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"PINNED: Suggestions Thread"
When we launched the mod, everything worked as intended. I haven't played the game in several years, so we'll see.
re: loot being too common: honestly, this mod shouldn't have loot to begin with. It's a purely-decorative furniture mod where you can already get any plush whenever you want from a unified crafter with just pixels, so I can't think of any reason why I would ever want to find them as loot. And getting them out of capsules is obnoxious when that could have been literally anything useful.
Its still a good mod. 10/10 :D
That's why I asked abot the many tab thing... Also...
Will there be more pokemon? I still miss Glameow...
My biggest gripe with this mod is that it takes up too much space in the crafting menu, I don't like how they can be made at the vanilla workbench as well as the PC, it really clutters things up.
https://sp.zhabite.com/sharedfiles/filedetails/?id=956247051
For those items that show up in the workbench when u have learn blueprint on scan?
Remember that 8 pixel = 1 Starbound tile, so ideally you have ~24px to work with at most for a regular size Pokemon, or more (~40px) for larger pokemon (i.e. Darkrai/Wigglytuff etc.). If you need any help with the programming side of things, I think Micky can help you with a plushie template and you can work from that.
Would it be allowed for me to do that? I do not want to step on any toes!
You did the random star thing from gen 7, but you didn't have fire animations for 4 of the fire types (Cyndaquill can stay unanimated)
I wonder if there's been any updates about any additional plushies like Hisuian mons for example, if not, it's alright because there's so many Pokemons to use on here! Now excuse me while I'll go make a Cosmite palace so I have a excuse to add like 10+ of them, haha.
If not could there be? If not again, sorry to bother you.
Thank you :3