Garry's Mod

Garry's Mod

NPC Cleanup.
172 kommentarer
destructive crab 7 jun, 2024 @ 18:06 
i have an issue when i kill an npc it is still alive but a ragdoll is spawned. when i press cleanup the duplicate npc doesnt dissapear. hope this fixs it
HexStrain 7 jul, 2023 @ 20:03 
mf sends error codes for a 10 year old addon
fally 31 maj, 2023 @ 5:28 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite



just wanted to see what'll happen
ChemicλlCherry.kz 20 apr, 2023 @ 8:31 
Very useful
ogcapybara 13 aug, 2022 @ 16:35 
[NPC Cleanup.] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. FadeThink - lua/autorun/server/npcbc_server.lua:130
3. v - lua/autorun/server/npcbc_server.lua:53
4. unknown - lua/includes/modules/hook.lua:96
this pops up when it cleans up and it impedes on my screen
Zsombor99 9 maj, 2022 @ 10:10 
Works good! 👍
Ragdoll_Cleanup_Enabled 1
Ragdoll_Cleanup_RemoveAll 1
woop woop (rafi0101) 7 dec, 2021 @ 6:49 
occurs when cleaning up weapons
woop woop (rafi0101) 7 dec, 2021 @ 6:47 
[DLib]
[ERROR] lua/includes/extensions/entity.lua:192: bad argument #5 to 'SetColorOriginal4' (number expected, got nil)
1. SetColorOriginal4 - [C]:-1
2. SetColor - lua/includes/extensions/entity.lua:192
3. FadeThink - lua/autorun/server/npcbc_server.lua:130
4. __event - lua/autorun/server/npcbc_server.lua:50
1. CallStatic - lua/dlib/modules/hook.lua:1114
2. unknown - lua/dlib/modules/hook.lua:1189
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 27 aug, 2021 @ 12:49 
(sorry for late comment)
this means you cant fix this? :(
Atomik Cosmonaut (lobotomized) 15 aug, 2021 @ 17:33 
so can this clean up dead npc without cleaning live npcs?
RGL GM_T  [skapare] 1 aug, 2021 @ 2:54 
You're correct, this will be addressed shortly.
I am using the 64 bit beta with an extension library, called DLIB, that actually overrides this function that causes the error, so it went under the radar for me, apologies.
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 14 jul, 2021 @ 15:35 
after gmod was update, the game shows an lua error

[NPC Cleanup.] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. FadeThink - lua/autorun/server/npcbc_server.lua:130
3. v - lua/autorun/server/npcbc_server.lua:50
4. unknown - lua/includes/modules/hook.lua:84
syahmi2002.sa 1 jul, 2021 @ 10:51 
@NextKuromeThe76Soldier I'm pretty sure this lua error came up after July 1st update, because before that said update, it functioned normally
NextKurome76TheSoldier 30 jun, 2021 @ 9:44 
error in console

