The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Nectau: Radiant quest dungeon
86 kommentarer
Ðahune 28. mar. 2017 kl. 9:45 
Dont download this garbage 0/10
geoffandoscar 26. nov. 2016 kl. 7:38 
How do I get out? from Ogran's place strsaight up takes you to a blank wall.
Ixcellqueth 26. okt. 2015 kl. 19:32 
Big dungeons are nice, but only if there's a lot in them, and the author does a good job of keeping every inch of the way interesting. This place is big, but it's half empty. there was no point in it being so big. This mod is a great concept, and, as obvious from the comments, it is great for some people, but not for me unfortunately.
tyndal 13. juli 2015 kl. 19:53 
http://sp.zhabite.com/sharedfiles/filedetails/?id=113584570

the lights were coded so when they drop, they set themselves base down.
would be nice of the skulls did that..
tyndal 13. juli 2015 kl. 19:51 
I like the whole mod, there are some overpowered items, and I collect them.. but I do like the skulls. I have never used the hearthfire home alter for anyting but bug jars and skulls. If you can. can you please set a weight balance point for skulls? there is another mod that used this for light, I will attach the link on the next post.

The maze was fun :) nice work
Champion Gundyr 21. jan. 2015 kl. 19:50 
Awesome!
Clever Monkey 28. okt. 2014 kl. 21:05 
New areas to explore with new baddies to kill and added to the radiant quests makes this one a winner all around
G20  [ophavsmand] 7. sep. 2014 kl. 11:37 
Hi Lord Edward Dunmay
Yes, armyofdarkness ;)
Lord Edward Dunmay 5. sep. 2014 kl. 17:46 
What's the name of the esp file for this mod? Is it by any chance "armyofdarkness"?
mullikin_joseph 3. sep. 2014 kl. 10:42 
thanks, this looks like a great quest
G20  [ophavsmand] 2. sep. 2014 kl. 7:31 
Hi mullikin_joseph
Sorry for the delay, I've been at work for a couple of months and a bit.. the quest is randomly generated as one of the book quests for the collage arcenium ;)
mullikin_joseph 5. aug. 2014 kl. 21:18 
who gives you the quest from the mage collage
DK 2. juli 2014 kl. 19:19 
Thank you G20 for notifing on this. :)
G20  [ophavsmand] 2. juli 2014 kl. 15:07 
Dear Mister Fox
No absolutely not necessary. No mods necessary, No DLC's required
;)
DK 2. juli 2014 kl. 6:24 
Does this require SKSE
The Geekkit 6. juni 2014 kl. 10:31 
ok good I thought I had missed something or was experiencing a glitch. Great dungeon hope you make more or add quests one day
G20  [ophavsmand] 6. juni 2014 kl. 10:07 
Hi Graveshadow
The skulls are for collection, there's a little about them in the description with a link.
The journal was going to be part of a quest to get Ogran out of there, but, I'll not be finishing the work on that quest, not in the forseable futrure, so the dungeon stands alone, for radient quests. there's a ltiile about that in the description too.
I hope you like Nectau for its uniquenesses ;)
The Geekkit 6. juni 2014 kl. 10:02 
I have an issue. I have the journal from the priest of Bal for Ogran the orc but she just has the same dialogue. Also what do I use the skulls for?
ying_ko13 31. maj 2014 kl. 15:33 
Spent another 5 hours in there with another character. Jolly good fun. An excellent mod.
ying_ko13 30. maj 2014 kl. 22:21 
It likes me well (as Shakespeare would say). Jolly good fun.
ying_ko13 30. maj 2014 kl. 16:36 
Seems like a worthwhile challenge. Will play and rate.
4UA[SmileyFace] 28. maj 2014 kl. 2:22 
Hey G20 [author] well, I told you I was gonna like it. The entrance alone
gave me a fairly good idea, what to expect of the rest of the mod. I was
not disappointed....in....the....least! I was calling you dirty names & still
congratulating you (great job) in the same sentence. One thing I really
liked about the mod is the sections set up for the archer/sniper in me.
Heck I got so caught up in the mod, I forgot the screenshots.
4UA[SmileyFace] 27. maj 2014 kl. 12:00 
Hey G20 [author] I've read your mod & some of your comments & answers.
It seems like & sounds like I "like." Your mod is ahready fav-rated (favorited
& up rated) I'll be subscribing on my way out. Thank you, i'll be taking a few
screenshots too.
Patrick 22. maj 2014 kl. 16:31 
Thanks G20,I'll try again tomorrow when I've finished counting all my gold.... again.
G20  [ophavsmand] 22. maj 2014 kl. 15:14 
Hi Patrick
Yep, you should definately have some fun loot if you've done the whole place..
