Garry's Mod

Garry's Mod

Half-Life 2: MMod - Weapon Replacements Redux
1 353 kommentarer
Chaplain. 23. juni kl. 11.20 
Hi, my question is, why doesn't the NPC display a shotgun? Moreover, it was displayed earlier, but now it is not.
Igni et Ferro 17. juni kl. 7.17 
How do you aim?
B4TH0WK4 7. juni kl. 18.13 
make a half life 2 version for the workshop pls
gaming 1. juni kl. 1.33 
:physgun:
John Government 25. mai kl. 21.02 
I just had a really good idea for a weapon replacement, HL2 beta styled Juniez weapon viewmodels with the MMod particle effects and stuff
Markus 19. mai kl. 14.37 
[Half-Life 2: MMod - Weapon Replacements Redux] lua/autorun/hl2mmod_functions.lua:165: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. unknown - lua/autorun/hl2mmod_functions.lua:165





THIS IS AN ERROR, maybe somebody can know what this is.
Cyberr5362 17. mai kl. 21.12 
how do i use the iron sights?
ズムレ 16. mai kl. 7.48 
yes pleaseeeeeeee 2 handed pistol
SHIT_x_HAPPENS 26. apr. kl. 1.30 
can u make it that you hold the pistol with 2 hands?
paulski 17. apr. kl. 8.14 
the heat haze is ridiculous
Slyminx 10. apr. kl. 10.58 
does the revolver have an inspection animation?
K.N.O.C.K.E.R.S 6. apr. kl. 15.50 
can you make a half life 2 version for the workshop please
Clover 30. mars kl. 13.06 
I went and added a separate MMod worldmodel pack and that seems to have fixed the issue
Clover 29. mars kl. 16.38 
My shotgun worldmodel is invisible, but my viewmodel is still visible, any idea how to fix this? (all other worldmodels have no issues)
ХRANITEL_4ERV9l 22. mars kl. 1.26 
:headcrab:
♡•☆ADOLF RIZZLER☆•♡ 16. mars kl. 11.14 
can you make project MMOD??
mrzach11 8. mars kl. 15.55 
what this really needs is screen shake
⚔️ Soldado BURLON ⚔ 2. mars kl. 19.47 
bro new sound the ar2 plis
:friendly::headcrab:
flap_jackhead 1. mars kl. 12.51 
good mod, but the smoke isnt really smoke for me, it just shows as transparent for some reason how do i fix this
Clonixcrack115 26. feb. kl. 14.12 
HOW I CANT DISACTIVATE THE SMOKE
Grug the Caveman 23. feb. kl. 12.10 
uhm when i die it makes the game rejoin the map, and 50% of the time it crashes
Kade torppey 21. feb. kl. 17.40 
good mod:steamhappy:
negreaflorin687 19. feb. kl. 9.33 
does anyone know a mod that replaces this with project hl2 animations?
free tickles 17. feb. kl. 21.37 
guys I can't aim what do I do?
MegaMentedoCS🧠 15. feb. kl. 17.52 
lixo,uma bosta.:steamthumbsdown:
Spector 11. feb. kl. 3.52 
Help, the addon stopped working abruptly, there are no mods that interfere with its operation, the NPCs, and how the models from the mod work as a prop. But when I keep them, they are replaced by old models of weapons except grenades, RPGs and crossbows.
e 6. feb. kl. 15.57 
theres already one
Bonkguy 6. feb. kl. 14.13 
can you do just like this but no juniez's models?
JoshH2024 25. jan. kl. 7.51 
Can I port some of these weapons to Bo3 for a zombies map?
Shock 25. jan. kl. 6.50 
doesnt replace the pistol
Stormtrooper the bot 22. jan. kl. 17.48 
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀
⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Redster Can 21. jan. kl. 2.50 
how to remove muzzle flash
free tickles 20. jan. kl. 13.26 
I can't aim, but this is an amazing mod
Godzillra 16. jan. kl. 19.04 
For some reason, the pistol, the revolver, the smg, and pulse rifle (maybe the shotgun too) don't work, I do have a particle enhancer mod, but I downloaded the particle enhancer first and then this mod, yet the crossbow, grenade, physgun, gravity gun, crowbar, and the RPG all work.
IsThisThingOn 16. jan. kl. 18.45 
can you make this so it doesn't override physgun replacement mods (or other weapon replacement mods for that matter)
SkuLL 13. jan. kl. 22.25 
I wonder if this was ported to HL2 would it retain the ADS feature? I have no clue if the game can even have a ADS but it would be sick
WAN 13. jan. kl. 21.20 
can we get a two handed pistol animation for first person
hulluheppu 28. des. 2024 kl. 10.45 
+1 on the invisible shotgun, otherwise great mod!
smash10 20. des. 2024 kl. 18.17 
shotgun is invisible as a prop or when being held by npcs this is the only mod that is causing it
Samsa 17. des. 2024 kl. 6.54 
my game crashed:steamsad:
lombarrdott 16. des. 2024 kl. 16.28 
dosent work, i restart 3 times
jayshelley22 13. des. 2024 kl. 17.06 
can u make a version with no muzzle flash it makes me lag
Papita 8. des. 2024 kl. 9.58 
Please put a tutorial to aim with weapons, I don't know where to put it.
Frank Woods 6. des. 2024 kl. 0.34 
Can we get this port on HL2's workshop as well? There's some ports already on there yet they range between half-assed shit or they use EZ2's animations
MalsMastr51 30. nov. 2024 kl. 12.06 
The only problem i have with this is the total lack of recoil in the shotgun's animations. It would be better if the shotgun when shooting instead of staying still with a very mild movement it would shake a bit or something, it just feels very weak when shooting and a huge contrast with the powerful sound.
C:\Users\Mika 30. nov. 2024 kl. 5.49 
Is there a possibility that the physics-gun is not prioritized when there is another mode that changes the physics-gun model?
Headcrab 24. nov. 2024 kl. 14.19 
How do you get the combine shotgunner to aim like that in the pics?
Oversights2006_ 20. nov. 2024 kl. 9.06 
Would be better set the deploy speed individual instead of set a global value, since some swep didn't do that either. For example, the Black Ops C4, I dug for a long while to know Source and GMods' API, now I found out...
2homezz 19. nov. 2024 kl. 2.51 
dmmm.. duuhh duudhuh. duh! duh! DUH DUH DUHHHHHH UHHHHHHHHHHH UHAHAHAHH DUDUHHDWUIAFEJKSIODS [im listening to palmtree panic and this is what i hear rn]
MrShock 17. nov. 2024 kl. 16.44 
Does anyone know why worldmodels may not work?