Europa Universalis IV

Europa Universalis IV

Typus Orbis Terrarum
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Update: 18 feb 2016 om 14:29

#1.1.5

- Fixed Kiel canal teleporting ships to Africa
- Fixed sea zone around the Falklands
- Fixed a few errant river pixels
- Fixed a localisation error for prov 1610

Update: 13 feb 2016 om 15:19

#1.1.4

- Updated regions to match vanilla changes
- Fixed misplaced canals
- Fixed terrain so nomads should get proper combat bonuses
- Fixed a province bug that had inadvertently connected the Baltic and White Seas.

Update: 31 jan 2016 om 14:06

#1.1.3b

- Fixed some sea zone area bugs
- Fixed a number of errant pixels
- Fixed a few position errors
- Corrected all the additional island to be wasteland

Update: 29 jan 2016 om 12:40

#1.1.3

- Correct sea zone area for province 1114.

Update: 27 jan 2016 om 19:18

#1.1.2

- Sea zone areas have been majorly updated to work properly with more recent exploration/Terra Incognita reveal systems.

Update: 16 jan 2016 om 22:30

#1.1.1

- Fixed a number of errant pixels.

Update: 7 jan 2016 om 19:21

#1.1

- Cleaned up all coastlines, removing all instances of single pixel islands and lakes.
- Corrected Icelandic rivers
- Disabled RNW
- Removed all wasteland-lakes. They shouldn’t cause map-coloring anomalies or claim fabrication portals
- Added several new wasteland provinces for uncolonizable islands.
- All trade nodes now match their vanilla counterpart.

Update: 7 jan 2016 om 17:55

Update: 8 dec 2015 om 20:19

#1.0.16

- Fixed a number of errant river pixels
- Fixed some errant province pixels in Manchuria.
- Adjusted terrain to be more consistent with vanilla; Cossack estates should now work properly.
- Adjusted climates to be more consistent with vanilla; no more boreal Bulgaria.
- Reverted change to the Timurid capital.
- Integrated Ciccillo Rre's Spanish and German localization patch.

Update: 7 dec 2015 om 17:55