Left 4 Dead 2

Left 4 Dead 2

600+ Sounds (Ambience Pt. 1)
12개 중 1~10개 표시 중
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업데이트: 2018년 7월 29일 @ 오전 10시 15분

-The world is in total chaos...

업데이트: 2017년 6월 23일 @ 오전 9시 27분

-When you're indoors in most campaigns, you will hear distant explosions that rattle the building's infrastructure instead of creaking and metallic shaking.
-A distant air raid siren can be heard in the Sacrifice. This is representative of the downfall of the east coast's military evac zones that is implied in The Sacrifice comic.
-Some unused ambient loops have been changed.

업데이트: 2017년 4월 11일 @ 오전 10시 33분

-Further replacments made to directory "ambient/random_amb_sfx". Changes are most notable in the L4D1 campaigns.

업데이트: 2017년 3월 11일 @ 오전 7시 14분

-Three ambience loops have been replaced with better-quality ones.
-Over 15 custom files in directory "ambient/random_amb_sfx" have been replaced to avoid duplicative work.

업데이트: 2017년 2월 9일 @ 오전 9시 39분

-Made replacements to almost all of the game's rain loops and storm soundscapes.

업데이트: 2017년 1월 28일 @ 오전 7시 16분

-Several sounds have been redesigned to reduce the number of duplicates. Otherwise, these are very minor changes and this will likely be the last update to this VPK (I mean, actually).

업데이트: 2016년 12월 4일 @ 오전 8시 57분

-Increased volume levels of all custom rain loops.
-Updated several ambient loops.
-Added reverb to "ambient/random_amb_sfx/wood_debris_0(1-8).wav"

업데이트: 2016년 11월 25일 @ 오전 8시 06분

-Putting this version out to test if the engine error of the Nov. 25 patch has been fixed.

업데이트: 2016년 11월 24일 @ 오후 4시 28분

-Updated over 20 sound files in folder "ambient/random_amb_sfx".

업데이트: 2016년 10월 8일 @ 오전 8시 47분

-After almost a year of no changes, over 100 sounds have been added/changed to the folders "ambient/random_amb_sfx" and "ambient/ambience". For those unaware, these two folders respectively hold some of the game's BG noises and ambient loops.