Starbound
Armok's Assorted Mod Fixes and Tweaks
102 Yorum
Good Game 16 Haz @ 6:34 
@Armok Thank you!
Armok  [yaratıcı] 16 Haz @ 1:02 
@Good Game should be fixed now, hopefully
CursedJoys 12 Haz @ 10:39 
MY MAN :steamthumbsup:
Good Game 12 Haz @ 10:34 
Thank you @Armok !
This is not a crash, but I found another issue:

[Starbound] [Error] Ignored failed patch from file /vehicles/modularmech/mechparts_arm.config.patch in source: '"Armok's Assorted Mod Fixes and Tweaks"' at '../mods/2579660173_0.pak'. Caused by: (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'sinsniper' in pathApply("/sinsniper/animationCustom/sounds/<armName>Windup")
Armok  [yaratıcı] 12 Haz @ 10:31 
Sorry about that everyone, just pushed out a fix!
Unadjectivable 12 Haz @ 10:29 
Getting the same thing, got a log file: https://pastebin.com/AXUaX9Zg
Good Game 12 Haz @ 10:28 
Good evening @Armok ! The players on my server are having the same issue. Please fix! Thank you!
CursedJoys 12 Haz @ 10:03 
Hello Brathra, your mods crash my game BRATHRA
Please Notify when you fixed, thank you :SBpanda:
Moonflower ✦ 12 Haz @ 8:52 
Got the exact same issue... crashes before the title screen.
[Error] Exception caught loading asset: /items/armors/other/miniknog/miniknog.legs, (AssetException) Could not read JSON asset /items/armors/other/miniknog/miniknog.legs
Yerik_Boat 12 Haz @ 8:37 
Same issue here:"Fatal Exception Caught: (ItemException) Could not load item asset /items/armors/other/miniknog/miniknog.legs
Have to unsubscribe this mod,then STB can launch normally.
Master Rhokai 12 Haz @ 1:28 
latest update seems to prevent my game from launching. I get the error "Fatal Exception Caught: (ItemException) Could not load item asset /items/armors/other/miniknog/miniknog.legs

Game works normally with this mod disabled, though its definitely a mod conflict as my friend has it installed and is not experiencing any issues. I've also tried unsubbing and resubbing and the issue persists.
Yuna 6 Haz @ 3:50 
imagine change-logs....
Armok  [yaratıcı] 3 Haz @ 11:13 
@BITney, The Pixel Heister Shoot, I really should be writing in the changelog haha, but I just added a tweak for Magnificent Moths you'll find at the bottom
And now? Hahaha, sorry I have a lot of mods and I'd want to know if those changes could affect my end :P
Armok  [yaratıcı] 1 May @ 15:20 
@BITney, The Pixel Heister ah, just planet search and galactic almanach support for Elithian's wetlands minibiome
Where can we find the new update changelog?
Armok  [yaratıcı] 19 Oca @ 0:46 
@gensou ichida no, I ended up removing it since it didn't seem to work
gensou ichida 18 Oca @ 21:46 
is the patch for AnTiVegetation still in here?
Armok  [yaratıcı] 10 Oca @ 13:28 
@Good Game hmmm, in theory there shouldn't be any error like this cropping up with all the test patches made for more planet info, but I'll go double check it
Good Game 10 Oca @ 6:59 
Good afternoon!

Could you please check if this error is caused by a mistake in this mod?

[15:56:18.912] [Error] Could not apply patch from file /interface/cockpit/cockpit.config.patch in source: '"Armok's Assorted Mod Fixes and Tweaks"' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\2579660173\contents.pak'. Caused by: (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'namesList' in pathApply("/namesList/thea-desertwetlands")

Thank you!
Good Game 11 Eki 2024 @ 7:43 
@Armok Thank you! :)
Armok  [yaratıcı] 11 Eki 2024 @ 7:26 
@Good Game there, fixed it on my end
Good Game 5 Eki 2024 @ 18:34 
@Armok Please tell me what the plan is because if you won't change this then I'll try to create a patch that fixes this error.
Armok  [yaratıcı] 5 Eki 2024 @ 15:08 
@Good Game ah, unfortunately there's not much I can do about this one, since it's meant to be a new recipe here rather than some patch. I admittedly only included it at the behest of a friend, so maybe I'll just spin it out into a private mod for their use. It just also happens to fix a major oversight made in Nebulox's Faithkeeper's Broadsword mod lol.
Good Game 5 Eki 2024 @ 15:05 
@Armok Just an error message. I'd still like to ask for a fix. I don't like it when unnecessary errors bloat the logs.
Armok  [yaratıcı] 5 Eki 2024 @ 12:32 
@Good Game is this just an error message in the log or is your game actually crashing on startup?
Good Game 5 Eki 2024 @ 8:16 
Good afternoon, Armok!

