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Comunicar un error de traducción
https://sp.zhabite.com/sharedfiles/filedetails/?id=3246009962
(Though, that issue with Doctor Octoganapus' textures doe ssound concerning...)
Because after fiddling around for like 2 hours, i got all my planets to appear mostly normal. but the poles on this still appear stony. But i quess thats as good as im gonna get it.
PS: all the problematic planets use Doctor Octoganapus' textures it seems.
I suspect the problem is with file names or something, because all the mods with those textures seem to conflict with each other
https://sp.zhabite.com/sharedfiles/filedetails/?id=1813330640
Conflict occur with these mods (maybe others too):
https://sp.zhabite.com/sharedfiles/filedetails/?id=1669459989
https://sp.zhabite.com/sharedfiles/filedetails/?id=2567339915
With this loaded, some of the other planets just turn gray. the voxel textures get messed up.
and if you want a example of a planet that looks amazing with the water mod here's a link
I think Safina's textures (or something) are conflicting with this.
EnvironmentId = <null>
EnvironmentDefinition = <null>
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.03, 0.03]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
here is the screenshot:
https://inspirats.com/image/NSE
What are the errors. Simply saying "gives me errors" does not help.
I have a small problem on my server
your Planets gives me Errors
with the new update can you patch it?
Sincerely
From Brazil!