Stellaris
TALL WHITE - Downscaled ships patch
24 comentarios
사랑한데이 30 JUL 2019 a las 6:05 
Hello In Tall_White original folder there are codes for titan ships... but in DS there is none
Staren 27 MAY 2019 a las 1:31 
At least in the empire setup screen, these still appear big...
CS_SpyMan 20 MAY 2019 a las 23:25 
I need you to make it compatible with SCX.
COLA  [autor] 13 DIC 2018 a las 22:49 
Updata to 2.2
Tactical Heathen 10 DIC 2018 a las 8:54 
COLA are you planning to update the downscalled ships patches for your ship models again? Absolutly love these.
brotendo 17 JUL 2018 a las 18:13 
Can you please make this compatible with SCX again?
COLA  [autor] 29 MAY 2018 a las 3:31 
Update for NSC2 compatibility.
COLA  [autor] 5 ABR 2018 a las 3:55 
This MOD is no longer compatible with SCX.
I will make the patch MOD if have request.
COLA  [autor] 18 MAR 2018 a las 6:11 
This MOD is compatible (-NSC2 Season 1 - Episode 3 - v1.3-) in lastest upload.

But,
There is a bug in NSC flagship and battle cruiser section in the current version.
And,engine effect is not attached to that two ships.

Fixing will affect future NSC updates.
Red1 1 MAR 2018 a las 12:40 
WOOT, thank you!
lyndonguitar 1 MAR 2018 a las 11:55 
yes yes 2.0 uipdate! thanks!
COLA  [autor] 1 MAR 2018 a las 8:16 
UPDATE to stellaris2.0.
Red1 28 FEB 2018 a las 22:09 
I hope it works, fingers crossed!
lyndonguitar 28 FEB 2018 a las 6:31 
is this working with 2.0?
Pawmee 23 FEB 2018 a las 4:01 
will it get updatet ?
COLA  [autor] 18 DIC 2017 a las 7:53 
The only remaining update plan is about Realistic Ships.
COLA  [autor] 16 DIC 2017 a las 8:28 
It was updated as well as the original.

UPDATE:Fix turret locator(all vanilla ships,and a little of the NSC's ships)
COLA  [autor] 15 DIC 2017 a las 3:25 
i fixed all ships engine locator.
I will not add the engine effect of civilian ships.
Because I can not do it with my 3D software.
The turret locator(weapons position) will be modified as described in the original MOD's description.
Legion_r917th 12 DIC 2017 a las 12:28 
@COLA
Thanks for all your hard work:)
Sadly, there are same issues(with weapon nodes and lack of engine effect) with Flagship as well:(
COLA  [autor] 11 DIC 2017 a las 3:16 
@Legion_Is_Alive
I just fixed the engine effect.
Weapon positioning is adjusted according to the original.
I think that adjustment of weapon positioning of NSC's ship will be quite late x(
Legion_r917th 10 DIC 2017 a las 15:27 
-all battlecruiser weapon nodes is at the center of the ship
-light carrier have same issue with engine as cruiser had(see my previous message)


Same for carrier, dreadnought and superdreadnought
Legion_r917th 10 DIC 2017 a las 12:26 
A few other issues:
-cruiser don't have eginge effect(intednded?)
-cruiser and battleship weapon nodes positioning is odd
-all battlecruiser weapon nodes is at the center of the ship, but since it is the same for strike cruiser, light carrier, I can't be shure, that it is not intended
-destroyers don't have engine effect(intednded?)
-light carrier have same issue with engine as cruiser had(see my previous message)

I hadn't tested out other ships yet, but I suggest you check them as well:)
COLA  [autor] 10 DIC 2017 a las 3:32 
Thanks for the report :)
Engine effect was turned off.
I'll fix it later.
Legion_r917th 10 DIC 2017 a las 2:59 
Something wrong with the cruiser .__.
https://imgur.com/a/IM2Be