I think you might have misplaced a file. Or perhaps you just forgot to make it a .patch.
Due to this, the following error happens on startup (if you don't have grandprotectorbroadsword):

[Error] Could not load recipe /recipes/broadsword/faithkeeperbroadsword.recipe: (ItemException) No such item 'grandprotectorbroadsword'

I'd like to ask for a fix. Thank you!
Armok  [yaratıcı] 22 Eyl 2024 @ 14:37 
@][FABER][ The nice thing about patches is that they won't cause issues when trying to patch something you don't have, so you can use this mod just fine with any combination of the mods listed. I actually don't use New Farmables, Letheia Expanded, Adventurer's Addons, Starbound Weapon Overhaul Complete, Better Ships, Peglaci Rebirth, Give the avian oculemonade, and Imm's Things either too, and it causes no issues for me.
ꜰᴀʏʙʀ 22 Eyl 2024 @ 13:17 
Will subbing to this mod while not have the other supported mods won't do anything else, no? This mod only touches those mods mentioned?
Armok  [yaratıcı] 10 Mar 2024 @ 12:38 
@Davoker Yeah, test command prevents that error from showing up in the log, I guess I'll go and update to add some test for commands in there
Davoker 10 Mar 2024 @ 7:08 
@Armok Can't that problem (the one you mention below) be solved with the "test" command? I'm not sure how it used to work, I think it tested if something exists, if it does, it applies it, if it doesn't exist, it does nothing and doesn't produce errors in the log, something like that?
Armok  [yaratıcı] 9 Mar 2024 @ 12:20 
@Rusty that's to be expected when there's nothing to patch since you aren't using the NostOS. You can safely ignore this error.
Rusty 9 Mar 2024 @ 8:13 
Hello! I'm getting the following error in my log from this mod, it seems is has to something to do with the NostOs race? I don't have that mod installed but I get this error in my log.

"[Error] Could not apply patch from file /dialog/converse.config.patch in source: F:\Steam\steamapps\workshop\content\211820\2579660173\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'nostos' in pathApply("/converse/apex/nostos/2")"
Armok  [yaratıcı] 14 Ağu 2023 @ 0:42 
@Hyperdino sure, if you'd be comfortable with it, you could join my discord server and I could shoot you a dm of the mod: https://discord.com/invite/MBaUNt8
Hyperdino 13 Ağu 2023 @ 22:10 
Armok could I also get that anTiVegetation fix as well?
Armok  [yaratıcı] 18 Haz 2023 @ 18:16 
@Wyvern NP!
Wyvern 18 Haz 2023 @ 17:07 
It's working. Thanks!
Armok  [yaratıcı] 18 Haz 2023 @ 17:01 
@Wyvern whoops, looks like I forgot to make it a proper patch file, just pushed out the fix
Wyvern 18 Haz 2023 @ 15:49 
Crash on start log after update:
[Error] Application: exception thrown, shutting down: (StagehandDatabaseException) Error loading stagehand type '/stagehands/randomevents/ambush/thea-banditambush.stagehand'
Armok  [yaratıcı] 4 Haz 2023 @ 19:28 
@моричёк ) I'd rather not make it public as then I'd basically be reposting a mod without permission then, but I suppose I could share the mod with your privately if you'd be alright with that
моричёк ) 4 Haz 2023 @ 14:17 
Can you please upload AnTiVegetation fix? I'm getting issues with flower sprites, had no problems when this mod has fix for it.
Davoker 6 May 2023 @ 19:29 
Yes, it's a problem not knowing LUA, it's my biggest limitation, I have a lot of ideas but... let's see if you get lucky and manage to deduce something, I think it's a great mod, I find it strange that nobody has fixed it, however, it can be used well anyway if you avoid putting those upgraded weapons hehe

Thanks!
Armok  [yaratıcı] 6 May 2023 @ 19:18 
@Davoker Ah, I think I've encountered this bug myself now that you mention it, admittedly I'm not sure if I'll be able to resolve it or not given that I'm admittedly not the most skilled with Lua myself either, but I'll go look into it.
Davoker 6 May 2023 @ 15:32 
Hello, the "Item Frame" mod has a known bug, the weapons upgraded with the "ancestral forge" is called? the forge that uses essence to upgrade weapons, when you upgrade a weapon with that forge and place it in a frame, the weapon shows "all frames of the weapon" instead of just 1 like with all other weapons.

This is a known bug, I suspect it's a LUA issue that I don't know if you'll be able to fix, my LUA knowledge is almost 0 xD

I'll tell you if you can take a look, maybe you'll see the solution, but thanks anyway, the change of the Item frame table is nice by the way =)
Armok  [yaratıcı] 1 Şub 2023 @ 21:07 
@Ashtar, ah, I see, bit odd
Ashtar 1 Şub 2023 @ 20:37 
T_T
Ashtar 1 Şub 2023 @ 20:36 
@Armok
told me to try to do it, the problem is that I don't understand anything haha
Armok  [yaratıcı] 1 Şub 2023 @ 20:34 
@Ashtar ah, I see, I may be able to help then after all, why hasn't futara gone and settled this themselves though?
Ashtar 1 Şub 2023 @ 20:09 
i understand is this patch just json script too

Furadragon helped to create 2 lines of code this mod needed to fix a bug animation on Nanofield this patch is very simple FutaraDragon say. :)

anyway thaks again i love you work :)
Armok  [yaratıcı] 1 Şub 2023 @ 19:58 
@Ashtar alright, do bear in mind that I'm a bit busy these days though