Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
i know it probably can't be fixed or you would have done it already but that blue diamond needs to go. being that it transitions from 2 textures(road to sidewalk), it's hard to cover up and making it look right.
other than that, i like how it works.
using it to guide traffic and people threw a parking lot, orderly.
Would allow us to create neat transporation hubs then :)
Is it possible to a 2 way version? The only 2 way invisible roads on the workshop are not zonable or are enormous or I have pedestrians walking on them all of the time. So yours are perfect except.... they are one way LOL
any hint?
There seems to be a problem with the asset right now. I noticed that the Elevated models of all the individual assets were the same, and I felt strange and rechecked in the editor. This time, I could see that the models were randomly mixed. The odd thing is that when I try the original crp file and not the workshop version, it doesn't happen at all. I tried to update this but it doesn't seem to update with the same file. (I know it won't update if the files are the same.) I have no idea what is causing this and how to fix it.
Thank you😃👍🏻