Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
Just to confirm; unless they are built into a road or replaced with the help of a mod like BOB or Traffic Lights Replacer, they won't show up automatically on intersections.
ex: tl c1-4 and tl a1-8 without the lighting point.
It would be possible to have the same direction as the sign is on the right and also have the option for the left side.
Thank you very much :)
The game wasn't designed for traffic lights opposite of the stop line, unfortunately.
Don't worry if you have other stuff going on. Regardless, these signals are by far my favorite on the workshop and I they look great in my CA-inspired city. Thanks for everything and much appreciate the hard work :)
>says automagically even though it's not a word (even spellcheck agrees)
there's probably a connection. BUT THAT'S JUST A THEORY...
I wish I could just burst out all these assets one after another!
Cheers for your kind words. I really appreciate it!
P.S Any tram roads coming by chance :)?
That's impossible to do. It's a game limitation. Same as changing from red to amber then green. I can't alter this behavior. There are no flags (i.e. arguments) that tell a traffic light to only change specific signals at specific times; it's either 'stop' or 'go' in the asset itself.