Stellaris

Stellaris

Improved Space Battles [Graphics]
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Update: 3 Jun, 2016 @ 4:13am

Fixed the slightly off-centre plasma bolts

Update: 1 Jun, 2016 @ 2:30pm

Updated mod for 1.1.0 support.

Update: 29 May, 2016 @ 9:51am

Updated with balance mod link.

Update: 28 May, 2016 @ 4:42pm

Plasma effect updated. Now shoots two bolts per shot (cosmetic only, no damage change).

Update: 27 May, 2016 @ 8:08pm

Added missile/torpedo tweaks. Less smoke with brighter exhaust.

Update: 27 May, 2016 @ 10:37am

Minor changes to strike craft exhaust and autocannon effects. Mod updating test.

Update: 27 May, 2016 @ 9:48am

Improved Space Battles (ISB) attempts to improve both the visuals and epicness of ingame space battles and make them worth watching. This is the graphics portion of ISB and contains mostly cosmetic changes to the game's weapons. It is intended for use with Improved Space Battles [Balance] (to be uploaded soon) which will modify the weapons/ships/gameplay to provide more options when creating and designing fleets.

This mod should be compatible with other balancing mods. Battles look better at fast or normal speed.

v1.0 [1.03 and 1.1.0 beta compatible]

General Changes

- Removed friendly aura icons around ships.

- Reduced size and opacity of enemy aura icons around ships.

- Increased the scale of solar systems for a larger space battle area.

- Increased ship height randomness to make fleets look less 2D.

- Silenced the buggy looping sounds from Prethoryn and Extradimensional Invaders.


Weapon Changes

- Lasers : Now act more as a focused beam rather than a short pulse. Note: Might clutter up screen in huge fights without the balance mod installed.

- Energy Lances : Focused beam that lasts longer instead of a short pulse.

- Plasma : Reduced the size and particle effects of all plasma weapons, making it more of a bolt rather than ball.

- Disruptor : Minor tweaks to colours and effects.

- Autocannons : Increased the visiblity and speed of the bullets. Tried to make it look less like a beam.

- Strike craft : Modified the long trails from strike craft into shorter, brighter exhaust.

- Matter Disintegrator : Changed to a lightning effect to make it more obvious in battles.