Stellaris
!Core Game Mechanics: Buildings
댓글 1,376
TY 2024년 10월 16일 오전 8시 49분 
Your icons look great! May I use them for my mod?
Maschinenmensch 2024년 6월 19일 오전 4시 03분 
Nice
Gratak  [작성자] 2023년 6월 3일 오전 11시 29분 
The good old days
Simbach Vazo 2023년 6월 3일 오전 10시 09분 
Mother of God, the tile system.
SEVEN GOON SESH 2022년 5월 16일 오후 3시 40분 
Sadly nobody'll be making a 3.4 patch for this
ExNihil  [작성자] 2021년 4월 22일 오전 5시 52분 
I'm no longer modding, but anyone who is interested is welcome to update and republish this or any parts of it.
Bald 2021년 3월 17일 오후 1시 06분 
Hi Buddies
Anybody working on rebirth or re-mod this jewel? :)
Greetings
Pamparampampamparam 2021년 2월 20일 오전 12시 03분 
Damn, can't belive this entire series is incompatible now. Such a shame.
TrueGuardian32 2020년 5월 24일 오후 5시 58분 
Maybe one day they will stop screwing modders.
Mask of Humble 2020년 4월 14일 오후 8시 10분 
I loved this mod back in the day, sadly tho I'm enjoying the current version of the game to much to go back Y-Y
BHL.Kriminel 2020년 4월 9일 오후 6시 25분 
Paradox are Terrorists.
They kill this mod.
DroZzhat 2020년 3월 30일 오후 1시 45분 
Alright, thank ya kindly. I'll poke him on the discord.
Gratak  [작성자] 2020년 3월 30일 오후 1시 40분 
No problem from my side and I remember Ex saying that he is also fine with this before he left. You might want to ask Dumuzii as some of the assets are from him and afaik he doesn't read this.
DroZzhat 2020년 3월 30일 오후 1시 30분 
Would you mind if I used the art assets from CGM in something I'm working on? You'd be credited and I'd link to the source of course. I'm really just adding things that seem cool/useful to my mod at random according to my own tastes, so I doubt it'll get very popular, but I enjoy it.
This is the mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=2037868855
Ghost Fox 2020년 3월 19일 오후 7시 51분 
Not until Paradox makes it possible, the which seems extremely unlikely at this point.
Sniggledorf Fumpledink 2020년 3월 19일 오후 4시 00분 
will this mod be updated?
Gratak  [작성자] 2020년 3월 9일 오후 3시 51분 
Still being ignored by Paradox, see below. Not working beyond 2.1.
Huntsman 2020년 3월 9일 오후 1시 18분 
Still being worked on?
動員兵 2020년 1월 28일 오후 9시 11분 
这个更改趋向增强吗
Cardinal_Z 2020년 1월 14일 오후 3시 24분 
Greatest building mod ever!
Ghost Fox 2019년 6월 14일 오전 7시 19분 
@Gratak
Fine, I'll amend my statement. "Pining for the fjords."
Gratak  [작성자] 2019년 6월 14일 오전 6시 20분 
It is currently fully non-compatible with 2.3 (or 2.2). I wouldn't call it dead yet, but see comments below on why we haven't updated (yet). The sitation hasn't changed with 2.3
Ghost Fox 2019년 6월 14일 오전 3시 14분 
@Spirit
Dead.
Spirit 2019년 6월 14일 오전 3시 01분 
2.3 compatible ? i hope so
Gratak  [작성자] 2019년 3월 24일 오전 2시 08분 
I see now why you'd say the thread is deleted. They moved it to the Suggestion forum some time ago. And that forum is only available if you login to a Paradox account (that needs to be connected to a Steam account to show you own Stellaris). So:
"Maybe some people know my autobuild mod.
I did it to automate some of the boring management processes in the game and concentrate on those aspects that interest me.
But in the new patch, this command was removed.

Therefore, in this topic, I ask the developers to return command to give functions for the construction and upgrade of buildings, districts, starbase buildings, blocker clearing etc.
So that I can update my mod and my hand did not suffer (maybe it’s just me, but it really click intensive, probably more then 2.1) any more while playing stellaris." [had]

Nevertheless, I advice to create a Paradox account and add to the thread. More people writing there might bring Paradox to actually bringing back the command.
SuNseT`gReeN 2019년 3월 23일 오전 9시 54분 
Forum topic deleted, can in brief explain what is happening with the mod?
Gratak  [작성자] 2019년 3월 21일 오전 10시 49분 
Still not a single word by Paradox about the missing command :/
SuNseT`gReeN 2019년 3월 21일 오전 5시 43분 
Is there any news about the mod update?
Grimbus 2019년 2월 17일 오전 11시 02분 
I've been trying to find mods for more ascension perks but its been proving difficult
Grimbus 2019년 2월 17일 오전 11시 02분 
I honestly love 2.1.x its so much easier to micromanage things rather than the dreaded 2.2.x
Gratak  [작성자] 2019년 2월 10일 오후 11시 36분 
Still no comment from Paradox...
Priam 2019년 2월 10일 오후 7시 32분 
Any news? The micro managing is starting to drive me insane
Priam 2019년 1월 10일 오후 4시 19분 
I can't wait to see this mod updated! It seriously feels like my game hates me without it.
{DBD} MisledTurkle 2019년 1월 3일 오전 11시 59분 
I cant wait to see my favorite mod updated. Take as long as you need and thank you for all the previous versions :)
Gratak  [작성자] 2018년 12월 20일 오후 12시 39분 
See my previous post(s)
SuNseT`gReeN 2018년 12월 20일 오후 12시 18분 
Will you update the mod to 2.2?
Gratak  [작성자] 2018년 12월 14일 오전 4시 39분 
@all:
Please support the plea for reintroduction of the "start building construction" command to Stellaris:
https://forum.paradoxplaza.com/forum/index.php?threads/suggestion-request-dear-devs-pls-return-add_building_construction-command.1134502/
Gratak  [작성자] 2018년 12월 13일 오후 11시 37분 
Feel free to join the "Stellaris Modding Den" discord channel (invite link see above). We have a channel for the cgm mods there where we can discuss more.
HorrendousRex 2018년 12월 13일 오후 10시 09분 
2.2 needs this so bad, the 'sector AI' somehow managed to get _worse_. I'd like to offer to help, I think I've found an optimal build strategy that generalizes to any empire type. It's complicated with a bunch of break outs depending on various critical resource shortages, etc., but I think it's comprehensive.

Send me a message if you'd like to discuss, I'm also happy to lend a hand coding (although I've never worked on Stellaris mods before, but I'm a professional coder so I suspect I can figure it out.)
Gratak  [작성자] 2018년 12월 12일 오후 3시 05분 
Well actually the continuation of the mod first depends on Paradox reintroducing a command to start a building construction. For some strange reason they removed that one :P
Gratak  [작성자] 2018년 12월 12일 오전 10시 09분 
Can't promise anything atm. But after my first round of vanilla, it seems a good autobuild is needed at least as much as before 2.2. so chances of me updating this mod have certainly increased.

But it will take quite some time. I basically have to start from scratch.
WariousGaming 2018년 12월 12일 오전 1시 12분 
This mod is in making of being updated to 2.2 or not? ;) I personally doesn't know this mod before and used Auto Build mod by user Had and this one is on a next level of autobuilding and AI handling empire as far as i can read from description :O
Gratak  [작성자] 2018년 12월 7일 오전 10시 35분 
certainly
Pamparampampamparam 2018년 12월 7일 오전 8시 35분 
I'm assuming it will take time to get this mod to work with the new building system.
Gratak  [작성자] 2018년 12월 5일 오후 11시 40분 
I had hoped I had fixed that bug multiple times. It seems to have always been a very hard to catch one:
1. It usually only appeared in combination with other mods.
2. I was often not even able to reproduce it when activating the same mods as the guys that had the problem.
Full routines is of course not supposed to have this behavior. If it does for you, you indeed need to switch away to another option.
Milamber 2018년 12월 5일 오후 3시 53분 
Great mod but I just noticed something about the AI in my game with this mod running, there seems to be many empires which are not developing their planets fully even though they have a massive store of minerals and the planets are fully occupied with pops. It looks like they are building just the new buildings such as a XenoFauna studies and upgrading their shelters to Planetary Capitals, but not building Mining Complex or Isotope Refinery etc. There are however some empires that do not have this issue, but they seem to be the minority. So I tried switching the AI and Autobuild setting to mixed and immediately one of the AI empires with the issue I was watching started building on the planetary squares it was neglecting. It seems like it should build on these squares anyway on the default full setting and that its not behaving correctly, unless I'm missing something?
Gratak  [작성자] 2018년 12월 5일 오전 10시 34분 
If it's not in the list of supported mods then no. Automated construction is gonna overbuild those tiles as if they had no special resource. Stellaris is lacking a check for "has any special resource". And since the update that is gonna break this mod is coming tomorrow, I won't add any more supported mods, sorry.
Energywelder 2018년 12월 5일 오전 8시 29분 
Does this work with Girion's Expanded Stellaris Traditions? That mod adds "Rare Minerals" which are like Betharian Stone for minerals, special building and everything.
mltuigarinjmmayberad 2018년 11월 28일 오후 1시 27분 
Alright, thanks. I hope the modding for 2.2 goes well :)