Starbound
Frackin' Universe
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Ενημέρωση: 4 Απρ 2020 στις 15:59

corrects a derp in a tenant file

Ενημέρωση: 4 Απρ 2020 στις 12:23

fixes Opul

Ενημέρωση: 4 Απρ 2020 στις 8:09

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.405

Ενημέρωση: 28 Μαρ 2020 στις 6:54

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.404

Ενημέρωση: 25 Μαρ 2020 στις 7:38

adds Take All to arc and blast furnaces
adds Take All to sifters
fixes MP issue with Erchius Dungeon missing assets

Ενημέρωση: 25 Μαρ 2020 στις 7:38

Ενημέρωση: 24 Μαρ 2020 στις 20:20

Ενημέρωση: 21 Μαρ 2020 στις 5:46

Ενημέρωση: 17 Μαρ 2020 στις 17:21

bees work on player space stations again

Golden Saint bees were missing. added.

Ενημέρωση: 17 Μαρ 2020 στις 6:29

Due to Coronavirus, We're releasing the in-progress beevamp before its "ready" for everyone to test. It should be stable, but please read the notes below. *Everything* about bees is different.

On behalf of the FU team, we'd like to wish everyone well and hope you stay healthy during this global crisis.

-- Bees, (The Bee-vamp) -- (zimberzimber)
* Complete overhaul of the bee system. Read the below if you intend to use bees, or you will be hopelessly lost.
* all old Bees no longer spawn. In their place, the new bees will. Note that only freshly generated worlds will get the *proper* spread of bee types, but you should still see most of them regardless
* all old apiaries are automatically converted to the new type.
* You will need to replace all of your bees with new ones. Trade them in at the Bee Refuge for profit and resources. You will have one month to do so. Afterwards, old bees will be removed completely.
* Scented apiaries removed from crafting and will no longer be used. Scented Frames replace them.
* existing bee quests updated to utilize new information

* All frame types stack
* all frame types have been replaced. The old items still exist, but can no longer be crafted. Toss em. They're worthless now.
* frames are now consumed over time
* added Basic Microscope to scan caught wild bee Queens. This will allow you to see her stats, and determine how best to utilize her
* Mites are no longer a thing as an item. They are a 'stat' now. Apiaries no longer spawn them.
* Mites will slow bee production down, and eventually start killing drones if they get too numerous.
* Infested hives have a visible warning that they are infected
* Anti-Mite frames will reduce chance of contracting mites, and will kill off mites if they are present at a moderate rate. The larger the stack, the greater the effect

* all bees replaced with new family types with favored biomes, flower types, and loved/hated breeds of bees
* rival hives will kill off one-anothers drones
* Drones slowly die off without a queen present after 60 seconds. The rate they perish at is dictated by breed as well as Queen and Frame.
* Drones and Queens stats all have implications on production, lifespan, genetic viability, mutation chances, etc
* spontaneous mutations can occur that greatly improve queens or drones, resulting in super-bees
* some bees are sensitive to specific biomes, either producing extra resources or producing no resources...even death if the shift is extreme
* Bees now have genomes. These genomes dictate a bees stats. The key now is in breeding good queens with good drones to maximize genetic boosts
* Queens will mate with just about any drone. However, they will only do so once, and will afterwards produce their own drones. The old drones will slowly die
* Queens have lifespans, and therefore occasionally spawn young queens in the hive. These larval stage queens can be placed in a Queen slot to be matured into adults
* [test] researching bees in the microscope will generate Research
* [test] some frame types have a chance to spawn ores, regardless of bee type in the hive

* balance of this new system is an ongoing task. Please report any feedback about resources, etc.

-- Weapons --
* Shadow Staff no longer glows (allowing Tenebrhae to utilize it in full)

-- Techs --
* Distortion Sphere bombs no longer respond to gravity, allowing you to more specifically place them for demolitions/attacks/bombjumps
* Distortion Sphere bomb detonation times reduced slightly
* Distortion Sphere bombs now have different sprites that more clearly convey the current state of the projectile

-- Resources --
* Plasmic Fluid is much rarer, obtained primarily from Strange Seas
* Liquid Mixing to create plasmic fluid costs more resources
* added additional seed spawns to Strange Seas

-- Dungeons --
* Erchius mission adjusted. It's tier is now 3 rather than 2, with mobs being more dangerous. The Miner mobs are much more dangerous, and the NPC friendly miners are weaker. (rylasasin)
* Great Pagoda Library difficulty is much higher, with a great increase in total cultists and their armaments to suit FU challenge level (rylasasin)

-- Misc --
* RNG bows should properly adjust tier based on loot level
* Expanded RNG bow name generation
* relocated Start Quest npc from the broken home to Vina's lab
* added extra floor to Vina's Lab
* removed test augment 'aaa'. If you had this equipped due to cheat-spawning, remove it or you're going to have issues. That's why you don't cheat-spawn unobtainable test items.
* removed some log messages from the Fossil script.
* corrected some horribly imbalanced stats on the Reinforced Snowpants
* Large Ship Thruster placement corrected (skies912)
* fixes a few errors in the Inspired painting loot list (adaxe)
* adds more input options for the Autopsy Table (Argenttip)
* All of the farmables are included in EC compatability, plus they're actually all sorted into tiers now instead of all just being tier 1. (rylasasin)
* heavily reduced rate of lightning during lightning storms