XCOM 2
Grimy's Loot Mod
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Uppdatering: 1 jun, 2016 @ 21:37

Added MCM support

Uppdatering: 1 jun, 2016 @ 14:37

barrier no longer overrides inspire

Uppdatering: 29 maj, 2016 @ 19:06

refactored a bunch of code to affect weapons equipped in slots that aren't primary or secondary weapon slots.

Uppdatering: 29 maj, 2016 @ 15:07

updated localization
fix for missing gremlin abilities

Uppdatering: 29 maj, 2016 @ 13:07

fixed high cycle aim
fixed sentinel overwatch localization

Uppdatering: 28 maj, 2016 @ 12:09

fixed ammo upgrades

Uppdatering: 28 maj, 2016 @ 9:18

refactored two specialist abilities to be better compatible with another mod I plan on releasing in the future.

Uppdatering: 27 maj, 2016 @ 13:08

fixed grenade launcher upgrade colorings

Uppdatering: 27 maj, 2016 @ 11:39

Uppdatering: 27 maj, 2016 @ 7:46

updated localization