Starbound

Starbound

Frackin' Universe
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更新于:2020 年 7 月 11 日 下午 4:32

minor correction. Typo in avian attack combo damage types.

更新于:2020 年 7 月 11 日 下午 1:15

更新于:2020 年 7 月 11 日 上午 9:02

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.419

更新于:2020 年 7 月 4 日 上午 4:32

corrects a nutmidge loot list discrepancy

更新于:2020 年 7 月 3 日 下午 8:32

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.418

-- Races --
* Peglaci have had their eyes adjusted to bear a more sinister countenance instead of looking like bubbles.
* Xi Biomoorphic armor now has the missing rad and acid protections
* Xi Biomorphic armor recipe adjusted

-- Misc --
* Space station Trade Goods are now affected by charisma (Kherae)
* Harvester Beamgun tooltip now states its alt will not work on Aeroponic or Hydroponic tiles (edward spec)
* You can now craft clay with your bare hands via dirt + water
* Hunting Bow, Iron Bow and Tungsten Bow, Iron Dagger and Tungsten Dagger can be upgraded
* added fuel amount labeling to several items. (Kherae)
* Duplicator output throttled to prevent lag (Kherae)
* Removed the DO NOT USE branch from the research tree since despite the giant 'DO NOT USE' explanation, people keep asking if they can use it.
* Gave BYOS and FR toggles in sail a different icon (switch) to tell players they are switches. they also state they are toggles. (Kherae)
* Swim Boost speeds slightly decreased
* Rice can now grow in deeper water and won't consume the soil moisture.
* further refinement to racial descriptions, including fixes for those that didnt fix on the char screen tooltip (Kherae)
* re-coded tricorder racial description parser. it now shows the whole racial description, wrapped. (Kherae)
* small optimization of lucario berserk effect.Kherae (Kherae)
* Elder Stone tiles can now be dyed (Green)
* adjusted item network codex (Kherae)
* added item network codexes to science outpost library (Kherae)

-- Dungeons --
* The PNG version of the Cultist Altar has been replaced with a json version that has a randomized spawner. Can spawn a basic, scientist, assault, sniper, or rocket cultist in order from most common to rarist. (Rylasasin)
* Cultists spawned on the altars, ship, and lair are now tied to the world/instance, rather than spawning with a random level. (Rylasasin)
* Readjusted space enemy groups so they now use the spawner. Might need further adjustment. Basically, enemy groups are now completely random instead of a bunch of set groups. You never know what you will encounter (nor how many) in any space area now. (Rylasasin)
* Converted a few microdungeons from my FFS Dungeons and Encounters mod. Namely, the Cultist/Pirate (now bandit) tents, and the Bandit Tower. They have randomized spawners. I don't know how you want to distribute those, so I'll leave that up to you. (Rylasasin)
* New Space Encounter: Elite Bandit Asteroid Base. Another conversion from my FFS mod, this time a much heavier makeover. They are the same types of FU Bandits that appear on Eden worlds. There's a wrexem boss in the first floor to replace the pirate boss. He's a placeholder until we can come up with another monster/npc to replace him. (Kherae)
* Removed 'wastelandquests' dungeon from rotation. It no longer serves any purpose since you can get the questgiver's quest from the science outpost. (Rylasasin)

-- Bugs --
* space station charisma scaling corrected. 1-Charisma is not the same as Charisma - 1. (Kherae)
* Can no longer hot-swap queens with identical stats to copy over lifespans (Kherae)
* adjusted mech fuel UI. it should now properly be available during the tutorial even with certain conflicts installed (Kherae)
* stranglerootvine no longer crashes. (Kherae)
* lunari rocket launcher is now properly t2. (Kherae)
* tiny refinement of foodBase.lua in case of fallback farts. (Kherae)
* corrected edible neptunium not applying proper food effects (Kherae)
* sanity checks for some biome patches (Kherae)
* turning off FR now affects food properly,shutting off bonuses and penalties entirely. FR toggle text updated to reflect this. (Kherae)
* further fix for npcs dying to bongos, etc., due to vanilla spaghetti (Kherae)
* Corrected access to a X'i recipe for Uranium Ore
* Corrected the displayed fuel amount on hydrogen cores. they give 8k, not 5k. (Kherae)
* reverted hydrogen bomb to using its assigned bomb effect, instead of 'atomsmasherboomyellow' (Kherae)
* neutron bomb fixed up. should no longer fizzle. does bounce a bit weirdly now. Also gave it tiered 'gravity' ranges, making it marginally more dangerous. (Kherae)
* corrected an incorrect path to a moved status effect icon (Kherae)
* moved 'fuelAmount' from its erroneous placement on the deuterium liquid to the liquid item. (Kherae)

更新于:2020 年 6 月 27 日 上午 5:47

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.417

更新于:2020 年 6 月 19 日 下午 5:35

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.416

- fixes wubstem crash

更新于:2020 年 6 月 19 日 下午 5:19

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.416

更新于:2020 年 6 月 14 日 上午 5:44

performance improvments on the new insanity/darkness fx adjustments

更新于:2020 年 6 月 13 日 下午 9:57

fixes a hunting-related insta-death