Counter-Strike 2

Counter-Strike 2

Austria
Mostrando 11-20 de 21 aportaciones
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Actualización: 10 FEB 2017 a las 4:25 a. m.

- Fixed gate prop (was completely black since update)
- Minor tweaks (prop fade ranges; skybox)

Actualización: 19 DIC 2016 a las 4:52 a. m.

- Tweaked skybox for better performance
- Minor cosmetic fixes
- Clipping issue near 'fountain'

Actualización: 17 NOV 2016 a las 2:09 p. m.

- Reworked/tweaked some props for better performance
- Fixed player spawns (deathmatch)
- Fixed nodraw near 'back entrance'

Actualización: 8 NOV 2016 a las 4:03 a. m.

- Replaced/removed the last borrowed assets (thanks to Skybex and Yanzl)
- Fixed/reworked some props
- Reworked 'shop'
- Fixed player spawns

Actualización: 3 NOV 2016 a las 6:00 a. m.

- Clipping issues
- Replaced/fixed some assets
- Can't look through crates anymore

Actualización: 17 OCT 2016 a las 1:21 p. m.

- Fixed two spots where the bomb could get lost (thanks @ Paco)
- Replaced/fixed some props
- Fixed occluder at 'red house'

Actualización: 20 AGO 2016 a las 3:31 a. m.

- Clipping issues
- Doors are not breakable anymore
- Fixed millwheel

Actualización: 17 AGO 2016 a las 5:36 a. m.

v1.1
- Moved T-spawn so that Ts are a lot earlier in middle/route to B
- Added an additional entrance to bombsite B. Also there is more space and cover on B now.
- Improved cover on bombsite A.
- More space on 'long A' now.
- Moved stairs to 'window' to 'living room', so that it's harder to outflank the CTs early.
- Changed T model to Phoenix Connexion

Actualización: 30 JUL 2016 a las 7:35 a. m.

- Fixed an issue where bots could spawn outside the map
- Fixed some clipping issues
- More space on CT spawn now
- Minor visual improvements

Actualización: 20 JUL 2016 a las 5:16 a. m.