Cities: Skylines
Eco Office
Комментариев: 15
「 LiTe Em uP 」 6 авг. 2018 г. в 12:37 
i find it amusing why this is a large building and only adds 55 jobs??? i've seen buildings smaller size than this and adds more than 100 jobs
honker  [создатель] 28 окт. 2017 г. в 7:27 
@rovaira2 yes, with the RICO mod it adds 55 jobs.
rovaira2 27 окт. 2017 г. в 22:45 
Does it add jobs?
honker  [создатель] 9 авг. 2017 г. в 8:43 
@Artemis *Seven* that works too!
Artemis *Seven* 9 авг. 2017 г. в 7:29 
@honker I don't use that :)
Only Rush Hour and TM:PE for realism. RICO has built in settings panel which allows anyone to overwrite an asset's original settings (locally only of course).
honker  [создатель] 9 авг. 2017 г. в 7:26 
@Artemis *Seven* you could be right. I was going off what I've seen from other buildings. you are welcome to use the realistic population mod to crank this thing up!
Artemis *Seven* 9 авг. 2017 г. в 3:41 
For a bulding of this size it really should have like 300+ workers. Though in the end it doesn't really matter as anyone can add local RICO settings with 2k+ workers if they like...
Just a suggestion :)
honker  [создатель] 8 авг. 2017 г. в 6:50 
@Соединенные Штат @j_nobbs thanks very much!
j_nobbs 7 авг. 2017 г. в 14:03 
An excellent building. We need more of this size and shape in the Workshop.
Соединенные Штат 7 авг. 2017 г. в 6:00 
I smashed the like button
daddyluis 6 авг. 2017 г. в 22:01 
hmmmmmm:steamfacepalm:too many rooms and not too many detail to it
honker  [создатель] 4 авг. 2017 г. в 20:45 
@dathroe there is an entrance marker by beveled corner on the first floor.
honker  [создатель] 4 авг. 2017 г. в 17:10 
@Weissenberg not a scale issue - just a typo! it's 40m. thanks for calling it to my attention
Weissenberg 4 авг. 2017 г. в 16:50 
I think you should consider rescaling this asset. It's 11-12 stories, so that should be 40 meters top. 90 seems to be way overscaled.
darthroe 4 авг. 2017 г. в 15:37 
Just an observation. It looks like you forgot to add an entrance.