[NPC Cleanup.] lua/includes/extensions/entity.lua:187: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:187
2. FadeThink - lua/autorun/server/npcbc_server.lua:130
3. v - lua/autorun/server/npcbc_server.lua:50
4. unknown - lua/includes/modules/hook.lua:84
bonniebull87 16 jun, 2021 @ 13:15 
How do I prevent them from spawning? I don't want anyone walking around on specific maps. How do I keep them gone? I want these NPCs dead and gone forever instead of respawning and ruining everything.
Dolphin 12 maj, 2021 @ 6:34 
how use config file
RGL GM_T  [skapare] 23 apr, 2021 @ 8:10 
@storm/eagle: It is automatic based upon the time settings you set.
storm/eagle 12 apr, 2021 @ 21:24 
is it automaticaly clean the ragdolls up?or we need to use the console
Tom 21 mar, 2021 @ 9:37 
gave me more fps for more crazy and extreme stunts
PhantomOfGrace 9 mar, 2021 @ 15:14 
My buddies like to drop their toolguns when they are done using them and this mod doesn't seem to touch them. Is there a way to easily add them to be treated as a regular weapon so they can get deleted as well?
Bumface 30 jan, 2021 @ 10:48 
How do I configure the filter? I've looked all over in this thread and in the "data" folder in /garrysmod.
Suslivan (SUS24/7)🥠 30 jan, 2021 @ 10:23 
works fine.
wery nice.
no other mod worked.
thnks.
⸸ₓナイトメアₓ⸸ 1 dec, 2020 @ 19:14 
if not the corpses are counted as debree or something
⸸ₓナイトメアₓ⸸ 1 dec, 2020 @ 19:14 
IT WORKS STILL!!! just have to go to the top right and enable keep corpses
NextKurome76TheSoldier 19 jul, 2020 @ 8:35 
it does not work anymore, replacing think hook with a tick hook seems to have fixed it however
AMPED 10 apr, 2020 @ 16:49 
Thank you very much, I've been looking for something like this for a long time
Jax✸ 7 apr, 2020 @ 18:01 
Not sure why, but this is not working on my server. I have set the ConVar's up and edited the config file. Does this work with TFA weapons, and custom made NPCs?
RGL GM_T  [skapare] 6 apr, 2020 @ 16:23 
@Mellowgolf The Zombie Hunter: Yes, that will be included in the major revision of this extension.
@Mr Oliver Fox McFuckNugget: The addon still operates.
@that beach + Tryharder666: It needs to be enabled first, that's a typical issue most people have.
@AnomNom: It was dead for a while, I took a major hiatus. Ready to continue working.
@Theater Thug: To make things disappear instantly, set the FadeTime and NoFadeTime to 0.
@ьеь: Interval means seconds, FadeTime and NoFadeTime are minutes.
@walls: Be sure to enable it, and wait until enough time passes.
@MrVodix: That means you're trying to change it on the client, or the Addon is not mounted.
ShadowGamer 6 apr, 2020 @ 7:43 
This is a very good addon. It dose cleanup dead npcs really wall and also this can keep your game laggy free. But this dose not cleanup dead snpcs. Can you please make a snpc version of this.
Doesnt work bois, keep looking.
profile name 19 mar, 2020 @ 16:16 
Can I ask why it doesn't work for me?
Is there some step I forgot to do?
AnomNom 17 mar, 2020 @ 12:50 
I'm guessing this mod is dead, sadly, I was hoping to get values that save so I don't have to redo this command every time I start the game. I tried adding it to my cfg files but it just doesn't work it seems.
Theater Thug 19 feb, 2020 @ 16:50 
Does anybody know the command to make weapons disappear immediately after NPC death?
ьеь 11 feb, 2020 @ 2:28 
Weapon_Cleanup_Interval 0.1
what interval? seconds, hours, days?
scepticaldonkey01 8 feb, 2020 @ 17:56 
It dont work :(
JustVodix 23 jan, 2020 @ 14:23 
Keep getting unknown command whenever I try using any of the commands, any way to fix this?
CamoFlash7 2 jan, 2020 @ 15:53 
Exactly what I was looking for! Thanks!
Master Chief 29 dec, 2019 @ 21:45 
I think the Keep Corpse off is fade.
BillyT 11 dec, 2019 @ 21:47 
This doesnt seem to be keeping the weapons from dropping from my dead NPCS..... I set the interval to the lowest and tried multiple times.... Am I missing something?
Screech 26 nov, 2019 @ 14:57 
is there a way to turn it on automatically because i'm getting tired of typing the command everytime i join
RGL GM_T  [skapare] 21 nov, 2019 @ 2:51 
Seconds
Screech 16 nov, 2019 @ 15:19 
Ragdoll_Cleanup_FadeTime 5
5 what?
5 minutes?
seconds?
hours?
what is the 5!!!
Rahhja 8 okt, 2019 @ 12:42 
none of the commands are working for me anyone know how to fix it? i mean i can put in the command and it says its done but it wont do anything
B4LL-1NN 7 sep, 2019 @ 19:28 
I tried to make settings to stay using autoexec and server.cfg but seems like it doesn't work. Errors pop out instead:

Unknown command "Ragdoll_Cleanup_Enabled"
Unknown command "Ragdoll_Cleanup_RemoveAll"
Unknown command "Ragdoll_Cleanup_Interval"
Unknown command "Ragdoll_Cleanup_NoFadeTime"
Unknown command "Ragdoll_Cleanup_FadeTime"
Unknown command "Weapon_Cleanup_Enabled"
Unknown command "Weapon_Cleanup_Filter"
Unknown command "Weapon_Cleanup_Interval"
Unknown command "Weapon_Cleanup_NoFadeTime"
Unknown command "Weapon_Cleanup_FadeTime"
CollChuuk 2 sep, 2019 @ 10:18 
How exactly do i setup weapon filters? For example, I want to exclude items like Health Vials and Health Kits from the scan. How do i go about that.
RED KNIGHT 22 jul, 2019 @ 8:58 
Question, so when you mention "Super Admin"
Are you referring to ULX? or?
Szmaka 11 maj, 2019 @ 3:15 
When ragdolls "fade" away,they just turn purple and later disappear.
NicROM 16 apr, 2019 @ 8:39 
Removes not all corpses, from vanilla GMOD does not remove such as combines or rebels.
Also removes those ragdale which I Spawner the remove all ragdolls in another way nothing to remove
Robin Kazami 27 feb, 2019 @ 12:41 
Does not clean up TFA Weapons that were dropped on the ground. This will not be fixed, as it has been years since this has been updated.
HyVeena~ 31 jan, 2019 @ 8:29 
niiice thx :3