Starbound

Starbound

Frackin' Universe
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Update: 29 Jul, 2016 @ 6:05pm

Update: 29 Jul, 2016 @ 5:47pm

Update: 29 Jul, 2016 @ 5:36pm

Update: 29 Jul, 2016 @ 5:20pm

-large amount of station organization. youll find some new tabs, and some items moved to more logical places, pretty much across the board


-the big one here though:

HUGE reduction in ore spawn rates. You'll see ores at about half the amount as previously with the exception of the ores of highest importance on the given biomes (ie: Penumbrite on penumbra worlds). Generally speaking, the ore rates are equal to vanilla now.

You'll see significantly less ores, which should also make the vanilla ones more visibly common since they no longer share the spawn pool as heavily. This may take a tweak or two to get right for each biome. Report irregularities and I'll get them adjusted

Note that some ores have been completely removed from a few FU biomes where they just didn't fit in.


for those of you out there who were loving the tons and tons of Densinium: Those days are gone. It is now rare as heck. Have fun!


-some minor tweaks to the techs, as well as another couple new ones. They aren't yet activated, though. Soon :)


-some other details changed as well.


Update: 29 Jul, 2016 @ 1:16pm

removed jump ability from armor sphere

Update: 29 Jul, 2016 @ 12:57pm

added several new quests

adjusted FU walljump values

added Armor Sphere tech

garpberry now works in hydroponics tray

ore detector now detects FU ores

Update: 29 Jul, 2016 @ 9:28am

juggled quests a little:


added two new ones leading up to the nuclear core quest. So now she will first want mutavisk, and then has you build a nanofabricator.

These two additions should open up Mutavisk armor, at which point armor tiering and immunities in FU will be made much more apparent to the player with the addition of augment crafting in tandem with the new Deadly Radiation-Immune armor it unlocks in their crafting menus.


Update: 29 Jul, 2016 @ 7:54am

apparently the image optimization i ran a while back screwed up some helmet masking. I've gone and reapplied the masking so your hair and other such stuff wont pop out where it wasnt intended to.

Update: 29 Jul, 2016 @ 6:49am

minor changes

reduce rate of ash from magma storms

fixed missing animation frame for tentaclecomet

trolls show the proper "get hit" animation now

Update: 29 Jul, 2016 @ 5:34am

Lasher and Elder grapplers now work with the new patch data.