Starbound
Citybound
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Обновление: 20 июн. 2017 г. в 7:00

1.3.4 Update:

*Mod now has full features and artwork to be compatible with the new 1.3 Starbound Update!

Celestial & Navigation:
*3 unique text descriptions, with unique atributes!
*Unique planet colors for recognition in orbit, in navigation, and in bookmark!
teal-grey, grey, and pale green (with two old lush greens).
*Removed as tier 1. Are now tier II only, but can still show up in tier 1 systems

*Surface:
*Hostile creatures have been exterminated after years of settlement
*Increased number of attempted dungeons and updated the list to include some variety in races
*Introduced lamppost generation
*More critter variety and the selection has changed to include vultures, squirrels, and gulls
*Added cats and dogs! These are capturable and spawn in different colors on different populated
planets due to regional popularity!
*No wild farmable plants
*No unique terrain formations
*cave generation is now sparse(er)
*Night lights are more realistic
*Underground and surface asphalt patches, representing old roads and debris

*Items:
*A terraformer now exists for this type of planet!
/spawnitem terraformercivilized

*Game:
*reset starting planet to the default "lush" type
*New music for on the surface, both day and night (uses games own music files)

Обновление: 16 ноя. 2016 г. в 14:15

UPDATE 1.3

ADDED THE FOLLOWING FEATURES:

+ The city setting will now be on its own planet!
So that lush worlds will stay vanilla like the game was intended to!
the planet type is calling "Populated world"
+ Added small human towns to the world!
+ Added a custom horizon to the planet
* Fixed a texure bug with the background that caused a incorrect loop
- Removed the cities from lush worlds, any worlds currently build on it will still be fully playable!

Make sure to either start fresh or navigate far into the galaxy so that the new planets will generate!!!!!

Обновление: 12 авг. 2016 г. в 11:48

Fixed the Steam workshop icon bug

Обновление: 12 авг. 2016 г. в 11:01