As for the exit, there are two ways there, the simplest is to get to Ogran the Ork, or where she was if you killed her (I recall she has a unique item? it could be pick pocketed) anyway, oppostie her placeand strait then up and up and up. that should get you there ;)
Patrick 22. maj 2014 kl. 14:08 
I have a problem, I can't find the exit.
Its a fantastic mod and very big, one of the best I've done. I think I've covered everywhere and I would now like to go home and stash my loot but I can't get out. When I go to where I thought the entrance was, all I find is a blocked passage. Can someone help or at least give me an idea where to go ( without being rude).
I wanna go home.
gnomeicecream 20. maj 2014 kl. 10:53 
okay wow this thing huge and pretty damn good. Did com across a few geometry which i wuold be happy to send along screenshots of. Also had some funny stuff happen with the door from baratu nectau to the main area. To clarify i mean the door not in the entrance tunnel but in the part with all the skulls with gems for eyes. Going into it form he main area spawned me outside the cell geometry. its like i came out on the worng side of the door on entering baratu. Otherswise this is a damn impressive dugeon. Also do the 2 npcs do anything?
G20  [ophavsmand] 28. apr. 2014 kl. 17:23 
Dat1Panda, well done :) Good man!
there's a cap of 256 mods, I've got 180 mods running right now!
This is the base lot that I prefer to use http://sp.zhabite.com/sharedfiles/filedetails/?id=228285590
Pinny 28. apr. 2014 kl. 13:49 
deleted 8 mods now skyrim works... and I still have about 92 left over! YAY!
G20  [ophavsmand] 28. apr. 2014 kl. 0:53 
Dat1Panda
Oh dear dude, looks like you've gone for the one mod too many, and less than 50 hours of play, Oh dude. You may have played outside your steam hours, but if you havn't you should consider not using any mods atall. But well, you're just going to have to be really careful. There's a pinned thread which can be helpful or you could start your own.. you should most likely remove the last mods you installed before the crash.. Subscribe to one mod at a time.. will help a bit. I've added you, so let me know how you get on, and feel free to PM me ;)
Pinny 28. apr. 2014 kl. 0:38 
Okay thanks! Trying to play skyrim but it keeps crahing :( But when i get on I'll be looking for them
G20  [ophavsmand] 28. apr. 2014 kl. 0:36 
Dat1Panda ;)
I think them arm straps.. yeah i remember them, yep, theyre still there.
They're upstairs in that part of the ruined city between the city part and the ruins, I cant remember what i called the cell, I think it was Klaatu nectau. andywy it's the cell that's through that door.
Pinny 28. apr. 2014 kl. 0:28 
Thanks for the Reply! But 1 more question, well actually 2, The first time I did this mod I found some arm straps or something that gave you +1000 Unarmed Damage, is that still there? And also can you make it so that you can put the ghost ring enchantment on something? because you can't put it on anything.
Thanks!
G20  [ophavsmand] 28. apr. 2014 kl. 0:20 
Hi Dat1Panda
Sorry for the delay, I've been away for work, I'm afraid I won't be completeing that quest, so you just have to kill her. Or pickpocket maybe? Those bandages are alot of fun i know ;)
JJ- I know bro, You are possibly the most thorough player I've met, It's be nice for our avatars met sometime. When the tech catches up to us. I still havn't had a chance to go through the kit yet.. it will be in the next couple of nights, hopefully tonight, but, i have the suspisssion i won't find a problem since i havn't changed anything. I will also play it through. I duplicate and retexture alot of minor objects but take the care to rename them in an overcomplicated unique manor, thinking out loud, i shouldn't as i don't have a straw to clutch at, it is niggling me now, so i wan't to get to the bottom of it, It will be on my mind till i get to do it this evening..
Pinny 27. apr. 2014 kl. 13:43 
G20 can you please fix the prblem where there is no way to give it to organ, because everytime i end up killing her for her bandages.
jjb-54 27. apr. 2014 kl. 9:39 
No problem, G ... just was going, "Huh???" This one had me, but good and you know how I go at things.... :)
G20  [ophavsmand] 27. apr. 2014 kl. 5:22 
Hi jj
It should all work just fine, i havn't changed anything since the mod went live.
I've just gotten back after a few weeks of work, I'll check the files asap (prob tonight UK), this is a first time with this kind of problem for me, so, i'll see what i can see.
jjb-54 26. apr. 2014 kl. 19:05 
Okay - I'm at a loss.

