Counter-Strike 2
[CS2] cs_militia from CS:Source
Показані результати 1–6 із 6
Оновлено: 9 лют. о 0:31

Fixed the waterfall and volumetric fog materials not render properly due to csgo_unlitgeneric shader is broken (Using csgo_effects shader instead of old csgo_unlitgeneric shader)

Оновлено: 23 лип. 2024 о 9:10

Delete useless packaged .los file to reduce the vpk size

Оновлено: 22 лип. 2024 о 9:30

DM Mode spawn points has been fixed

Оновлено: 21 лип. 2024 о 5:52

Fixed the gascan crash bug

Оновлено: 20 лип. 2024 о 15:40

Add "csm_max_shadow_dist_override -1" to cs_militia_css.cfg
IF it doesnt work, you need type this command in console to solve the far distance CSM shadows fade out problem.
And when you exit this map, you need type "csm_max_shadow_dist_override 560" back to the default value

Оновлено: 20 лип. 2024 о 14:49

Created [CS2] cs_militia from CS:Source.