Counter-Strike 2

Counter-Strike 2

Palacio
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Uppdatering: 13 okt, 2024 @ 11:19

- Added skill jump in CT drop near Church
- Added window for utility in CT Hall for B retakes
- Added cover next to the doorway from CT Hall to B Upper
- Increased bomb radius

Uppdatering: 6 okt, 2024 @ 7:44

- Improved clipping around arted parts of the map
- Added light in Church to improve visibility
- Added breakable window above Church entrance from CT spawn

Uppdatering: 5 okt, 2024 @ 15:29

- Tweaked timings
- Repositioned box in A Banana
- Raised deep spot under Church spire
- Lowered B windows for easier utility usage
- Removed soundblocker around B

Uppdatering: 1 okt, 2024 @ 4:01

- Raised deep spot under Church spire
- Made T connector more cozy
- Changed sun angle and brightened shadows

Uppdatering: 28 sep, 2024 @ 5:31

Hotfix (Thanks CHERRY5)

Uppdatering: 28 sep, 2024 @ 3:37

First art pass around A Site added
Added callouts for upcoming Faceit hub rotation
Rearranged spawnpoints for both teams for less timing variation
Added body cover on Mid courtyard, removed wallbangable wood
Added cover next to B Main instead of postplant spot on B Long
Reduced visibility from boost on Mid ramp, added bench on Mid courtyard to counter it
Slightly repositioned cover on A Banana and B Site

Uppdatering: 26 sep, 2024 @ 10:33

Moved CT spawn forward
Added postplant spot on B Long
Reworked tower interior
Flattened floor in Tower, Mid courtyard and CT connector

Uppdatering: 22 sep, 2024 @ 2:02

Fixed A Short cover height

Uppdatering: 21 sep, 2024 @ 6:19

Removed stairs and opened up arch on CT Mid courtyard
Removed passage in Mid tower
Added one way drop between Church and CT connector
Added cover to A staging area
Added cover on A Short
Added cover in front of B squeaky
Closed sightline from B squeaky to B default
Smoothed out corners in T connector
Tweaked B Long
Adjusted CT timings

Uppdatering: 19 sep, 2024 @ 7:13

Experimental changes:
- Flipped B site and removed B Main, effectively making made B Long the de facto staging area
- Added scaffolding leading to B Long from T Mid ramp
- Opened up windows for utility usage
- Moved T spawn