The first time (initial load) The main door into Nectau, worked - but not one of the interior doors - work. They just go into "forever" load/wait ... and I have to Ctrl/Alt/Del out of the game. This happened with any internal door.

So I unsub'd - did three (3) Clean Saves w/the mod not not even in my data files. Totally removed it. Did one small attack of Giant - near by ... Saved .. Slept ... Saved... Dragon attack ... saved and exited game - Re-Subscribed to the Mod ... and still the main door works fine going in and/or out ... but any of the doors inside simply will not load. I have to CTRL/ALT/DEL to get out of the game.

Even saved right before the door(s) .. nope.

So am I missing something???
Pinny 14. apr. 2014 kl. 21:09 
i've found the journal but there is no way to give it to organ
Pinny 14. apr. 2014 kl. 20:52 
Also there's a dead hawk in the main room stuck on a rock... It's a bit awkward (pretty sure I spelt that wrong)
DiabloTEAM 11. mar. 2014 kl. 16:50 
awesome mod i've been playing it for several hours on and off, and enjoying every
minute of it. No glithces or other problems it plays great!
G20  [ophavsmand] 10. mar. 2014 kl. 5:50 
okedoke
I've had serana follow me out of there myself, so it should work.. and i checked in the CK and the navmesh and everything is still good! I adjusted the xmarker headings and that should have done it..
I don't understand :( well, you could use console commands to spawn her with you past that point or outside the dungeon altogether.
okedoke 10. mar. 2014 kl. 4:52 
Unfortunately not. I told her go and be human then dissappeared for 2 days, came back and she was still there....
G20  [ophavsmand] 9. mar. 2014 kl. 3:29 
hi okedoke
can you please let me know that it works ok for you now.
Thanks
G20  [ophavsmand] 8. mar. 2014 kl. 17:54 
hi again okedoke
I have looked inside the mod, it appears all to be good in that location. I have however adjusted the xmarker headings (door thingys) and updated the mod. If you let your mod validate (update) and try again she should follow you with faith.
Please let me know how you get on with that. I expect that will sort it out for you. I will have to go to bed for now here, Like I says, that should make it work for you now!!!! if on the small chance she still doesn't follow you i could only think to go back to the save before Klaatu Nectau.
if on the off chance that hasn't worked i will try again tomorrow.
Goths be praised (phonetic)
G20  [ophavsmand] 8. mar. 2014 kl. 17:49 
No one else had this problem.. but looking will take me a moment,
G20  [ophavsmand] 8. mar. 2014 kl. 17:38 
hi okedoke
I'm just loading up the kit to take a lookie, just a moment
okedoke 8. mar. 2014 kl. 17:30 
Thanks for the resposne, she follows me as far as the Nectau exit from Klaatu Nectau but when i appear by the waters she does not come through. I return and there she is. I run forward and back and she follows but again not through to Nectau
G20  [ophavsmand] 8. mar. 2014 kl. 17:06 
Hi okedoke
I'm so happy you like it :)
Yes, go back to Klaatu Nectau and meet with Serina then lead her out with you to the exit which goes to Nectau Bastion, Smack her gently on the bum. from there on she'll be your faithful unflinching companion once again.
hope that helps.
Enjoy :)
okedoke 8. mar. 2014 kl. 17:02 
I love it but have discovered a glitch. My Companion Serena does not want to leave Klaatu Nectau. I even tell her lets depart ways in hope of meeting her back at the keep but still this does not work. Can you please help with this glitch? Is there something i can do to get her back?