Starbound
Frackin' Universe
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Mis à jour le : 24 juil. 2016 à 16h52

Garden biomes should no longer have Crystal Swamp or Beehive sub-biomes. That should make the starter worlds less dangerous for everyone.

Mis à jour le : 24 juil. 2016 à 16h34

bamboo wall should now unlock with bamboo shoots picked up

Mis à jour le : 24 juil. 2016 à 16h28

lowered tiers of several biome types to make them a bit more approachable on average.

Mis à jour le : 24 juil. 2016 à 15h49

further tweaks to Magma Golem

Mis à jour le : 24 juil. 2016 à 14h45

critical adjustment for some crafting materials that were not appearing where they should.

Mis à jour le : 24 juil. 2016 à 13h48

Mis à jour le : 24 juil. 2016 à 13h39

Seems there was no way to actually create Plutonium Rods. This has been corrected. Picking up plutonium ore should now unlock rods. Rods should appear in your Fission Furnace.

microscope recipe dumbed down since it needed far too much precious tungsten

while they dont seem to capture because they have HP, tinybee hostiles can theoretically be netted and caught now


additionally, the tiny bees no longer do absurd damage. They should now do 1 as intended, rather than 10.

Mis à jour le : 24 juil. 2016 à 13h18

FU crafting stations from lower tiers are now available earlier. No need for tungsten for the labs you need to get going.


Science Brochure can now be crafted for those who dont start new characters with FU to access the outpost.

Mis à jour le : 24 juil. 2016 à 12h46

fixed various stat effects applying incorrect variables.


mud, clay, etc will now properly affect movement as a result. you're going to really, really hate mud and clay :)


Mis à jour le : 24 juil. 2016 à 12h26

completely reworked the Magma Golem