Arma 3
CUP Terrains - Maps
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Aggiornamento: 30 gen 2017, 15:31

Version 1.3.0 (30.01.2017)

@ FIXED: Asfalt parallax on Bystrica and Bukovina
@ FIXED: Missing EnvMaps added to all map configs

^ IMPROVED: Darkened one of the Proving Grounds surface textures (gz_trava_co)
^ IMPROVED: Changed Utes ground texture with grass to fit satellite textures better
^ IMPROVED: Added different kinds of ground clutter for more variety on Utes

Aggiornamento: 22 giu 2016, 23:52

Version 1.2.0 (22.06.2016)

+ ADDED: 5 New terrains from Arma: Cold War Rearmed, made by CWR2 Team
+ ADDED: Everon
+ ADDED: Malden
+ ADDED: Kolgujev
+ ADDED: Nogova
+ ADDED: Desert Island

@ FIXED: #CRTarmac parallax issue on Chernarus

Aggiornamento: 30 mag 2016, 13:53

Version 1.1.0 (30.05.2016)

^ IMPROVED: Replaced all bargates on A1 terrains (A1 terrain authors may need to revise bargate placement on their terrains in A3)

Aggiornamento: 3 gen 2016, 3:50

Version 1.0.1 (02.01.2016)

+ ADDED: Editor entries for A1 and A2 objects
+ ADDED: Support for MapBuilder

@ FIXED: Missing AiA TP compatibility entries
@ FIXED: Wrong faction configuration leading to potential CTD when using 3DEN
@ FIXED: Bargate rotated by 90° on ArmA2 maps
ATTENTION terrain creators: those of who you already compensated the wrong rotation
on their ArmA3 terrains, might need to compensate that again

^ IMPROVED: Different signature keys for Core and Maps (Full will be signed with Core + Maps)

Aggiornamento: 25 dic 2015, 7:29