Space Engineers

Space Engineers

MArmOS (Mechanical Arm Operating System) v3.1
Showing 41-50 of 51 entries
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Update: 9 Nov, 2016 @ 3:02pm

V2.0
A complete rewriting.

Update: 8 Oct, 2016 @ 4:37pm

Cute little fixes.

Update: 2 Oct, 2016 @ 5:02pm

Update: 30 Sep, 2016 @ 9:33am

Added a way to give inputs by unsing arguments. This allow to give commands to MArmOS via any action-bar (hotbar).

Update: 27 Sep, 2016 @ 6:38pm

As suggested by DoctorJaeger, I changed the format of the TextInput feature. The format is now "Move X Y Z"(spaces are importants). This also alowed me to had a new feature to it. The "MoveTo X Y Z Speed". This is to tell an arm to move at a specific speed toward a specific point relative to the base grid of the arm.

Update: 26 Sep, 2016 @ 9:49pm

Update: 26 Sep, 2016 @ 9:24pm

I finally repaired the movement smooter. People's arms should be way more stable now. Also, to thank everyone who encouraged me by subscribing, I added a new cool feature. MArmOS can now be told to read inputs from a text panel. This should allow a easyer interaction with other components.

Update: 23 Sep, 2016 @ 7:47pm

For the hard core vanilla people, I removed the absolute need to use Digi's Control Module. You can still use it but it is no longer mandatory. The script should now be able to run correctly even if the mod isn't installed. Except for the keybind feature obviously. People can still use other means to get inputs.

Update: 21 Sep, 2016 @ 4:59pm

Update: 21 Sep, 2016 @ 1:16pm