Stellaris

Stellaris

Guilli's Planet Modifiers and Features - 3.14 Patch
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Pembaruan: 25 Nov 2024 @ 11:28am

v1.2.0
- Map mode: added list of supported relics in details mode, needs high govt intel
- Map mode: changed insufficient intel color so it is not the same as one of the others
- Steal relic: the target won't be notified twice upon the relic being stolen (only event popup)
- Steal relic: you can scope to the thief's capital from the event popup (if you know who did it)
- Setup menu: added options for disabling archaeopoli, relic world primitives, precursor shipyards and spiders
- Disabled modifier scaling by default
- Default settings are now read from scripted variables, this can be used to make presets with minimal effort
- Added Planetscrapers effects to natural blockers added by the mod
- Moved script generated localisations into their own files
- Prevented resource sites and ego from being affected by shroud storms

Pembaruan: 21 Nov 2024 @ 4:28am

Pembaruan: 21 Nov 2024 @ 4:14am

- Fixed some missing modifier icons
- Removed 2 unused modifiers from reward pool
- Loc fixes

Pembaruan: 21 Nov 2024 @ 1:18am

Added ZoFE support to planet class triggers

Pembaruan: 21 Nov 2024 @ 12:28am

v1.1.0
Added support for relics from other mods to be traded/claimed/stolen with a few exceptions

- Supported mods: More Events Mod, Archaeology Story Pack, Forgotten Empires, Forgotten History, More Precursors, More Astral Rifts, Unavoidable Changes, and a few relics from Gigastructures
- Exceptions: r_AAA_machine_log, r_werediran_core, r_aspmod_geocentric_device, r_mem_eden_protocol_devolve_relic, r_scfe_music_of_the_universe, r_ziaskehorn_fire, r_scfe_first_empire_databank, Nyblax runes, EHOF relics

- Rewritten large amounts of code for the prior so please report any issues
- Added Cetana's Heart to the supported relics
- Fixed planetary wonder icon being on the wrong side of the text in deposit descriptions
- Fixed relic trade and theft relying on tech intel rather than govt
- Fixed lateral artifacting with gpm relics
- Cut back on economic categories (As the mod is using low prio overwrites now it makes sense not to include more then it needs)
- Optimized the planet class triggers
- Added some missing localisations
- Added gpm_ignore scripted trigger, overwrite it if the forbid_guillis_planet_modifiers flag isn't enough
- Added gpm_guillify_planet and gpm_guillify_system scripted effects

Pembaruan: 17 Nov 2024 @ 2:23am

- Fixed Titanic Cave not giving resource capacity
- Fixed Energy Storm giving double district upkeep modifier

Pembaruan: 14 Nov 2024 @ 3:05am

v1.0.1
Forgot to include the new relics in the trigger

Pembaruan: 13 Nov 2024 @ 12:27pm

v1.0.0
- Updated mod to 3.14
- Updated compatibility with Planetary Diversity, fixing the baol relic decision

Fixes:
- Fixed old leader class refences
- Fixed missing loc on spawned mining drones and space whales
- Fixed deposits not providing additional districts with Mastery of Nature
- Fixed wrong scope in digsite rewards
- Fixed the filename of archaeoengineer overwrite
- Added missing exists checks to gpm_spawn_constructed_habitat_modifier
- Fixed several typos
- Fixed empty war names
- Fixed minor artifact edicts remaining active in deficit
- Fixed Abandoned Stargate not giving dark matter to researchers

Changes:
- Added ID variable for modders
- Replaced has_authority and has_ethic checks with scripted triggers
- Replaced has_origin with is_apocalyptic_empire
- Deleted the unused gpm_spacer pop category
- Optimized kilostructure spawning
- Reworked relic wars: they use a common casus belli now, improving performance, no change on player end
- Optimized trigger of gpm_decision_dig_for_precursor_artifacts
- Improved performance regarding the ringworld modifiers and their techs
- Gigastructure's AI savings relic will be ignored in some cases such as on the relic map mode
- Added size to stars in precursor systems so hopefully they won't spawn with giant stars when using Real Space
- Changed relics that give trait to use on actions to apply the trait
- Relic map mode: Made colors consistent between normal and observer view