Counter-Strike 2

Counter-Strike 2

Himeji Castle
250 Komentar
Oo Cat oO 8 Apr 2021 @ 6:34pm 
Now we dont need to go back Japan to visit Himeji Castle
Refrag Catloaf Kory :3 14 Agu 2019 @ 11:36am 
aint even using tar smh
i love my gf 2 Jul 2019 @ 7:11pm 
i really like outside but inside is so dark.
橘织汁 27 Mar 2018 @ 4:06am 
very good i like this !:Big_Heart:
ejaculadas finas 17 Feb 2018 @ 8:19am 
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Ham Strokers Ejacula 13 Mei 2017 @ 1:04pm 
it's a great map, a lot of fun but there may be a few things that need working out, EG: you can get onto the roof.
Cloudwalker 21 Mar 2017 @ 7:12pm 
Love the textures and the details.
dan:::::::::::::::da 28 Nov 2016 @ 2:01pm 
Worst map i have ever played
MSoles7 26 Jul 2016 @ 12:18am 
@Krishna Mishra just click on Subscribe and it'll be downloaded for you. Simple.
Sakura 30 Mei 2016 @ 8:32am 
That looks nice!!1 :3 :sans: :steamhappy:
poojawhatisthisbehaviour 11 Nov 2015 @ 1:10am 
how to download
Doshing | vTEC 14 Sep 2015 @ 10:53am 
Very good job! +1
Please rate and favorite my new MP7
MP7 | Karpa Attack
VoltZ 9 Sep 2015 @ 10:07am 
I loved this map
1 27 Agu 2015 @ 8:10am 
ок
:steamhappy:
arsCynic 22 Mei 2015 @ 1:31am 
How the fuck does community quick play work. I want to play these fucking custom maps but can't. Fuck valve pisses me off.
Khalid Abdullah 16 Mei 2015 @ 10:42pm 
Japanese approved map.
KASSILI 5 Mei 2015 @ 2:29pm 
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AWP DUST TARGET

AWP EVER SNOW

AWP-STATUS

0.01% talk tuah fan@hao123.com 15 Jan 2015 @ 7:53pm 
this map is so fucking dark
GOMENTAIKO 15 Okt 2014 @ 5:27am 
10 iz 10
Patricia Taxxon 14 Agu 2014 @ 10:28pm 
Why is the castle even there? Going up into that maze has no purpose as far as I can tell.
Poliwag 8 Jul 2014 @ 1:19pm 
PotsmokersLounge.net Workshop Maps Server has this map on rotation along with other customs. If you want to test it out or other customs addip 192.3.135.102:27015
le1t1337 26 Jun 2014 @ 3:58am 
If you want to see more the best maps you need to subscribe to my collection "PUMP YOUR PUBLIC"
http://sp.zhabite.com/sharedfiles/filedetails/?id=256771524
LizaRd 2 Jun 2014 @ 10:49pm 
This light is too dim !!
goois 24 Apr 2014 @ 6:44pm 
I HAVE 7 POP STATION GAMES 1 is good but its not very good the other one is gay and i didnt relly like itt.
sniper0728 14 Apr 2014 @ 8:34pm 
Very Fast High Kill Count Incredable Details And Location... One Of My New Favorites.... Much Thanks To All That Helped Make This Map Very enjoyable!!!
na 28 Mar 2014 @ 2:58pm 
lovely
antun (dk) 28 Feb 2014 @ 7:48am 
nice map
everaldo 16 Feb 2014 @ 3:06am 
awesome
GamingRevenant (YT)  [pembuat] 30 Jan 2014 @ 1:05pm 
Currently the map is far too much CT-sided, at a point where the T's where almost unable to defeat the CT's in any given way. On public servers I have never seen the T's even reach the Bombsite B.

The idea for the next version will either be:

- to **re-open the 3rd floor** and allow roof access to be able to shoot from that third roof inside the B-site. The B-site will cease to exist. Upper floors won't be opened though.
- to create a bombsite at the second floor which is already open so the upper floors become useful. The tests showed that they were of little use.

