Stellaris
Xenomorph Species Expanded - Animated Portraits
16 comentarios
Mythez 26 ABR 2022 a las 23:33 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2796778215
Dukkokun 26 ABR 2022 a las 16:35 
Hi! Are you ok if I include your mod in a large portrait patch (still requiring users of the patch to subscribe to your mod) but modifying some files to include the portraits in the default Paradox categories?
kayila 2 NOV 2020 a las 17:10 
For any who have been following along, the maintainer of this mod has given me permission to reupload it and take over maintaining it. My copy of the mod can be found at https://sp.zhabite.com/sharedfiles/filedetails/?id=2275819376

It includes the fix to allow xenos to gain trait points mid-game.
kayila 31 OCT 2020 a las 17:39 
@The Holy Matriarch
Hey! I believe I've figured out the solution to the gene modding issue. In 00_xeno_archetype.txt you declare custom trait points and max trait values, then use those in the new archtype. The problem is those values are never updated anywhere else, and not hooked into the things which bump the number of points mid-game.

You could either hook into all the tech and perks that add points, or you could delete the custom variables and change the XENO archtype to add `inherit_trait_points_from = BIOLOGICAL`

The xenos start with the same values as biological anyways, so this seems like the easiest fix

If you'd like, I could take over managing this mod, with your permission of course.
kayila 29 OCT 2020 a las 16:12 
Would you happen to have a link to the source code? Maybe someone else could take it up. If I have time, maybe I will...
Jyoumon23 29 OCT 2020 a las 15:48 
@The Holy Matriarch
Sooooo checked..updated to run just this mod...and Gene modding failed again :(
✫Mentis Alveariae✫  [autor] 28 OCT 2020 a las 20:12 
@Jyoumon23
It was supposed to work fine the last time I updated it, if you have any problem let me know.

Since I no longer play Stellaris very often, I only update mods when a problem is reported
or if I have time.
Jyoumon23 28 OCT 2020 a las 18:14 
Hey HTM, are you still updating this? does this still have the Gene Modding issue?
Lonewolf 1 OCT 2020 a las 9:27 
why do they look like skittles
Revanbscl 23 MAY 2020 a las 21:39 
aren't k xenos from or at least in the old rts alien vs predator
Kepos 23 MAY 2020 a las 15:03 
Great news. BTW, I think your namelist isn't working correctly. All random shipnames are already taken...

Started a seperate discussion about.
✫Mentis Alveariae✫  [autor] 23 MAY 2020 a las 14:50 
@Kepos im Working on that

@Wubbafox I'll think about it
Kepos 23 MAY 2020 a las 13:12 
Great idea. Do you have seperate portraits for their duty, like Queen for leader or some other specialists? It may be dealt with like clothing for other species.
PAL 23 MAY 2020 a las 12:04 
Can you do the same thing but for the Sectoid portraits please?
✫Mentis Alveariae✫  [autor] 22 MAY 2020 a las 6:58 
@osceto12 Ironman yes, Achievements no.
The Lucky Hat 22 MAY 2020 a las 4:43 
does it work with iron man mode?