Arma 3
JSRS SOUNDMOD
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更新: 2017年10月26日 @ 10時16分

JSRS Soundmod - 6.17.1026 Changes:

Fixes:

- Fixed Missing Firemode on AS VAL (RHS AFRF SUPPORT)
- Fixed Missing Firemode on HK416 (RHS USAF SUPPORT)

Tweaks:

- Tweaked Bush noises where too loud and present
- Tweaked Frequency entries were locked
- Tweaked Movement frequency randomizer to 1

更新: 2017年10月25日 @ 12時16分

更新: 2017年10月25日 @ 11時50分

Hotfix Wrong Signature

更新: 2017年10月25日 @ 10時04分

JSRS Soundmod - 6.17.1025 Changes:

*Massive Framework overhaul!*

- Asset Categories Combined
- Distribution of pools
- Linking multiple contiguous CFG files
- Insert SoundSet and SoundShader files
- Splitting of CFG classes into several .hpp files
- Summary of all weapons as well as vehicles in superior ranking
- Shorter process paths
- Optimization of volume and file flow
- Adding several new weapon effects for third party support
- Splitting RHS content into three individual modifications
- NIA Arsenal in the support with (complete, with error momentarily)
- Execution of minor errors and RPTs

JSRS Soundmod - 5.17.0820 Changes:

Tweaks:

- Tweaked Indoor shell falling noises got improved
- Tweaked Lim85 firing sounds got improved
- Tweaked Volume and distances of soldiers gear noises got tweaked
- Tweaked Distances and volume of general footsteps and movement got increased
- Tweaked Overlayer reflection sounds for interior firing

- Added New distance sounds for interior firing
- Added New deploying sound effects for APERS Mine Deploying device

更新: 2017年8月7日 @ 5時02分

- Versioning

更新: 2017年8月7日 @ 4時50分

JSRS Soundmod - 5.17.0807 Changes:

Additions:

- Added New interior firing sounds for all weapons

Tweaks:

- Tweaked Explosion sound volumes for Mortar and Shell impacts were too low
- Tweaked Weapon firing sound volumes where too low

Fixes:

- Fixed Error message Config: array does not have 2 entries
- Fixed CAS2 weapon sound distances had a wrong numbering

更新: 2017年8月4日 @ 4時44分

Hot Fix

-ADR97 in wrong folder

更新: 2017年8月4日 @ 2時52分

JSRS Soundmod - 5.17.0804 Changes:

Additions:

- Added New MG Chain/Belt noises when firing Mashine guns

Tweaks:

- Tweaked MX Rifle family sounds
- Tweaked Explosion distance "cracking" sound
- Tweaked Shortend distances for weapon firing sounds
- Tweaked Closure sound effects (Preshot sound)
- Tweaked Quadbike ATV High Off sound samples to be a loop
- Tweaked Quadbike ATV config
- Tweaked Volume of distance tails in 'houses' and 'forest' areas were too loud
- Tweaked Added volume curves to multiple shaders that got cut by range only
- Tweaked Close Soniccracks have no volume curve
- Tweaked Soniccracks within 25 meters spatialized

Fixes:

- Fixed Some explosions had a wrong numbering in the cfg
- Fixed Wrong entry in range target for SD Interior sounds
- Fixed Multiple conflicting Addons due to compression

更新: 2017年7月5日 @ 5時04分

JSRS Soundmod - 5.17.0705 Changes:

Tweaks:

- Tweaked Soniccracks were changed drastically
- Tweaked Bullethits got updated with zipp/whizz sounds
- Tweaked Soniccrack Wizz sounds got removed
- Tweaked Arty Mortar incomming sounds
- Tweaked Shell fly over sounds
- Tweaked Bullet sub sonic and super sonic sounds got separated
- Tweaked Distance sounds using mono sounds
- Tweaked Bullethits now have additional zipp/wizz sounds on further distances
- Tweaked Mortar Shell incomming sounds have been improved

Additions:

- Added New Soniccrack sounds for close, medium and far distances
- Added New Bullethits and Bullet FlyBy sounds
- Added New sounds for walking on interior surfaces (No High Heels any more!)
- Added New ATV Quadbike engine sound effects

Fixes:

- Fixed RPT jsrs_soundmod_p_weaponsounds\shot\ugl\mid2 (3).ogg not found !!!
- Fixed RPT jsrs_soundmod_p_vehiclesounds\tires\grass_ext_all.wss not found !!!
- Fixed Shells caused a long fly over sound after they exploded already

更新: 2017年6月30日 @ 8時44分

JSRS Soundmod - 5.17.0630C Changes:

Fixes:

- Fixed MG chain clippers where looping
- Fixed Vehicle Explosion too loud on further distances