Starbound

Starbound

Frackin' Universe
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Update: 10 aug 2016 om 21:42

some secret stuff I can't mention just yet.

Update: 10 aug 2016 om 19:17

Bugfix Badassery:

tons of small fixes in this update. Most you'll likely not notice.


Imperius got further rebalancing in the form of much lower damage since it shoots so many projectiles.


fixed Leafy Door


all terrain gens on biomes swapped around or added variety to them. You'll see less Mountainy biomes, and more general variety. Even some flat stuff!


Fixed a buggered quest call for the hydrotray mission.


Starbooze stations no longer emit glow

wretchelseed now unlocks a recipe for the Translocator


lots more.

Update: 10 aug 2016 om 12:13

Fixes an issue where the Sentry Rifle special would sometimes cause a crash. Replaced its alt fire with a new effect instead.

lowers spawn rates on all FU biomes. Vanilla rates are left as-is.

several monsters now have special abilities:

crabcano (ice) explodes with ice on death

magma golem explodes, and spews out lava

shadowhounds are very hard to see, as are shadowtops

a few more are scattered around too. You'll see them sooner or later :)


fixed some immunity issues on monsters

started adding in a jetcraft

Update: 10 aug 2016 om 4:35

sub should take damage normally now.

Update: 9 aug 2016 om 19:58

fix for shipyard captain

Update: 9 aug 2016 om 18:52

Added a Submarine. You can purchase it from the shipyard as per usual (for an exorbitant amount of pixels. I'll make it craftable later once I figure out a decent way to do this)

(used the current popular Submarine mod as a base, and edited from there!)

More is being done for this over time. More subs (variants) are on the way too, as well as other vehicles.

Thanks to Darkpursuer for permission to use the fantastic pixel art as a base! Also, Darkpursuer will likely be helping out with some pixel art over the next while for stations and the like. Looking forward to more!!!

Update: 9 aug 2016 om 8:51

fixed Bone Spur boomerang damage type

fixed Bone Spur and Shockarang travel distance. They no longer suck total balls for range.


fixed Atmosphere Regulator

Update: 9 aug 2016 om 7:15

various balance tweaks to weapons and armor

fixed insanity augment applying wrong effect

Update: 9 aug 2016 om 5:05

added missing recipe for Madness Augment in the nanofab

Update: 8 aug 2016 om 19:07

added Insanity protection to more gear

fixed waterbreath not working on the breath augment.

fixed some typos in the cockpit

fixed some bees! redundancies

added Insanity immunity augment

fixed some plants not working properly (various colored flowers, for instance)

lasher should properly grow

miracleGrass should properly grow


overhauled UI for FU stations and Armor UI. This should make it a lot easier to view FU armors in general, with enough room for all you need to see. I'm investigating if its possible to do this more custom, but I think it might be hardcoded data that I can't edit, as the assets don't seem to contain what I need.


added ff guides to shiplocker

tabula rasa biome tweaked


corrected radiation protection info for Chromatic biomes on planet overlay


morphite manipulator properly unlocks from morphite