Cities: Skylines

Cities: Skylines

Light - Placeholder - Concrete Highways
Počet komentářů: 7
Gomie 29. pro. 2024 v 9.32 
so how do we have lights on the highways?? ive been dealing with darkahh highways for years
using mods just to have lights is kind of a bummer...
clus  [autor] 21. bře. 2022 v 5.45 
Thanks for the tip ! ;)
leftbehind 8. bře. 2022 v 10.49 
To change on all roads of this type you can also use BOB mod which might be easier than segment-by-segment approach of NS2 mod.
clus  [autor] 8. bře. 2022 v 7.24 
Hi. Thanks :) ... and no, I won't do that. Sry. :/

The reason why I chose this approach is, that everybody who don't want to have lights on the roads [like me], would have to use next2 to get rid of them...
With this solution here, you can use the roads without lights and if you want to change that, then you can subscribe to these placeholders and change them via next2 or by manually placing down lamps/lights on the streets...
gamermonkey77 6. bře. 2022 v 0.36 
Hi Clus, i love this asset and i think is the best national road to use instead of vanilla.
But the need to use NS2 to change the light is crap. I would like to use it if you could change the light for a pole light, like any other road. Thanks!!
clus  [autor] 8. úno. 2020 v 1.46 
No it isn´t. That´s what I wanted, but without a lighteffect attached to the prop NetworkSkins didn´t detect the prop as a "light". But what I haven´t tested yet is another template ... I´ll do that and if that works, than I´ll run an update on that prop.
leftbehind 7. úno. 2020 v 23.49 
Is this invisible (and no visible light either) on the road? So a road using it the user would have no idea it's there?