XCOM: Chimera Squad

XCOM: Chimera Squad

[CS] New Agent: Garrus Vakarian
89 kommenttia
FreedomCrusher 8.10.2023 klo 6.19 
Garrus Voicepack is the most needed item of 2023
Montressor 29.8.2023 klo 3.24 
For anyone who wants to use Reflex Grip on Garrus:

1) Go to the workshop directory in your steam folder and look for the mod folder in "\steamapps\workshop\content\882100\2089931762\Config"

2) Open the file "XComClassData.ini"

3) Delete the line:
+ExcludedEquipment="ReflexGripUpgrade"

4) Save the file
Geek_Haven 16.1.2023 klo 18.53 
Scoutmastr. Considering that it is Garrus we are talking about then YES. He should have ''character'' at least mechanics wise until voicepacks appear. Because at the moment his kit is nor strong, nor characteristic to him specificaly his kit is .. just there..
Also weird that nobody mentioned but WHY is Garrus using an assault? He was ALWAYS a sniper rifle first and foremost. Also there is more than enough characters with ar's already and overabundance of melee ones with zephyr, Motoko and Tifa being melee ones. , why not mage shotguners and snipers.
FungalFish 26.8.2022 klo 20.47 
Daddy
Arrakhis 30.6.2022 klo 19.00 
can ypu add garrus voice pack plz, it will be awesome hearing him speak
esine42761 2.5.2022 klo 13.27 
I'm Garrus Vakarian, and this is my favorite spot in this breaching point
Brain_is_Back 6.12.2021 klo 23.45 
Hey, i just translated this mod into Korean. I want you to add this file to the mod.

https://drive.google.com/file/d/1upIhcwlpxYsfFDE8BlUqvDWId3Y26TTd/view?usp=sharing
Brain_is_Back 6.12.2021 klo 20.08 
looks like no voice or anything. well, dosen't matter. this is GOOD MOD
九月孤竹 28.6.2021 klo 14.35 
我没玩过质量效应,部分名词可能和原作有出入
九月孤竹 28.6.2021 klo 14.34 
简中汉化:
链接:/s/1JYjmqDA60u-eh5M8gRAU9A
提取码:iu0g
用法:复制到
Steam\steamapps\workshop\content\882100\2089931762\Localization
文件名改为和.int一样的XComGame.chn
kazuya0010 6.6.2021 klo 20.15 
Is there a voicepack for Garrus Vakarian Chimera Squad?
VSpider 24.2.2021 klo 3.38 
@Baka Racker perhaps one could compare the voice packs that exist for Garrus with a voicepack template for Chimera squad and make a few tweaks?
Thumper 12.2.2021 klo 1.56 
I think we really should have a custom agent with shotguns
vodkice 9.2.2021 klo 18.48 
v Did you really expect a character from another IP to be fully voiced and have 'character'??
DemogorgonWhite 10.1.2021 klo 17.21 
Ok... I am torn about this one. On one hand the model is implemented nicely, abilities are ok and it works.
On the other hand he just lacks the character compared to other Chimera members. No voice is one thing but while his skillset is mechanically ok he is just not interesting. He is just some dude with a gun :P. I cought myself dropping him to do research and shit.

So... Overall good job but not better than unmodded :P
Miss Mocha 6.11.2020 klo 11.48 

We ended up holding a tiebreaker in her quarters, i had reach, she had flexibility.

the memories
Baka Racker 5.10.2020 klo 12.23 
@RossieSvendo based on a comment from E3245 on one of his mods, something like 1000+ lines are needed, and they don't necessarily match up to XCOM2 lines, so not just renaming/reassigning existing lines. So probably difficult, unfortunately. But props to you for actually asking about difficulty, instead of just complaining like half the comments on here.
nzguzzi 29.8.2020 klo 14.53 
Fantastic work, thank you.
RossieSvendo 3.8.2020 klo 12.04 
I'm frankly rather curious before i go complaining about Garrus being silent... how hard is a voice pack to make?
I wonder... there are a number of XCOM2 Mods that give a Garrus Voice Pack.. wonder if that could be repurposed
metalvile 9.6.2020 klo 17.48 
Was the problem with not gaining additional utility item slots on armor level up ever fixed for this character?
Mr Pibbleton 7.6.2020 klo 16.59 
Neat to see him again, but he was boring to use and felt really underpowered compared to other agents. Shame he didn't have a voice pack.
vonreo_26 5.6.2020 klo 3.55 
Think you could make Master Chief?
kazuya0010 3.6.2020 klo 19.53 
This mod would be so amazing if he had a voice pack installation which would make the character feel more lively.
Exo Stranger 2.6.2020 klo 10.52 
am so happy mass effect is here to
Marredone 1.6.2020 klo 20.49 
I have to agree with others...
Garrus is my favorite character mod added so far, and will likely stay that way. You did a freaking amazing job porting him in and it works GREAT.
But- he is most definitely very underpowered, especially since his armor doesn't get the upgrades.

He still goes on every mission though :)
kazuya0010 1.6.2020 klo 19.41 
Is there going to be a voice pack installation for Garus Vakarian?
metalvile 31.5.2020 klo 10.46 
@kazuya0010
Pretty much all custom characters do that
kazuya0010 30.5.2020 klo 22.36 
It seems like he shares the same locker with GodMother
darkdill 26.5.2020 klo 12.31 
Okay, I don't think armor upgrades properly work for him. I have Garrus at max rank, have given him all his training, and gotten all the armor research done, but he doesn't get any additional utility slots.

