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I had several tailoring bills queued to use Blue Cat Lilly exclusively. (I'm in a zone where it gets cold, but not overwhelmingly hot. So I have thousands of Blue Cat Lilly in storage and about 225 on a shelf right next to the tailoring station.
It was working until about 3 days ago, when suddenly the bills for anything using only Blue Cat Lilly come up as "missing fabric or leather"
As far as I can see there are no updates to any mods I have installed and no updates to the game since the last time this was working. Closing the game and restarting, starting a new game, or deleting and recreating the bills doesn't work. It's as if Blue Cat Lilly is available to select as a material, but isn't detected as an available resource to use, although it does still appear in the resource list on the left side of the UI.
I don't suppose anyone has seen and resolved this?
I'll see if restricting the types of xenotypes they can spawn as will fix this.
https://gist.github.com/HugsLibRecordKeeper/3422a01546e5bc4d3c14cf398216a393
I don't play much anymore, so mod compatibility is a lesser concern to me at the moment.
@Wolfless I don't recall such a parameter in vanilla. Could you give me an example of a vanilla item that has it?
https://sp.zhabite.com/sharedfiles/filedetails/?id=3277675776
and this
https://sp.zhabite.com/sharedfiles/filedetails/?id=2880942803&searchtext=cosmetic+gene
to get cat features to build xenotypes but it would be nice for this race to have it as i was planing on them being the empire in a game
By the way, I thought I saw an Orassans tank, was I hallucinating?
Otherwise anyone is free to update the lite version as they would like.