Garry's Mod
MelonWars: RTS
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Aggiornamento: 3 ott 2024, 22:12

None Provided

Aggiornamento: 3 ott 2024, 22:10

None Provided

Aggiornamento: 2 lug 2021, 15:49

Hotfix to prevent the missing models

Aggiornamento: 16 mag 2021, 10:11

Missiles
Range: 400 -> 250 (same as all other medium range units)
Minimum range: 200 -> 50
Damage: 3 -> 4
Cost: 500 -> 400

Sniper
Range: 500 -> 400 (same as tesla towers)
Population: 2 -> 3

Jetpack:
HP: 20 -> 15

Turret
Range: 500 -> 400 (same as tesla towers)

Cannon
No longer deals 100 damage to target, shot no longer bounces and explodes a second time
Cost: 7000 -> 6000

Gatling
HP: 50 -> 42
Starting fire rate decreased and slowdown rate increased

Droid
Energy cost per shot: 10 -> 8
HP: 40 -> 42

Mammoth
HP: 125 -> 175

Charging station
Charge per zap: 100 -> 200

Base prop HP
Brick: 35 -> 20
Block: 100 -> 80
Platform: 200 -> 175

Aggiornamento: 1 apr 2021, 7:59

Added alternative control scheme

Aggiornamento: 29 dic 2020, 14:00

Removed the Present event

Aggiornamento: 24 dic 2020, 7:08

Until new year, units have a 20% chance to drop a present when killed!

Aggiornamento: 18 dic 2020, 15:08

Fixed Engines not being able to move when spawned with a contraption

Aggiornamento: 18 dic 2020, 13:46

Gatling:
- Greatly decreased firerate over time

Nuke:
+ HP: 250 > 350

Buck:
+ Damage per pellet: 3 > 4
+ Spawn time: 15 > 10
- HP: 40 > 35

Mammoth:
+ HP: 100 > 125

Voidling:
+ HP: 3 > 4
+ Damage: 20 > 25

Fighter:
+ Speed: 250 > 300
+ Spawn time: 20s > 12s
+ When spawned from barracks, initial fuel is now 50% instead of 0%
+ Can now be spawned manually

> Units spawned with contraptions now get their stats set to be up to date
> Units spawned with contraptions are always treated as turreted and cant move, and they will die unless attached to something
> Added a Locked Teams setting that gets automatically set when a match starts
> Added a Ban Contraptions option
> You can now only save contraptions while in sandbox mode

Aggiornamento: 30 ott 2020, 17:06

Removed the 'everything is a skull' thing