Starbound
Elithian Races Mod: Frackin Universes Patch
73 commenti
Bluedream 25 gen, ore 23:24 
@Hobocop this was when Elithian Races actually had updates, the github was usually updated first, now this doesn't matter since it hasn't been updated in 4+ years
Misty 3 mar 2024, ore 6:33 
@Rylasasin Droden's immunity to Oxygen no longer works, they are now suffocating under water and moons, and using the mod Frackin Races with FU himself is a dubious gamble.
Hobocop 10 nov 2023, ore 14:12 
"This is for those who (for whatever reason) use the Workshop version of Elithian Races."

Not too familiar with the modding scene in Starbound- Is there a reason I shouldn't be?
Nalumah 21 giu 2023, ore 19:38 
How do you make Avikan Ship Lockers?
cutieryan 21 mar 2023, ore 10:32 
Does this potentially include Elithian Races's events (Akkimari mining drill raids, supply crate drops, etc.) on FU planets?
Punished Vorst 31 gen 2023, ore 0:44 
"For whatever reason"
So many people, myself included, are out of the loop here. lol
Schlatt 27 dic 2022, ore 2:33 
*for whatever reason* is there a reason not to? im new here so idk
Adrian C G 24 apr 2022, ore 9:52 
for the droden's legion bonus (if playing with FU) if i where to have the max droden followers for the bonus would it be the bonus twice (1x1.075 done twice then added together) or would it be a combined form first (1x2.15) ?
Professional Papa Berno 10 set 2021, ore 21:45 
So, possibly stupid question, how do you download the github version of the elithian mod? I cant seem to figure it out but that could be just me being dumb. Thanks in advance!
LeonKappa 18 ago 2021, ore 13:29 
He got a point, but you can download the more unpolished/ newer versions of elithian races on github as far as I know, so the mod isn't pointless
Revalopod 16 ago 2021, ore 14:17 
Jonny's got some brains
Randumduk 27 lug 2021, ore 11:12 
Jonny's got a point
DrKurnis 27 giu 2021, ore 15:19 
Agree with Jonny
Goose 27 giu 2021, ore 6:16 
What Jonny River said
Jonny River 14 giu 2021, ore 14:23 
- NOTE: this is for those who (for whatever reason) use the Workshop version -
.....why would someone want to use the easier way to do something.. hmm i wonder.. I know when i go to open a door i like to get into a crab crawl and use my foot instead of my hand...
Now - why not just up the newest version here? - is it out of spite? or is there an actual valid reason?
Vokun Vulon 1 mag 2021, ore 18:39 
Question, I'm looking into making a variation of the Human race, specifically for a Shellguard themed playthru on FU, I am having issues finding any guides or information on how to do this however.
Do you have any links to a guide, or some template that I can download to tweak?
Ашэр Драксон 16 feb 2021, ore 4:12 
Race is not displayed when starting a new game...
KolincaRN 25 nov 2020, ore 17:39 
Hey. I've been trying to find wetlands biome from Elithian but no luck over 20 or so deserts... could you also improve their spawn rate?
BurntKrispe 20 nov 2020, ore 12:16 
I get encounters, but avikan animals won't spawn.
Joker 16 nov 2020, ore 19:09 
does any of this elithian break axes or shields lua? with fu
KolincaRN 12 nov 2020, ore 17:39 
@Alpha Mason
It only talks about encounters patch. Nothing about balance...
Chronos "Salty" Pliskin 7 nov 2020, ore 2:39 
Does this patch balance things for Elithian Alliance to be more inline with the Frackin Universe mod, because if it doesn't it should? I only ask because you can still craft the EPP from Elithian Alliance mod and I don't know if you have rebalanced for FU because they seem to still have the default recipes from Elithian Alliance.
Hark 27 lug 2020, ore 13:58 
Does this patch just enable Elithian Races on FU modded worlds? Is Elithian Races content still available on vanilla worlds without this patch when using FU? (interested for immersion, don't want non-FU content on FU worlds)
FleetOfWarships 20 lug 2020, ore 15:31 
Is there a particular reason the workshop version is updated less? Not a big deal just curious.
Rylasasin  [autore] 27 giu 2020, ore 10:58 
The Workshop version is updated far less often than the github version. The workshop version was updated last august the 19th. Almost a year ago.