Why have him with a unique armor in any event?
Ginko 25.5.2020 klo 15.57 
1st Things first: i love this mod, im such a big Garrus-Fangirl, i could kiss you for that.
2nd. Im kinda sad that i can't take him with me cause he still calibrates the damn weapons.
Nick Dipples 22.5.2020 klo 9.59 
Love the idea, but this Garrus seems like a weak addition to any squad, unfortunately. Keep up the great work modding the heck outta this lackluster game, though. Like seriously, please. It's great.
darkdill 21.5.2020 klo 22.26 
@Slothlord: You could always change his stats in the INI files. But yeah, better perks would be recommended.
Slothlord 20.5.2020 klo 22.49 
Passive abilities feel too weak. i could just get weapon mods to do the same thing as Rank 3 and Rank 5 abilities are worse than the Mach weave or even Torque's passive (20 dodge).

Some suggestions instead:

Rank 3 - Reduce cover bonuses (Full > low, low > none) or Holo-targeting (bonus aim to squadmates on hit enemies) or Ignore/shred armor
Rank 5 - First shot doesn't end turn or Bonus damage to injured enemies or Disorient target every shot

After leveling most of my team to Principal agent, there's not much reason to choose him over the other guys. Compare him to Verge and Patchwork (both use AR):

Verge - Can stun/berserk and shoot on the same turn, gets bonus aim too
Patchwork - Guaranteed 4 damage (or more vs robots) with possible disorient/stun and one time AOE.

Right now, Garrus feels so underpowered and boring compared to the rest of Chimera squad.
Stolas Suzie 18.5.2020 klo 7.02 
Wasn't sure this could be done with the limited customizing options its nice to see the greatest modders of XCOM 2 to move over and do it again on here
Pancake 17.5.2020 klo 1.07 
now THIS is the type of content im looking for
insightguy 15.5.2020 klo 22.46 
any plans for a voice pack?
An`CallBelle 15.5.2020 klo 5.59 
@迷途的克丽丝
我觉得设计思路应该是AR版蓝血,初始数据和命中成长和蓝血一致,而加上标记,瞄准镜和+10命中可以上100,加上最终技能的速射和AR本身多1基础伤害还是有秒人能力的。+2移动力导致13点移动也能帮忙调整位置和包抄就是了。不过+10闪避和武器失效就很弱,还不如换成粉碎弹和(如果愿意设计的话)超载或者投掷地雷。

I think +10 dogde is too weak for a rank 5 ability as well, +25 or just replace it with shred ammo since it fits Garrus` ability in me.
Gumsoul 15.5.2020 klo 5.15 
any way to increase Garrus' item slots since his armor doesn't upgrade with the rest of the squad?
FlawlessTheory 15.5.2020 klo 4.32 
Gotta check this one out after I'm finished with current campaign
迷途的克丽丝 15.5.2020 klo 3.48 
I can't understand what could this agent do,scope enemy is not useful as i thought ,maybe cooperate with blueblood is a good choice ,but i would rather get a scope system and double click for terminal.And what's more , senior agent skills are terrible, really bro.
An`CallBelle 14.5.2020 klo 23.56 
@Crimson Flare
I think adding Dr.Liara is a good option, since lift has already exist in Chimera. Also Chimera lacks an agent featured by offensive and control abilities.
metalvile 14.5.2020 klo 9.34 
It's currently listed as Archangel Armor, and while I can't be certain, it may have said that from the very beginning? I can't clearly recall if I looked at his armor's description before this came up. I do know he properly gained the mod slot when I unlocked modular armor.
NightNinja54  [tekijä] 14.5.2020 klo 9.29 
@one man cheese burger apocalypse
Thank you, reality’s Julian mod is a droid agent for the time being

@metalville
Thank you for the details! One more question, what kind of armor is Garrus wearing? Kevlar, enhances Kevlar, archangel armor, or blank field?
one man cheese burger apocalips 14.5.2020 klo 2.48 
fantastic looking mod i would love it if you added some droid/ robot agents
metalvile 13.5.2020 klo 22.22 
He's currently at 13 Health and 83 Aim, but I did take the Scope'em promotion and I believe I did Basic Conditioning for him as well, so I'm assuming his bases are actually 11 Health and 73 Aim.

I am using another mod that causes agents to gain XP even if they stay at the base and Garrus was on my starting squad, meaning he was far past Special Agent by the time I unlocked Enhanced Armor.
NightNinja54  [tekijä] 13.5.2020 klo 19.29 
@metalvile
Can you confirm for what his current base Health and Aim are at right now? (without modifiers). He should have received a utility slot at Special Agent.
metalvile 13.5.2020 klo 18.36 
So, I know the mod states that a fix was implemented for Garrus' appearance when armor is upgraded, but what about the actual stats of it? I just purchased enhanced armor from the Supply, and yet Garrus did not receive an additional utility item slot like everyone else. Does it take an extra mission for his armor's stats to upgrade or something? He's already a Senior Agent for me so unless it requires him to be max level to get armor upgrades, something is wrong.
pilgrim 13.5.2020 klo 15.01 
+10 Dodge is nothing. Make it at least 25.
And if he is marksman, why does he need Mobility at all?
NightNinja54  [tekijä] 12.5.2020 klo 19.03 
@Alexiel
:)

@Oz Vash
Yes, should be OK

@Garr Incorporated
Not yet, modders are figuring out voice packs
Alexiel 12.5.2020 klo 13.31 
I love you so much!! *_*