Cities: Skylines
Berlin’s Federal Ribbon · Paul-Löbe-Haus · Marie-Elisabeth-Lüders-Haus
26 σχόλια
Obi-Wan Kiddobi 12 Ιαν, 10:15 
odd question: can i put it in the city without a river going through? maybe instead it would be some street or is that impossible?
Cosmic Sea 21 Φεβ 2024, 1:39 
You make some amazing assets. Wish you made more
IsraeliTurtle 15 Απρ 2023, 12:06 
I have done all of the steps and It doesn't seem to load properly.
IsraeliTurtle 15 Απρ 2023, 11:59 
I cannot seem to load it, it says missing assets: MELH-Data, PLH-Data when i try to import
JonasUnchained 23 Μαρ 2023, 15:22 
This project is awesome - Your work is highly appreciated! Is there going to be an additional project on the architecturally equally valuable Federal Chancellery? It would be highly demanded!
giraffarex 17 Απρ 2020, 8:52 
Going thru my assets. I LOVE this asset but it's 100MB! Wow!
AyroK 16 Απρ 2020, 15:51 
wow what a great asset !
MaT 15 Μαϊ 2019, 10:03 
@martinausberlin
thanks for the feedback - i completely understand the time what you have spend to build this asset -- if you find a time eventually this year, it would be a dream, to get in a smaller size - i think also other users would be very happy about it - the building is a little must have for a Berlin city ;)
martinAusBerlin  [Δημιουργός] 14 Μαϊ 2019, 13:49 
@MaT: It's basically the texture size turning this into a beast. I would have to scale down all textures, but re-importing the whole building in the asset editor takes years. I spent weeks on this for the first release. I am sorry, but currently this is just not possible due to my schedule, I'll see if I can do that some time this year.
MaT 14 Μαϊ 2019, 10:05 
@martinausberlin
i already use this loading screen mod - but i have since some weeks problems to get the game loaded, it hang up at around 98% - i have seen in the forums, that this problem happens to a lot of other users too, since the last update - no fresh install, nothing helps
i think, the main game is too big now and makes problems - there is not really an answer from developer

the only thing what helps for me, is to use less items & smaller ones - i love your building but it is to big :-(

Maybe you can release a smaller one too with less texture, tris, details - would be a dream :-)
at the moment i have a big empty place in my city ..
martinAusBerlin  [Δημιουργός] 14 Μαϊ 2019, 6:33 
@MaT: Just one hint: Make sure to use Loading Screen mod to reduce memory usage.
MaT 13 Απρ 2019, 2:18 
Great item but 100 MBit is too much :(((
argonlegends 18 Νοε 2018, 15:13 
Omg what a great deal thanks 🙏🏼:)
Hothand_ 12 Οκτ 2018, 14:02 
viel zu großer speicherbedarf und Grafikbelastung .... mind 10 x kleiner , weniger Poly...
GamerFrog 11 Οκτ 2018, 15:30 
for what prop snapping and prop precision?
martinAusBerlin  [Δημιουργός] 3 Αυγ 2018, 13:02 
Hi, the exports folder is located under C:\Users\<yourusername>\AppData\Local\Colossal Order\Cities_Skylines
青龙指引你 30 Ιουλ 2018, 6:08 
Good job ! But I got a problem,,, how can I find the MoveItExports folder?
dude1973 30 Ιουλ 2018, 3:07 
Absolutely amazing !
alborzka 15 Ιουλ 2018, 9:36 
Excellent!!!
Yosh 8 Ιουλ 2018, 5:07 
Super! Super! Super! Super!
Ich halte genau für diesen Gebäudekomplex in meiner Stadt seit 2 1/2 Jahren einen Platz frei. Und nun ist es tatsächlich gekommen. Vielen vielen Dank!
DieKartoffel 7 Ιουλ 2018, 12:44 
Great work! Love this building
sebesams 7 Ιουλ 2018, 6:28 
00 - this exceeds all wow-factors! Stunning. What a huge work man! Congratulations!
LegionOfMe 7 Ιουλ 2018, 2:43 
Man, 1 Year. That's commitment. Which you need to pull of such a huge project. Respect.
martinAusBerlin  [Δημιουργός] 7 Ιουλ 2018, 1:28 
Hi @MaT: I know it's much, the textures are high res and skylines is very bad with a lot of subbuildings with same textures. So there is not much that I can do unless I reduce texture quality. Make sure to use Loading Screen mod to reduce memory usage.
MaT 7 Ιουλ 2018, 0:58 
Looks Great ;)
But 100 MB? :(((
Could you work on this size please
AmiPolizeiFunk 6 Ιουλ 2018, 13:47 
Congratulations! :medkit::d2axe::medkit: