Garry's Mod
TTT2 (Base) - v0.14.4b
Комментариев: 1 423
mexikoedi 29 мин. назад 
@Cemuvi
Tritt am Besten dem Discord Server bei.
Da gibt es passende Kanäle dafür, in denen geholfen wird.
Cemuvi час назад 
Ok, habs teils nur verstanden. Aber bin fast fertig. nur iwie funktioniert die Hauptfunktion davon nicht. Es werden nicht zu anfangs die Spieler gecheckt und rollen nicht verteilt. Hab da slides eingefügt und so. jemand der mehr von coding versteht wäre es wahrscheinlich leichtes beim drüber schauen.
mexikoedi 6 ч. назад 
@Cemuvi
Es gibt eine Dokumentation:
https://docs.ttt2.neoxult.de/
Und eine API Dokumentation:
https://api-docs.ttt2.neoxult.de/

Aber für diesen speziellen Fall gibt es glaube ich keine Doku.
Du kannst aber bei Addons vorbeischauen wie diese es machen (manche sind auch kommentiert).
Beispiel:
https://github.com/TTT-2/ttt2-button_info
Cemuvi 6 ч. назад 
Ja, das wäre perfekt einfach. Weil ehrlich gesagt, wüsste ich nicht wie man das selber machen könnte überhaupt da. Hoffe das es möglich wäre, direkt in der Base mod zu haben. Würde einiges vereinfachen.

Gibt`s hier eigentlich auch nen guide, wie man mods, in die F1 Menü > Server Addons Einstellungen bekommt?
mexikoedi 6 ч. назад 
@Cemuvi
Ah okay, das ist nicht möglich soweit ich weiß.
Aber du hast ja schon ein Issue erstellt, vielleicht wird das dann in Zukunft näher betrachtet.
Cemuvi 7 ч. назад 
@mexikoedi

Was ich meinte, ist nochmal ein bisschen spezieller:

Ich suche nach einer Möglichkeit, die Rollenverteilung abhängig von der Spieleranzahl individuell zu konfigurieren – also z. B.:

- Bei 5 Spielern: 1 Traitor, 10 % Chance auf Jackal, kein Sidekick

- Bei 6 Spielern: 2 Traitor, 1 Detective, 20 % Jackal

- Bei 7 Spielern: Sidekick wird aktiviert, Wahrscheinlichkeiten leicht angepasst

…und so weiter bis z.B. 16 Spieler

Also nicht global, sondern pro Spieleranzahl einstellbar, mit eigenen ConVars oder Slidern im Menü.
Aktuell kann man ja nur globale Wahrscheinlichkeiten setzen?

Falls es sowas schon gibt und ich’s übersehen habe, gerne Hinweisen.
mexikoedi 7 ч. назад 
@Cemuvi
Ist das nicht schon möglich?
Es gibt ja mittlerweile einige Einstellungsmöglichkeiten bei Rollen (minimum amount of players, random, role pct, ... und auch role layering).

Vielleicht habe ich es auch falsch verstanden.
Schau am Besten noch mal im F1 Menü nach.
Ansonsten kannst du ein Issue auf GitHub erstellen (wenn da noch keins dafür vorhanden ist), da es da übersichtlicher ist und nicht verloren geht.
Cemuvi 9 ч. назад 
Wäre es möglich, eine Funktion oder ein Menü einzubauen, mit dem man die Verteilung von Rollen (z. B. Traitor, Detective, Jackal, Sidekick) dynamisch abhängig von der Spieleranzahl einstellen kann? Zum Beispiel pro Spieleranzahl (3 bis 16 Spieler) pro Rolle eine prozentuale Einstellung oder Aktivierung als ConVar. Aktuell kann man es ja nur Global für alle einstellen. Aber wäre sehr praktisch. Wenn nur kleine runden zu standen kommen und man dafür kleine Maps passend nutzt, aber auch dafür angepasste rollen.

Das würde die Konfiguration sehr erleichtern und zentralisieren. Gibt es dafür bereits Möglichkeiten?

Den ich habe ein Mapvote system reworked, der passend zur aktiven spieler zahl, Maps raussucht. Das wäre die Perfekte komi damit dann. Und man müsste nicht 2 server (ein großer und ein small ) laufen haben umständlich dafür.
mexikoedi 22 июн в 4:57 
@Zaruno
Maybe you have an addon which conflicts with TTT2 playermodels.
Check your addons and settings in the F1 menu (admin section).
If you have an addon for playermodels and you want to use it instead of TTT2 then you need to set the convar ttt_enforce_playermodel to 0.
Zeruna 22 июн в 3:45 
Server Wide Playermodel doesn't work
mexikoedi 1 июн в 10:34 
@Catherine
Indeed, it seems there is still some kind of issue.
I created an issue on GitHub for this.
Catherine 1 июн в 7:51 
I actually ended up testing the version that's currently on the github page, and it doesn't seem to fix the health station bug.

It works if you hold E around the health station, but not when looking directly at it.
Catherine 23 мая в 0:31 
Oh, weird! Thanks again.
mexikoedi 22 мая в 9:33 
@Catherine
Yes it's back again but it's already fixed on GitHub and will be included in the next update.
Catherine 22 мая в 8:47 
So the health station holding "E" bug was gone for a bit, but now it's back?

Is it just me this time, or is it a known issue again?
mexikoedi 20 мая в 22:49 
@remanedur
1) Maybe an addon causes this. Check for incompatible addons with the addonchecker or manually by going though your collection. Otherwise go into the F1 menu and check the settings of the item (maybe it's set to appear random in the world).
2) Yes it should be possible. Go to the F1 menu and it should bei somewhere under the Appearance or Gameplay section.
remanedur 20 мая в 20:50 
two questions, after starting to run TTT2 on my own server:
1.) why do innocents keep spawning with random traitor items, and how do i disable it?
2.) is there a way to disable the fuse time/grenade cooking?
thanks!
mexikoedi 17 мая в 15:32 
@Jekalope
Yes, only manually.
You can't remove them all at once, at least it's not a feature in TTT2 (afaik).
Maybe some kind of addon (weapon/ammo placer) could help you out with that.
Jekalope 17 мая в 14:54 
@mexikoedi So I can manually remove each spawn point, but is there anyway to remove them all at once?
mexikoedi 16 мая в 18:22 
@Jekalope
Try checking out the Spawn Editor under the F1 menu (for example you could remove ammo spawns with it).
Jekalope 16 мая в 16:13 
Is there anyway to disable ammo spawns?
mexikoedi 22 апр в 13:10 
@Greenshadow
I left an answer in the "Bugs/Issues" discussion.
GS 22 апр в 12:34 
Hey your Super Sheep add on seems to be broken.

Did some testing, the add on has problems in both TT2 and Sandbox therefore I conlude that the cause is gmod itself, please look into it.
https://sp.zhabite.com/sharedfiles/filedetails/?id=1310924738
Colden McFly 11 апр в 15:14 
fuck flair fr\
mexikoedi 5 апр в 11:01 
@BootlegTheMagician
Yes, if you search "TTT Detective Model" you should find one.
Maybe there are even more of these out there.
BootlegTheMagician 5 апр в 9:10 
is there any way to make it so that detectives have custom playermodels separate from other players
mexikoedi 29 мар в 2:55 
@AstoraNoble
I don't use ARC9 but the last information I got was that it doesn't support TTT2 yet.
This was a year ago so I don't know if something has changed.
There is also ArcCW which should work with TTT2.
Otherwise you can find many other weapons from TFA, M9K, ... which also should work if you look for TTT/TTT2 versions of these.
AstoraNoble 28 мар в 19:35 
thank you very much, although I'm sorry cus I have another question about weapons. I can't for the life of me figure out how to get some ARC9 weapons I want to replace the shitty CS ones that spawn by default, I've tried so many different things and searched for answers but can't figure out how to still. Would you know any ways of doing this? thank you lots
mexikoedi 28 мар в 17:09 
@AstoraNoble
If you open the F1 menu you can find the playermodel settings somewhere under the "Administration" tab which should be visible for you if you are an admin/superadmin.
Otherwise you can try out the "Enhanced PlayerModel Selector" addon which should work with TTT2.
You can find more information about this online or on the Discord server.
AstoraNoble 28 мар в 16:56 
I'm looking through the settings but can't find anything for this, so I'm just curious, is there a way to change one's playermodel in this gamemode? If not, is there another addon that can do this in the TTT gamemode?
Desert Ranger Dew 19 фев в 0:54 
Getting a weird issue one of my friends gets a white screen when he joins the game and all his Hud is missing we tried reinstalling the mod with and without addons same issue any ideas whats happening ?
mexikoedi 22 янв в 15:00 
@Fish-Shaped Crackers
You just need to subscribe to TTT2 Base.
Afterwards select terrortown (TTT) as the gamemode and it should work.
There is also a troubleshooting page at the bottom of the description ("FAQ page") which could also help you out.
Fish-Shaped Crackers 22 янв в 14:22 
how does this work? i cant even load into a match with the TTT stuff it just puts me in a sandbox even after changing everything I could
mexikoedi 20 янв в 11:42 
@Catherine
I didn't see any info about that, so I don't know.
You can try joining the Discord to stay up to date.
Catherine 20 янв в 10:15 
Oh sweet, thanks! Any idea when this update is coming out?
mexikoedi 19 янв в 13:43 
@Catherine
This is a known issue and is already fixed on GitHub and should be included in the next update here on the Steam Workshop too.
Catherine 19 янв в 13:41 
I've been having an issue lately where I can't hold E to continually heal at the health station.

Does anyone know why this might be happening?
mexikoedi 17 дек. 2024 г. в 22:47 
@Luk Happy Tree Ross
There are currently some issues with interactions but it should still work.
You could try the GitHub version which has already some fixes implemented.
Luk Happy Tree Ross 17 дек. 2024 г. в 16:41 
hey i have this weird problem. i wanted to try with a friend of mine if ttt2 was something for our new server. but we had the problem with for interacting stuff with E (for example doors on maps or switching guns on the ground). I tried to see if i can find something in the f1 menu but i didnt see anything. what could be the problem or did i overlook something?
mexikoedi 6 дек. 2024 г. в 11:22 
@Brad Thundercock
Looks like it.
You shouldn't need any voice chat addons for TTT2.
Brad Thundercock 6 дек. 2024 г. в 11:03 
This add-on I had subbed and added to my server so this may be the culprit.
mexikoedi 4 дек. 2024 г. в 15:26 
@Bad Thundercock
What exactly doesn't work? Do you get any errors? Maybe you have some kind of addon installed which conflicts with the voice chat? (See addonchecker output.)
If you think you need more assistance you could join the Discord Server. It's easier to write there.

@Leerabitt
I think this was planned but it wasn't a high priority but I don't know for sure. You can join the Discord server to stay up-to-date or to suggest/search this there. Or you can look through the GitHub repository to see if there is an issue or discussion about it.
Brad Thundercock 4 дек. 2024 г. в 11:33 
So I know proximity chat is now built in to this add-on, however I cannot seem to get it so spectators can talk to each other (but not alive people) anymore. The old add-on it worked no problem but now it doesn't seem possible.
Leerabitt 2 дек. 2024 г. в 0:36 
I love this mod and my friends and I have gotten hours on hours of enjoyment out of it so firstly I'd like to thank you all for your hard work on it!
Secondly, I'd like to make a request. Would it be possible to implement a way for server admins to edit the base game gun stats (if not other modded in gun stats alongside it) within the TT2 in game menu? It would make balancing things a lot easier and I'd really appreciate it!
Thank you in advance for any help you can give!
mexikoedi 20 ноя. 2024 г. в 0:46 
@Hydroenix
It depends on the addon. Maybe there are TTT2 versions of it.
Try searching for one. Otherwise you could join the Discord server for better help. Maybe there was already someone with a similar issue.
mexikoedi 20 ноя. 2024 г. в 0:45 
@Kurama Lama ◥▶ ◀◤
Try setting yourself as an admin in the users.txt file. Otherwise try setting yourself as an admin in ULX (admin + superadmin). Then restart the server and try again.
Hydroenix 18 ноя. 2024 г. в 1:05 
Hi, my friends and i got into TTT lately and your addon is great but we've encoutered that it majorly conflicts with Customizable weaponry which would be our go to for making the gunplay more enjoyable. Is there any readily avaiable fix for this or any advice what i could do?
Kurama Lama ◥▶ ◀◤ 13 ноя. 2024 г. в 10:44 
Hey, when pressing F1, im only seeing the upper 6 options. Shouldnt there be "only" admin settings for shop edit or role settings? i am set as an admin (superadmin) on my server. any idea whats going wrong here?
Tim | Mineotopia  [создатель] 29 окт. 2024 г. в 1:59 
yes, you can change it in the F1 menu. Go to edit equipment, select your equip and change the type there (the type correlates with the slot)
Stiles 27 окт. 2024 г. в 20:30 
So I'm using an addon which adds an item to the main hand (slot 3) of a player but you can't drop it and because of that we can only use pistols :/ is there a way to change the slots of items? I can't find any setting for that with F1 :/