I had a hard time realising what the server balance would be, as such after these tests it clearly showed that CT's where at the upper hand on any point in the map. I will be creating a new version as soon as possible. I want my map to have a balance no matter what it'll take. I hope to see you soon!
600 TRILLION SUB GAMES 29 Jan 2014 @ 6:39pm 
awesome
GamingRevenant (YT)  [pembuat] 26 Jan 2014 @ 11:41am 
N-secret, if the map is too dark their advice would have probably been something around make it lighter here here and here.

It doesn't really matter if there's something wrong with a map, as if it would fit CS:GO, and they see interest in a particular map, they will just feedback until that map is entirely ready to go. So if it has errors or not, Valve must first be interested, and it has to follow a standard of visuals and gameplay viable for CS:GO
MikepaV 26 Jan 2014 @ 11:01am 
dark this map valve no like( Valve must add flashlight(( Zombie mod no see dark(
GamingRevenant (YT)  [pembuat] 26 Jan 2014 @ 10:48am 
About those many people who asked that Valve should add the map: The only thing I can say is that Valve hasn't still responded to the map in any possible way, and I believe that if they really want it to be added, they would feedback and contact me. So, as long as this doesn't happen, I can't do anything to get the map into an operation. While I dream of this, I just can't help to say that the competition to get into an operation is something that is out of my reach, by which I mean I can't absolutely tell where exactly my map takes a place among the so many other beautiful, gameplay-tactical and good feeling maps, but I tried everthing I could to improve in each area, and that's what I'm most proudful about with this map.

Whatever happens with the map, I'll be sure to let you know, and IF someday it makes it into an operation, you'll be able to see it for yourself :) I can currently only dream about it.

Thanks again, and hope to see you around in CS:GO!
GamingRevenant (YT)  [pembuat] 26 Jan 2014 @ 10:48am 
Thanks to everyone for the warming comments until now from the start! It has really motivated me to keep on working on this map until I was able to give the full and final version to you!

Of course, while it is final, it's still subject to changes, mostly through feedback and personal experience. Feedback is the most important, and the map is still being looked at by other professional mappers at this moment, which may still involve changes, though the big shape is there already.

I feel the map is most suited for Casual and Deathmatch (or even Arms Race or Demolition if you would). For competitive, while the layout is much, much improved, there are a very few areas that make it somewhat too tight to make it fully working as competitive. Hell I could even make it hostage if it was necessary. I hope you like the map, and all suggestions are still very welcome!!
MikepaV 26 Jan 2014 @ 10:11am 
go off map valve add!!!:csgohelmet:

Penetorcio 25 Jan 2014 @ 1:08am 
Please, enter in my channel and Sub PLIS i need subs fr go foward with my channel ;( plizzzz http://www.youtube.com/user/isidro371
滑稽の圣哥 24 Jan 2014 @ 1:17am 
good!
Reydifox 23 Jan 2014 @ 4:57am 
man, this is awesome work i like it +1
★Luka★ 22 Jan 2014 @ 1:32pm 
Hey Nice Job : ) you should make this map in to ze map. That would be awsome :)
GamingRevenant (YT)  [pembuat] 22 Jan 2014 @ 9:58am 
Currently packing the files, the newest version should be coming within an hour! I'm so excited :D
cold 22 Jan 2014 @ 5:39am 
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GamingRevenant (YT)  [pembuat] 20 Jan 2014 @ 6:09pm 
I promise, tomorrow will the final version of Himeji Castle be released :) The only version thereafter would be for balancing that current version as well as seeing if it runs any better. It should definitly be a vast improvement over the current version, but it can't still be perfect I guess.

See you all tomorrow!
☠ Jack 11 Jan 2014 @ 4:03am 
Fine, but can be better. Improve to more realistic design/architecture/textures etc. Gameplay is quite bad for classic.
NoblemanATK 1 Jan 2014 @ 7:33am 
good map. very detailed and good architecture.
wilczeecho 28 Des 2013 @ 2:59pm 
Yay!^^ I love Japaness climates. So I hope valve will add it to the game.:csgogun:
1004 24 Des 2013 @ 7:53am 
I Like your map it's looks awesome.:csgoanarchist:
Utimate Fight 20 Des 2013 @ 4:41am 
helo I'm french ^^ i don't speak very well english but I respect you,I think your map is the best but please can you give me your texture and props ? i need for my maps and if you want i can (give)=donner mais je veux dire mettre your name in my next maps and YT (If you want) bye bye