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Сообщить о проблеме с переводом
The available temporary solution right now, is for you personally to reduce to the number of poses available, be it by commenting them out per mod, or using fewer mods.
There's a chance the issue is not "XSKIN" but "WSR 3.0". Will let you know once we figure it out.
Improvised Magnetic Rifle --> TLP Magnetic Weapons With Visual Attachments REDUX
SMG --> Scramgun
Ballistic Shield --> Chimera Squad Shield Ghost Templates
but still have a hide weapon issue when I deactivate XSkin and equip Travel Light at Dedicated Pistol Slot.
However, My male Assault Infantry (Proficiency Class Pack + Assault Infantry - Ballistic Shields) never hide shield at any poses. But when I assign this class to a female character, everything works fine again.
BTW, Casual Pose Pack doesn't hide Shield but with some poses I do like they don't hide..:P
Psionic Melee by PZ does not hide...but it's really small....
I even tried to make the problematic class have the same setting with others without issues or disable it completely at that class, but did not work out.
Anyway, I just wrote it down, in case somebody has the same issues and they don't need to go through all the processes to find out why.
And strange things is, those problem poses will change, for example, Sweet 1 will show weapon right now, and Sweet 2 won't. When I scroll down and preview other poses then back to Sweet 1, it might won't show weapon anymore, but instead Sweet 2 have the problem right now. I can repeat it again and again, they just switch the problem again and again.
I test with other classes that have the same issue, it's all the same.
Although, sometimes showing weapon did create interesting pictures.
https://sp.zhabite.com/profiles/76561198008652380/screenshots/?appid=268500
No offence or irritation intended, I'm just being curious :)
- Vanilla poses count towards the limit.
- I have them commented out, so that's probably why my threshold was somewhere around 290 poses. For those that have the vanilla poses enabled, it'll probably be around 240-250.
and then give this a try and let us know if it works for you .. and what number of [total across all mods poses] did not cause crashing ...
Unfortunately, for the time being, you folks are gonna have to make a decision. In my testing, it seems the game survives around 289-290 poses, but anything closer to 300 and over, definitely crashes. This one adds 127, Casual adds 45, CPP adds 97, and then are stragglers out there, like Ballistic Shield mod adds poses, Wrecking Ball adds poses. Keep in mind, this is per list, so for example, SPARK poses won't show up on the female/male list, so it doesn't add to that counter.
Again, apologies to everyone. We're trying to sort things out as we go, but a solution will not be coming soon, as making such a separate core mod is tough.
After a lot of testing together with E and other modders, we've come to the conclusion that, unfortunately, there seems to be a limit here. Either there is a limit of items that can be displayed by UI Lists, or, an actual limit to how many poses we can add. More than likely its the former.
What are we doing about it:
Trying to figure out but it seems the best solution is to create a separate mod that changes how the UI works and how poses are displayed. Preferably, it'd be by category, so you can look at more specific and fewer poses per list, rather than a billion and spend hours scrolling trying to find something. If this is the solution to be implemented, it will take some time.