The Github version was updated 22 days ago.

The github version has a lot more content than the workshop version because of it.
A Cat 27 giu 2020, ore 10:33 
Why?
Rylasasin  [autore] 27 giu 2020, ore 9:55 
Yes.
A Cat 27 giu 2020, ore 9:00 
>those who (for whatever reason) use the Workshop version

What means "for whatever reason"? It's worse or what?
Rylasasin  [autore] 27 mag 2020, ore 8:42 
Attention: For those who use the Github version of EA, please switch over to this version:

https://sp.zhabite.com/sharedfiles/filedetails/?id=2109242974
TheDestroyer 10 mag 2020, ore 11:32 
Is this required as of 2020 May?
Drakray 8 dic 2019, ore 18:31 
@Rylasasin ah ok thanks, I'll try to make myself a lil patch then
Rylasasin  [autore] 8 dic 2019, ore 13:18 
You can't find Centensian Liquid Strange Seas anymore. Sorry.
Drakray 8 dic 2019, ore 9:23 
Hi there, I just subscribed to your other mod that make Strange Sea random again, and this one state that it Remove Strange Sea change. Does that mean that I can't find Centensian Liquid SS anymore, or MSSRA make it possible? or do I need another mod for that?
Rylasasin  [autore] 11 ott 2019, ore 11:47 
I think so, it should be.
Space 11 ott 2019, ore 11:27 
Is this mod still functioning without needing to be updated with the latest changes by both mods?
*Yuki* 10 lug 2019, ore 2:00 
I see, thanks for explaining
Rylasasin  [autore] 10 lug 2019, ore 1:24 
They do. The point of this mod is to spawn them on Frackin' biomes.
*Yuki* 10 lug 2019, ore 1:00 
I've defined. Shouldnt Elithian encounters spawn on planets with vanilla climate/biomes, without this?
Rylasasin  [autore] 9 lug 2019, ore 23:54 
Define "necessary".

Will your game crash without this? No.

Will you get Elithian Alliance encounters on frackin worlds without this? No.
*Yuki* 9 lug 2019, ore 19:14 
but is it necessary to use? I mean - frackin' also include vanilla planets to spawn modded encounters, no?
Rylasasin  [autore] 30 giu 2019, ore 10:06 
As far as I can tell, it does.
cutieryan 30 giu 2019, ore 9:14 
So, does this still work in 1.4? I remember that this actually worked in the past.
JangoXIII 18 giu 2019, ore 15:03 
Why abandon us creator?
A man 18 giu 2019, ore 6:41 
wait so when is the steam one going to update? I have stopped playing until the bug where floran villages are nonexistant wont spread in my universe...
Rylasasin  [autore] 6 giu 2019, ore 4:10 
@Seti the Elithian github was updated 3 days ago, so don't worry, EA is not dead.

I however have gone back to Fallout 4 for the time being.
Seti 4 giu 2019, ore 2:32 
Im really worried that this might be dead, the only big mod that is alive right now is FU
JangoXIII 26 apr 2019, ore 17:33 
is this still going or is it dead as far as development?
Rail 15 dic 2018, ore 12:14 
Does anyone know of any bugs with this patch? Like completely replacing other encounters, or other ship-encounters in space? I don't really want to install it and use it if it's over-writing anything in FU, but I'm not aware if it is or not.
Tinipanda12 6 ott 2018, ore 9:47 
YES its finally ready!!
Rylasasin  [autore] 22 set 2018, ore 22:17 
@nickyfalconer.exe: You could have just pointed to the "required items" box on the side there.

@[DFS] REDBLUEPootisMANN: A Frackin Races patch is unnecessary, so no.