Stellaris
Powerful & Realistic Orbital Bombardments [4.0.☠]
145 件のコメント
SebNandexIII the Spider Enjoyer 6月10日 9時21分 
can confirm
my bombardments stopped doing anything this morning as well
M21A_ABRAM 6月7日 23時20分 
hey i think the latest patch broke raiding again, i just 100% to 0% a planet to a tomb world with the raiding stance and got 0 pops from it
LeGustaVinho 5月30日 13時00分 
Works with Planet Raider mod ?
FirePrince  [作成者] 5月28日 23時04分 
With the old MoR indeed!
DJ BONER 5月28日 17時30分 
Backwards-compatible with 3.14?
FirePrince  [作成者] 5月28日 4時33分 
Now v4.0 on Steam. I really didn't appreciate that some just took a copy of my update to Steam without any hint to me or this mod. It's just a complete FU in any direction :steamsad:, so this mod is now under MIT license (which is still less restrictive than Steam/PDX default license).
Dorito_tRF 5月14日 15時49分 
well the issue is even after going through all the installation thats linked, and troubleshooting, the game flat doesnt recognize it as a game mod, and if it does, it doesnt consider the files a valid mod folder(no path found, even if i set the path myself), and i have no idea if the instructions are outdated or if it just really doesnt like the files
FirePrince  [作成者] 5月14日 12時55分 
@Dorito_tRF: Nexus updated to v4.0.7
Dorito_tRF 5月14日 1時34分 
nexus version does not function, which is disappointing as this was a great mod
FirePrince  [作成者] 5月10日 2時32分 
in one month maybe
Vrishnak92™ 5月9日 23時58分 
Any plans to upload the updated mod to the workshop?
FirePrince  [作成者] 5月9日 10時51分 
Current version 4.0 here [www.nexusmods.com]
FirePrince  [作成者] 5月9日 2時13分 
For sure not, nearly every pop related trigger as changed its name and its values have multiplied by 100.
Vrishnak92™ 5月9日 0時00分 
Does anyone know if this mod is compatible with the 4.0 version of Stellaris?
TheFlyingGamer 4月12日 12時45分 
What does the "Planetary Annihilation" policy do under planetary destruction? It says it reduces energy weapon fire rate and damage slightly, but doesn't mention anything else besides authorizing the use of WMDs. Does it change the gameplay in any other way?
FirePrince  [作成者] 3月23日 22時12分 
@h.j.haller: ty, fixed
h.j.haller 3月22日 8時06分 
i love yor mod but can you do someting about thos voidworms the tombstone planets
FirePrince  [作成者] 2月28日 17時30分 
Updated to v3.14
centerplaza 2月15日 16時53分 
update?
FirePrince  [作成者] 2月2日 6時20分 
@pablo gonzalez: no
pablo gonzalez 2月1日 8時36分 
Does this effect ships components at all?
Code 1月1日 11時11分 
Works fine, check mods. I am using about 13 mods currently. It even works for Guili's planet modifers.
Zanoss 2024年12月13日 3時02分 
I don't have the full bombardment nor that I have it in my policy as well and I'm a fanatic militarist =/
I have no idea why it's doesn't for me >_<
Lucius 2024年10月27日 12時11分 
works
Theo 2024年6月15日 6時36分 
I can use Full bombardment despite bombardment policy set to Indiscriminate.
黄油炖牛奶 2024年6月2日 1時00分 
期待更新
Seelenschwarz 2024年6月1日 2時49分 
for me it works like it should before and after the last patch.
Zanoss 2024年5月15日 0時11分 
Yeah, it doesn't work anymore unfortunatly =/
Medusa 2024年5月10日 21時42分 
Not allowing the ability to switch to full bombardment so the mod is essentially broken currently, also the orbital bombardment icon on the planet is bugged aswell. thanks for the great mod
FirePrince  [作成者] 2024年3月28日 8時17分 
@ʂҽιʝι ʂαɯαɱυɾα: what do you mean exactly?
ʂҽιʝι ʂαɯαɱυɾα 2024年3月27日 4時17分 
out date again..they update their game too much at this point
Dentist [2 RANG] 2024年2月17日 1時38分 
i cant select full ony my fleet, does this not work with ncs?
cryozombie 2024年2月6日 10時41分 
Thanks
FirePrince  [作成者] 2024年1月26日 14時47分 
Updated
cryozombie 2024年1月25日 18時55分 
this mod still work?
FirePrince  [作成者] 2024年1月25日 18時24分 
@Comrade Kibbles: Hm i still use this version.
@endgui14: i'll change a little bit how glassing works. I'll think about it.
@The Fegelhaus: when i find time I'll do it.
Comrade Kibbles 2024年1月24日 11時06分 
can you please update this seems to keep crashing my game
endgui14 2023年11月26日 18時57分 
Can you please make the Armageddon stance available to fanatic militarists even if you arent a determined exterminator or purifier, or at the vary least add glassing as an option for full bombardment. I wanna play as an empire that is not a purifier and be able to glass planets
Pingas 2023年11月14日 16時37分 
can you make compatibility for ethics and civics infinity? mod doesn't work properly with that mod.
FirePrince  [作成者] 2023年10月4日 23時17分 
Indeed, I'm not sure about this value anymore. I changed this in the last update for Indiscriminate , because vanilla has 11 here. Maybe some more opinions about this?
Glyph 2023年10月4日 13時01分 
For some reason it leaves the last two pops on the planet unharmed
FirePrince  [作成者] 2023年10月1日 2時03分 
@WP: good question: In fact, the differences are much smaller now. The mod tries to be moderate and not overdo it. But all values should be still a little bit higher (so max double) than vanilla. I mean the collateral damage on ground combat is still a bit too high.
WP 🥔 2023年10月1日 1時24分 
Fireprince how close to Vanilla would you say this is now exactly? I didn't playtest the new Paradox bombardment updates yet. What are the main differences in the mod even now?
FirePrince  [作成者] 2023年9月30日 4時08分 
@Update to 3.9.2: -reduced pop kill chance (was too high, but should be still more than double of vanilla)

@V: no, maybe later.
V 2023年9月16日 10時23分 
Does this allow to bombard / destroy planets with no colonys on it? If so, that would be great. :o
Goooa 2023年8月12日 0時45分 
Thank you for your update
FirePrince  [作成者] 2023年7月4日 6時15分 
Btw. one alleged reason to abandon this mod with 3.8 was, that some main features are now in or very similar to vanilla. :-P
FirePrince  [作成者] 2023年7月4日 6時01分 
Small update again with few fixes (and compatibility).
Restored nearly the old (pre 3.8) values of the Raiding stance. (s.log for more)
FirePrince  [作成者] 2023年6月19日 9時42分 
OK, made a base update to Gemini 3.8.*.
哔哩是梨子 2023年5月12日 5時35分 
It would be great to be able to update