Stellaris

Stellaris

Networked Intelligence
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Update: 29 Jul, 2017 @ 12:43pm

added some missing diplomacy strings (thanks to mudglen)

Update: 1 Jul, 2017 @ 8:37am

fixed networked armies not appearing for synthetic NI

Update: 18 Jun, 2017 @ 6:28am

removed immortal and habitability modifiers from synthetic NI trait
synthetic NI now uses the vanilla mechanical trait (backwards compatible)
removed obsolete food consumtion modifier from synthetic NI trait

Update: 15 Jun, 2017 @ 1:34pm

Initial Upload

Update: 7 Jun, 2017 @ 1:01am

fixed Large Psionic Reactor stats

Update: 3 Jun, 2017 @ 1:28am

added gateway descriptions to all NI tech
adjusted power and cost of modules availabe to all NI (fusion beam, void beam, void reactor; i missed them last time)

Update: 1 Jun, 2017 @ 5:14am

added missing localistaion
fixed being able to have 2 NI traits by using old empire designs. this will fix the disconnected trait appearing on the main species.

Update: 1 Jun, 2017 @ 1:03am

fixed missing ruler title

Update: 25 May, 2017 @ 1:19pm

possible fix for synthetic NI leaders not being immortal

Update: 25 May, 2017 @ 11:32am

adjusted power cost/generation of modules to follow the vanilla modules (this may break existing ship designs)
slightly increased shield values of modules to follow the vanilla modules
slightly decreased armor values of modules to follow the vanilla modules
greatly reduced mineral cost of all ship modules (from this mod) to follow the vanilla modules