Counter-Strike 2

Counter-Strike 2

Fachwerk
Visar 1–10 av 11 poster
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Uppdatering: 14 jun @ 5:47

-Clipping pass
-Minor visual fixes

Uppdatering: 12 jun @ 5:50

-Easter eggs
-Minor visual fixes

Uppdatering: 9 jun @ 6:34

-Updated wood material for all buildings
-Updated foliage colors
-Updated apps lighting
-Recolored apps exterior
-Fixed clipping in apps
-Fixed buidling on B being clipped poorly
-Slightly raised crates on B
-Added light to A long entrance
-Tweaked postprocess

Uppdatering: 5 jun @ 17:00

-Updated visuals on A site to make better players visibility
-Updated layout on B site
-Shrinked A site plant size to inside the gazebo only
-Fixed clipping of souvenirstore on mid

Uppdatering: 21 maj @ 21:38

-Attempt to declutter some spaces(and probably added more garbage in other spaces)
-The slightest art update for some exteriors and interiors, here are some of them:
--Reworked buildings near the bridge at B site
--Reworked upper exterior and interior of the kaffee
--Reworked the stone wall at B site
--Reworked gazebo and foliage at A site
--Apps are now slightly brighter
--A long has additional crate to close a gap from the gazebo
--Recolored mid arch and the wall behind it
--Slight color changes across all other buildings
-Fixed some materials to be in PBR range
-Improved player visibility in some dark spaces
-Removed flowers in the mid
-Removed the bin in the drop room (as an experiment)
-Lowered volume of extinguisher sound
-Tweaked postprocess to reduce unnecessary amount of bloom
-Fixed background buildings looked a bit stretched
-Misc fixes and improvements

Uppdatering: 1 maj @ 8:09

-Added loading screens
-Added new sky texture
-Slightly raised crate on B site
-Slightly tweaked postproccess
-Improved optimization
-Widened door in kaffee
-Removed window in kaffee
-Minor visual tweaks

Uppdatering: 29 mar @ 9:30

-Fixed lighting artifacts in multiple places
-Fixed cubemap issues

Uppdatering: 24 mar @ 13:17

-Added radar callouts
-Added more spawns. Both sides now have 16 spawns
-Added custom pictures
-Updated quality of background buildings
-Moved end of match camera from CT spawn to A long
-Misc fixes

Uppdatering: 13 mar @ 5:29

-Added deathmatch mode
-Added gallery sign
-Added stone debris at briken wall at CT spawn
-Fixed lighting artifacts in Kaffee
-Redused filesize by cleaning some garbage
-Minor VIS optimizations
-Minor fixes

Uppdatering: 10 mar @ 7:41