, then you will need to add compatibility with this mod using XML. There is a guide called "Parking Lot Snapping Advanced Options" linked above. You will need to export, and add a new xml file. Probably based on PSA-1385628544-Raisable Parking 1x1_Data.xml After you've made the new xml file, and did the appropriate edits. You will need to import or import on load.
Mr. Xuan 25 jun, 2023 @ 20:21 
I created a parking lot in the asset editor~
Mr. Xuan 25 jun, 2023 @ 20:20 
This' Raisable Parking Lot 'asset is a combination of parking signs and parking lines A module that can be lifted and lowered!
Mr. Xuan 25 jun, 2023 @ 20:18 
A parking lot requires a parking sign in order for vehicles to stop. After using this' Raisable Parking Lot ', it cannot be archived and entered! So he's having a problem? I created a parking lot using 'Raisable Parking Lot', and the archive is inaccessible!
[SSU]yenyang  [skapare] 25 jun, 2023 @ 19:17 
@Mr. Xuan I'm not sure what the problem is. What sign are you referring to? is it the striping / asset from this workshop item https://sp.zhabite.com/sharedfiles/filedetails/?id=1385628544 ?
Mr. Xuan 25 jun, 2023 @ 19:12 
Hello boss! I'm not sure if it's possible to rewrite the 'Raisable Parking Lots' parking sign? It is currently invalid! Thank you!
[SSU]yenyang  [skapare] 12 jun, 2023 @ 7:20 
Update Rolling Out
-V1.6 Added coding compatibility for MS Parking Garage Assets. Waiting on configuration data from t1a2l for full integration.
-Added version number to assembly for better Skyve data.
[SSU]yenyang  [skapare] 2 jun, 2023 @ 7:19 
@Jacy_Junior I'm glad you figured it out. I'm not that familiar with Skyve, but I did download to try to help you.
Jacy_Junior 2 jun, 2023 @ 4:29 
Now your "Mod" is working correctly.
Thanks.
Jacy_Junior 2 jun, 2023 @ 4:28 
DISCOVER THE ERROR! In the "Skyve CS-I" mod there is a small round checkbox to select. The mod was unchecked. All I had to do was check it to appear in the "Content Manager".
Jacy_Junior 1 jun, 2023 @ 13:53 
Yes, I'm sure you're signed up for the workshop.

Yes, Harmony Mod is loaded and working perfectly.

The “Parking Lot Snapping” mod is not available to activate in the “content manager”.

No, it did not add the “-noWorkshop” command.

QUESTION: Is there a boot log file to search??

Again, thank you for your kindness in responding.

Junior - Brazil
[SSU]yenyang  [skapare] 1 jun, 2023 @ 10:23 
@Jacy_Junior Are you sure you are subscribed? And have the Harmony Mod too? I can provide a direct download, but that's not normally required for this game.

You will need to enable the mod in the content manager once you've managed to get it setup.

Just to be sure, you have not added the "--noWorkshop" startup option for the game have you?
Jacy_Junior 1 jun, 2023 @ 9:40 
Olá [SSU]yenyang!! Muito obrigado por responder prontamente. Obrigado.

Sim, não consta na parte de MOD. Não consta no "gerenciador de conteúdo" e também não consta no "Skyve CS-I".

Ah, e a função do IA que permite que os PSAs se encaixem diretamente nas redes Parking Lot Road (abreviado como PLR) NÃO ESTÁ FUNCIONANDO.

Se não apresenta nenhuma mensagem de erro ao carregar o seu mod.

Tem alguma coisa que eu posso fazer para verificar aonde está o problema??

---------------------------------
Hello [SSU]yenyang!! Thank you very much for responding promptly. Thanks.

Yes, it is not in the MOD part. It's not in "content manager" and it's not in "Skyve CS-I" either.

Oh, and the AI function that allows PSAs to plug directly into Parking Lot Road networks (abbreviated as PLR) IS NOT WORKING.

If you don't see any error message when loading your mod.

Is there anything I can do to check where the problem is??
[SSU]yenyang  [skapare] 1 jun, 2023 @ 6:55 
@Jacy_Junior It will not appear under "Assets". You need to look under "Mods" both in "Skyve CS-1" and "Content Manager".
Jacy_Junior 1 jun, 2023 @ 2:34 
Olá!! Mesmo "INSCRITO" na oficina da Steam não aparece no "gerenciador de conteúdo".
E também as funções dele não são ativas no jogo.
No aplicativo "Skyve CS-I" não aparece o nome do "Parking Lot Snapping".
O que fazer??
Júnior - Brasil
------------------------------
Hello!! Even "SUBSCRIBED" in the Steam workshop does not appear in the "content manager".
And also his functions are not active in the game.
In the application "Skyve CS-I" the name of "Parking Lot Snapping" does not appear.
What to do??
Junior - Brazil
太白 27 maj, 2023 @ 1:38 
Nice bro 谢谢

---from PRC
[SSU]yenyang  [skapare] 24 maj, 2023 @ 6:44 
@RAINSTARS Your welcome! Enjoy! :)
[En-Y]RainStars 23 maj, 2023 @ 23:38 
@[SSU]yenyang thanks for the quick update
[SSU]yenyang  [skapare] 23 maj, 2023 @ 9:25 
Update Rolling out
-V1.5.2
Rebuilt for Hotels and Retreats
Svis 19 maj, 2023 @ 8:48 
@siloj is it because of THIS mod or it always happened even without this mod?
siloj 14 maj, 2023 @ 6:53 
Anybody knows why cars dont park i have like 4 parking lots and none of them work
[SSU]yenyang  [skapare] 13 maj, 2023 @ 18:42 
@Svis Thank you!
Svis 13 maj, 2023 @ 14:03 
Works perfectly! Had it since release and it never let me down ! Saved me from the hassle of perfectly lining up parking spaces !
[SSU]yenyang  [skapare] 26 mar, 2023 @ 11:36 
@majin_kratos I tried it with both TM:PE parking realism and without TM:PE, and I had some cars parking in these lots with both configurations. I had no street parking and one of the plopped car parks. I don't know enough of how the vanilla parking AI or the TM:PE parking ai are programmed to know what to change on my end.
[SSU]yenyang  [skapare] 26 mar, 2023 @ 8:10 
@majin_kratos I have an idea of how I could fix this using this mod if it actually prioritizing parking within a building with a specific building AI. I’ll experiment when I have time.
[SSU]yenyang  [skapare] 26 mar, 2023 @ 7:56 
@majin_kratos I don't mess with the parking AI at all. that's a better question for whoever is maintaining TM:PE.